Daggerfall Unity
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Ralzar

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Ralzar

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About this mod

Deletes save on death. Does not allow manual saving. Includes options for a permanent save or an extra lives system.

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Ironman Options

Since the original Ironman mod has not been usable for quite some time now, I decided to make a new version.

Unlike the original, this mod only changes the save system and does not include any game mechanics changes outside that.

Also unlike the original, this mod contains mod settings that lets you customize your Ironman experience.


Default Settings:
Unable to save manually.
If you quit the game, it gets saved.
If you die, the save gets deleted.

Optional Start Save:
If you start a new character, it makes a permanent save at game start.
Enabled as default.

Optional Autosave:
Make a save every 5 minutes to protect against game crash etc. (Will be deleted on death)
Disabled as default.

Optional Permanent Saves (not deleted on death)
When entering/exiting houses and/or dungeons.
When waking up after rest, in dungeon and/or above ground, fully healed and there is no enemies nearby.
When clicking a fireplace or campfire, in dungeon and/or above ground, while there are no enemies nearby. (Compatible with Climates & Calories)

Optional Extra Lives
The permanent save gets a number attached that ticks down each time you die. If at zero, it gets deleted the on the next death.
Set how many lives you start with.
Set the max amount of lives you can have.
Set conditions, if any, for gaining extra lives. (At the moment, on level up is the only option)

In practice this means you can customize your experience to be full Ironman while inside a dungeon, but if you die, you can load back to before you entered the dungeon. Or to the last time you set up camp in the dungeon.