many locked 3D chests are half sunk through the floor, but still interactables
you must disable the texture change once a container has been looted (in Dungeon Loot options) or you wont be able to loot shelves. Also there is 80% chances not to thing anything then if you very often get the message "nothing useful", just find another container, rince, repeat.
I noticed that (with no other mods) you could click on furniture in houses repeatedly but not loot them. Were you in a dungeon? What other mods do you have enabled? Win/Mac/Linux?
Just tested in DFU 1.0 (windows) on the nearest crypt from the start. World Tooltips and this mod seem to work for me when World Tooltips is higher in build order.
Did you manage to fix the exploitability of this mod with your code rewrite in the latest version? Specifically, being able to keep clicking something you already looted/checked for loot and rerolling it until it works? Or is that still in this. Sometimes I can't help but tap something a few times even though I know I shouldn't... hehe.
Hi there, I'm getting this error when trying to open storages in dungeon:
IndexOutOfRangeException: Index was outside the bounds of the array. at DungeonLoot.DungeonLootMod.BookLootShelfActivation (UnityEngine.RaycastHit hit) [0x00161] in <204dd4cb05144e5591d0d4817f1ad07c>:0 at (wrapper delegate-invoke) <Module>.invoke_void_RaycastHit(UnityEngine.RaycastHit) at DaggerfallWorkshop.Game.PlayerActivate.Update () [0x004ae] in <9bf28c68d79b48218c80373c9e1cf18f>:0
(Filename: <204dd4cb05144e5591d0d4817f1ad07c> Line: 0) It plays the sound of a book page turning and nothing else happens. Seems like a compatibilty issue with Handpainted model replacements, Dungeon Loot only work as intended if I disable it. Tried to load after Handpainted model replacements with all other mods disabled to no avail. DFU 1.0.0 windows
Can you please make a compatibility patch ? Great mod otherwise, already endorsed a while ago but I would like so much to have them both.
It's a really immersive mod, I'd like to ask however if it would be possible to have an option regarding the sound effects that are played when interacting with shelves ? If this sound effect could be disabled in shops for example, or a simple option play/not play a sound effect, because the repeated sound can get annoying after some played time
the pink coffins are disappearing for me on loot https://imgur.com/a/bBZTM3n all other loot containers seem to be working fine including the regular coffins opening
its pretty long, the only thing i could think of affecting those coffins specifically is maybe vanilla enhanced and the normal maps for vanilla textures mods, on windows 11 running dfu 1.0, everything else with the mod works fine, besides empty shelves keeping the height maps hovering there but its kinda funny, this has happened a couple times now including through a reset
Latest dfunity, everything this is supposed make able to be looted, does nothing. Every dungeon shelf and coffin has no response whatsoever. Changing load order does nothing to help.
88 comments
I can confirm that Dungeon Loot + Locked Loot Containers + Hand Painted Models Replacements are working together BUT:
My load order:
{
"FileName": "unofficial block, location and model fixes",
"Title": "Unofficial Block, Location and Model Fixes",
"Enabled": true,
"LoadPriority": 0
},
{
"FileName": "ublamf - map blocks addon",
"Title": "UBLaMF - Map Blocks addon",
"Enabled": true,
"LoadPriority": 1
},
{
"FileName": "exception monitor",
