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Macadaynu

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Macadaynu

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31 comments

  1. minos1984
    minos1984
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    • 3 kudos
    Sadly not updated and incompabilites with DREAM ...
  2. kyle51796
    kyle51796
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    Not sure if this is still being updated, but would love to be able to choose a preferred direction and change the settings while in game
  3. Aeroxia
    Aeroxia
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    • 1 kudos
    To the author: For it to work via Vortex, the .dfmod file should be in a Mods folder. ("\Mods\YOURFILE.dfmod")

    To people using Vortex: After you install all your mods, go to the "\Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets" folder and move all the .dfmod files to the \Mods folder there (so "\Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets\Mods") (Note: This will confuse and break Vortex for these mods.)

    To people weirdly mad about people using Vortex: It's because we can install a whole collection more easily than manually downloading and installing every single mod. Even with the unpaid version, it saves a few clicks per mod, which adds up when you have 50-70 mods being installed (which is how many I have had). It also allows selecting all and looking for updates. Manually checking every single mod for updates would be a pain, and you probably just aren't updating everything at that point.
  4. Cepton
    Cepton
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    When using with DREAM, the specific location arts behind your character on the inventory screen are not working like they should (you don't see the tavern/dungeon fonts anymore for exemple).
    1. Macadaynu
      Macadaynu
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      That's a problem with DREAM. Using DREAM with any mod that overrides UI windows (like this one) can result in the problem you have outlined. I suggested a fix for that a long time ago but not sure why it wasn't implemented.
    2. EQBallzz
      EQBallzz
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      • 0 kudos
      Is this still busted with Dream? If so, is there any workaround or anything?
    3. AtomicFarts
      AtomicFarts
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      Will you please make a patch for Dream? If KoW does not add to his mod, then it seems reasonable you can.
  5. DarthVader99
    DarthVader99
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    Does this also work with custom quests, like from Quest Pack 1?
  6. Knightley4
    Knightley4
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    • 0 kudos
    "This will still work with player controlled journeys using Travel Options (you then get the time in hours and mins like in the Travel Options mod)."

    This does not seem to work for me, unless i'm missing something. Tried to place this mod below and above the Travel Options in the load order, but all quests descriptions still show days of fast travel, instead of hours.
    1. Macadaynu
      Macadaynu
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      You need to enable the Player Controlled Inns Travel in the Travel Options settings, this way your travel time estimates will always be in hours and minutes and not full days as fast travel is effectively disabled this way
    2. Knightley4
      Knightley4
      • supporter
      • 0 kudos
      Ohh, thank you! Makes sense. Dang, wanted to have a fast travel as backup, but i think i'd love your mod's feature more =)
  7. cimnm2
    cimnm2
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    Great mod - works very well with my slow travel playstyle!
    Would it be possible to add a hint about direction as well as distance? 3 days travel for a direction I was going anyway and 3 days for the opposite way entirely have very different implications.
    1. Macadaynu
      Macadaynu
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      This has been on the To Do list for this mod for a long time, but I've been busy with other mods. I will implement it one day though :)
    2. Macadaynu
      Macadaynu
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      The quest location compass direction has been added to this mod, as part of version 1.0.0
    3. cimnm2
      cimnm2
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      • 0 kudos
      Amazing - thank you!
  8. aegonisablackfyre
    aegonisablackfyre
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    Can confirm from the great folks on the discord (specifically Metalhead324) that this mod works on Linux with the most current release.
  9. JayH2971
    JayH2971
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    • 37 kudos
    Let us know when a Linux version comes out :)
    1. Macadaynu
      Macadaynu
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      I need to get a Linux setup to test that properly, but I'll give you a shout when that happens
    2. TheShadow2077
      TheShadow2077
      • supporter
      • 2 kudos
      Sometimes mods JUST WORK under Linux also. I'll give it a test.

      Also if you want you can just setup Linux under windows with WSL and I think with a bit of configuration it allows running opengl and vulkan games within that environment. Obviously not at 1:1 performance but good enough for testing.
  10. deleted116234
    deleted116234
    • account closed
    • 0 kudos
    Before I found this mod, I was considering moving out of Daggerfall to a smaller country like Glenpoint. I have fast travel turned off, and it was just getting way too arduous to travel clear across the kingdom for every dungeon. This mod fixes that. Not only can you view how far out of your way you'll have to go for every quest, you can set it so the game will only give you quests within a customizable radius of the town you're in. This revolutionized the game for me, made manual travel SO MUCH more reasonable and enjoyable. 10/10 mod, wouldn't play without it.
    1. Macadaynu
      Macadaynu
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      Thanks for the kind words! I've been away from Daggerfall modding for a while, but I'm getting the itch to get back on board