correct me if i'm wrong, but are these summoned creatures supposed to just stand still and do nothing? i thought they'd take part in combat. if i attack it, it tries to kill me, but it won't fight enemies
the alternative version seems to stop giving hints for some reason. though I'm not sure if this is a bug or just bad luck. I was given one hint very soon after initializing the CAMASTER quest, but after saving and coming back I haven't gotten a single new hint after talking to at least a hundred NPCs. Is this normal behavior?
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I wanted summons so other's fight for me.
The speech mod doesn't effect quest monsters,
so I can't get monsters to fight for me during those quests.
Is there a mod that gives you allies you can summon whenever you want?
And not just once per, week?
Can I have more then 1 of any of them?
I was given one hint very soon after initializing the CAMASTER quest, but after saving and coming back I haven't gotten a single new hint after talking to at least a hundred NPCs.
Is this normal behavior?
Quick question: Do the items weigh anything?
And just to note there's a typo on line 16 of AQUEST2.