"Title": "Exception Monitor",
"Enabled": true,
"LoadPriority": 2
},
{
"FileName": "start saver",
"Title": "Start Saver",
"Enabled": true,
"LoadPriority": 3
},
{
"FileName": "autosave",
"Title": "Autosave",
"Enabled": true,
"LoadPriority": 4
},
{
"FileName": "usefulconsolecommands",
"Title": "UsefulConsoleCommands",
"Enabled": true,
"LoadPriority": 5
},
{
"FileName": "quest actions extension",
"Title": "Quest Actions Extension",
"Enabled": true,
"LoadPriority": 6
},
{
"FileName": "easytimescale",
"Title": "EasyTimeScale",
"Enabled": true,
"LoadPriority": 7
},
{
"FileName": "flat replacer",
"Title": "Flat Replacer",
"Enabled": true,
"LoadPriority": 8
},
{
"FileName": "better default classes",
"Title": "Better Default Classes",
"Enabled": true,
"LoadPriority": 9
},
{
"FileName": "races framework redone",
"Title": "Races Framework Redone",
"Enabled": true,
"LoadPriority": 10
},
{
"FileName": "orc race redone",
"Title": "Orc Race Redone",
"Enabled": true,
"LoadPriority": 11
},
{
"FileName": "redguards of hammerfell",
"Title": "Redguards of Hammerfell",
"Enabled": true,
"LoadPriority": 12
},
{
"FileName": "alfiqs of the iliac bay",
"Title": "Alfiqs of the Iliac Bay",
"Enabled": true,
"LoadPriority": 13
},
{
"FileName": "pre-release faces",
"Title": "Pre-Release Faces",
"Enabled": true,
"LoadPriority": 14
},
{
"FileName": "rmb resource pack",
"Title": "RMB Resource Pack",
"Enabled": true,
"LoadPriority": 15
},
{
"FileName": "famous faces of the iliac bay",
"Title": "Famous Faces of the Iliac Bay",
"Enabled": true,
"LoadPriority": 16
},
{
"FileName": "new paintings",
"Title": "New Paintings",
"Enabled": true,
"LoadPriority": 17
},
{
"FileName": "new paintings hd",
"Title": "New Paintings HD",
"Enabled": true,
"LoadPriority": 18
},
{
"FileName": "daggerfall expanded textures",
"Title": "daggerfall expanded textures",
"Enabled": true,
"LoadPriority": 19
},
{
"FileName": "world of daggerfall",
"Title": "World of Daggerfall",
"Enabled": true,
"LoadPriority": 20
},
{
"FileName": "location loader",
"Title": "Location Loader",
"Enabled": true,
"LoadPriority": 21
},
{
"FileName": "wilderness overhaul",
"Title": "Wilderness Overhaul",
"Enabled": true,
"LoadPriority": 22
},
{
"FileName": "basicroads",
"Title": "BasicRoads",
"Enabled": true,
"LoadPriority": 23
},
{
"FileName": "world of daggerfall - terrain",
"Title": "World of Daggerfall - Terrain",
"Enabled": true,
"LoadPriority": 24
},
{
"FileName": "betony restored",
"Title": "Betony Restored",
"Enabled": true,
"LoadPriority": 25
},
{
"FileName": "renderdistanceextender",
"Title": "RenderDistanceExtender",
"Enabled": true,
"LoadPriority": 26
},
{
"FileName": "traveloptions",
"Title": "TravelOptions",
"Enabled": true,
"LoadPriority": 27
},
{
"FileName": "basicmagicregen",
"Title": "BasicMagicRegen",
"Enabled": true,
"LoadPriority": 28
},
{
"FileName": "roleplayrealism",
"Title": "RoleplayRealism",
"Enabled": true,
"LoadPriority": 29
},
{
"FileName": "roleplayrealism-items",
"Title": "RoleplayRealism-Items",
"Enabled": true,
"LoadPriority": 30
},
{
"FileName": "daggerfall expanded textures - dream",
"Title": "daggerfall expanded textures - dream",
"Enabled": true,
"LoadPriority": 31
},
{
"FileName": "vampiric options",
"Title": "Vampiric Options",
"Enabled": true,
"LoadPriority": 32
},
{
"FileName": "templescurepoison",
"Title": "TemplesCurePoison",
"Enabled": true,
"LoadPriority": 33
},
{
"FileName": "climates & calories",
"Title": "Climates & Calories",
"Enabled": true,
"LoadPriority": 34
},
{
