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imsobadatnicknames

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imsobadatnicknames

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6 comments

  1. g3n3r41dur4nd41
    g3n3r41dur4nd41
    • member
    • 0 kudos
    So I want to play a game where I don't fight.

    I wanted summons so other's fight for me.

    The speech mod doesn't effect quest monsters,
    so I can't get monsters to fight for me during those quests.

    Is there a mod that gives you allies you can summon whenever you want?
    And not just once per, week?

    Can I have more then 1 of any of them?
  2. HaliaxOfTheSeven
    HaliaxOfTheSeven
    • member
    • 2 kudos
    correct me if i'm wrong, but are these summoned creatures supposed to just stand still and do nothing? i thought they'd take part in combat. if i attack it, it tries to kill me, but it won't fight enemies
  3. kallekukhuve
    kallekukhuve
    • supporter
    • 11 kudos
    Could you make it so that to get each item mysterious wanderers or similar give quests to you in taverns?
  4. UC101
    UC101
    • member
    • 0 kudos
    the alternative version seems to stop giving hints for some reason. though I'm not sure if this is a bug or just bad luck.
    I was given one hint very soon after initializing the CAMASTER quest, but after saving and coming back I haven't gotten a single new hint after talking to at least a hundred NPCs.
    Is this normal behavior?
  5. whowants2know
    whowants2know
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    Seems cool!
    Quick question: Do the items weigh anything?
  6. SpicerXD
    SpicerXD
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    • 5 kudos
    Nice mod. :)
    And just to note there's a typo on line 16 of AQUEST2.