"FileName": "finding my religion",
"Title": "Finding My Religion",
"Enabled": true,
"LoadPriority": 35
},
{
"FileName": "taverns redone",
"Title": "Taverns Redone",
"Enabled": true,
"LoadPriority": 36
},
{
"FileName": "soldier's luxury overhaul ",
"Title": "Soldier's Luxury Overhaul ",
"Enabled": true,
"LoadPriority": 37
},
{
"FileName": "detailed city walls",
"Title": "Detailed City Walls",
"Enabled": true,
"LoadPriority": 38
},
{
"FileName": "tempered-interiors",
"Title": "Tempered-Interiors",
"Enabled": true,
"LoadPriority": 39
},
{
"FileName": "varied wealthy homes",
"Title": "Varied Wealthy Homes",
"Enabled": true,
"LoadPriority": 40
},
{
"FileName": "archaeologists",
"Title": "Archaeologists",
"Enabled": true,
"LoadPriority": 41
},
{
"FileName": "fixed desert architecture",
"Title": "Fixed Desert Architecture",
"Enabled": true,
"LoadPriority": 42
},
{
"FileName": "beautiful villages",
"Title": "Beautiful Villages of Daggerfall",
"Enabled": true,
"LoadPriority": 43
},
{
"FileName": "privateers hold overhaul",
"Title": "Privateers Hold Overhaul",
"Enabled": true,
"LoadPriority": 44
},
{
"FileName": "village of fishguard",
"Title": "Village of Fishguard",
"Enabled": true,
"LoadPriority": 45
},
{
"FileName": "cities overhauled - armourers",
"Title": "Cities Overhauled - ARMOURERS",
"Enabled": true,
"LoadPriority": 46
},
{
"FileName": "cities overhauled - orsinium 1.6",
"Title": "Cities Overhauled - Orsinium 1.6",
"Enabled": true,
"LoadPriority": 47
},
{
"FileName": "castles overhauled - castle llugwych",
"Title": "Castles Overhauled - Llugwych",
"Enabled": true,
"LoadPriority": 48
},
{
"FileName": "castles overhauled - woodborne hall",
"Title": "Castles/Forts Overhauled - Woodborne Hall",
"Enabled": true,
"LoadPriority": 49
},
{
"FileName": "fixed dungeon exteriors",
"Title": "Fixed Dungeon Exteriors",
"Enabled": true,
"LoadPriority": 50
},
{
"FileName": "taverns renamed",
"Title": "Taverns Renamed",
"Enabled": true,
"LoadPriority": 51
},
{
"FileName": "bards and balladeers",
"Title": "Bards And Balladeers",
"Enabled": true,
"LoadPriority": 52
},
{
"FileName": "dungeon charter questline",
"Title": "Dungeon Charter Questline",
"Enabled": true,
"LoadPriority": 53
},
{
"FileName": "quest pack 1",
"Title": "Quest Pack 1",
"Enabled": true,
"LoadPriority": 54
},
{
"FileName": "love and lust",
"Title": "Love and Lust",
"Enabled": true,
"LoadPriority": 55
},
{
"FileName": "the red lantern guild",
"Title": "The Red Lantern Guild",
"Enabled": true,
"LoadPriority": 56
},
{
"FileName": "red lantern fda compatibility",
"Title": "Red Lantern FDA Compatibility",
"Enabled": true,
"LoadPriority": 57
},
{
"FileName": "leave guild",
"Title": "Leave Guild",
"Enabled": true,
"LoadPriority": 58
},
{
"FileName": "warm ashes - wilderness",
"Title": "Warm Ashes - Wilderness",
"Enabled": true,
"LoadPriority": 59
},
{
"FileName": "warmashestextures",
"Title": "WarmAshesTextures",
"Enabled": true,
"LoadPriority": 60
},
{
"FileName": "quest offer locations",
"Title": "Quest Offer Locations",
"Enabled": true,
"LoadPriority": 61
},
{
"FileName": "power struggle",
"Title": "Power Struggle",
"Enabled": true,
"LoadPriority": 62
},
{
"FileName": "lively cities",
"Title": "Lively Cities",
"Enabled": true,
"LoadPriority": 63
},
{
"FileName": "villagerreactions",
"Title": "VillagerReactions",
"Enabled": true,
"LoadPriority": 64
},
{
"FileName": "loadingscreen",
"Title": "Loading Screen",
"Enabled": true,
"LoadPriority": 65
},
{
"FileName": "hud torch indicator",
"Title": "HUD Torch Indicator",
"Enabled": true,
"LoadPriority": 66
},
{
"FileName": "3rd person camera fix",
"Title": "3rd Person Camera Fix",
"Enabled": true,
"LoadPriority": 67
},
{
"FileName": "convenientquestlog",
"Title": "ConvenientQuestLog",
"Enabled": true,
"LoadPriority": 68
},
{
"FileName": "convenient clock",
"Title": "Convenient Clock",
"Enabled": true,
"LoadPriority": 69
},
{
"FileName": "bestiary",
"Title": "Bestiary",
"Enabled": true,
"LoadPriority": 70
},
{
"FileName": "mob health bars",
"Title": "Mob Health Bars",
"Enabled": true,
"LoadPriority": 71
},
{
"FileName": "viewableskillprogress",
"Title": "ViewableSkillProgress",
"Enabled": true,
"LoadPriority": 72
},
{
"FileName": "hotkey bar",
"Title": "Hotkey Bar",
"Enabled": true,
"LoadPriority": 73
},
{
"FileName": "zoom",
"Title": "Zoom",
"Enabled": true,
"LoadPriority": 74
},
{
"FileName": "critical hits",
"Title": "Critical Hits",
"Enabled": true,
"LoadPriority": 75
},
{
"FileName": "bloodfall",
"Title": "BloodFall",
"Enabled": true,
"LoadPriority": 76
},
{
"FileName": "mighty foot",
"Title": "Mighty Foot",
"Enabled": true,
"LoadPriority": 77
},
{
"FileName": "readied spellcasting hands",
"Title": "Readied Spellcasting Hands",
"Enabled": true,
"LoadPriority": 78
},
{
"FileName": "playable pianos",
"Title": "Playable Pianos",
"Enabled": true,
"LoadPriority": 79
},
{
"FileName": "iliac bay real estate",
"Title": "Iliac Bay Real Estate",
"Enabled": true,
"LoadPriority": 80
},
{
"FileName": "birds in daggerfall",
"Title": "Birds in Daggerfall",
"Enabled": true,
"LoadPriority": 81
},
{
"FileName": "daggerfall skyshards",
"Title": "Daggerfall Skyshards",
"Enabled": true,
"LoadPriority": 82
},
{
"FileName": "persistent dungeons",
"Title": "Persistent Dungeons",
"Enabled": true,
"LoadPriority": 83
},
{
"FileName": "skill books",
"Title": "Skill Books",
"Enabled": true,
"LoadPriority": 84
},
{
"FileName": "jewelryadditions",
"Title": "JewelryAdditions",
"Enabled": true,
"LoadPriority": 85
},
{
"FileName": "barenziahboutique",
"Title": "Barenziah's Boutique",
"Enabled": true,
"LoadPriority": 86
},
{
"FileName": "paints and dyes",
"Title": "Paints And Dyes",
"Enabled": true,
"LoadPriority": 87
},
{
"FileName": "outfit manager",
"Title": "Outfit Manager",
"Enabled": true,
"LoadPriority": 88
},
{
"FileName": "aquatic sprites",
"Title": "Aquatic Sprites",
"Enabled": true,
"LoadPriority": 89
},
{
"FileName": "faithful 3d animals",
"Title": "Faithful 3D Animals",
"Enabled": true,
"LoadPriority": 90
},
{
"FileName": "gotta pet em all",
"Title": "Gotta Pet'Em All",
"Enabled": true,
"LoadPriority": 91
},
{
"FileName": "handpainted models - main",
"Title": "Handpainted Models - Main",
"Enabled": true,
"LoadPriority": 92
},
{
"FileName": "handpainted models - treasure piles",
"Title": "Handpainted Models - Treasure piles",
"Enabled": true,
"LoadPriority": 93
},
{
"FileName": "skulduggery - a thief overhaul",
"Title": "Skulduggery - A Thief Overhaul",
"Enabled": true,
"LoadPriority": 94
},
{
"FileName": "the-penwick-papers",
"Title": "The-Penwick-Papers",
"Enabled": true,
"LoadPriority": 95
},
{
"FileName": "physicalcombatandarmoroverhaul",
"Title": "PhysicalCombatAndArmorOverhaul",
"Enabled": true,
"LoadPriority": 96
},
{
"FileName": "language skills overhaul",
"Title": "Language Skills Overhaul",
"Enabled": true,
"LoadPriority": 97
},
{
"FileName": "repairtools",
"Title": "RepairTools",
"Enabled": true,
"LoadPriority": 98
},
{
"FileName": "advanced_teleportation",
"Title": "Advanced Teleportation",
"Enabled": true,
"LoadPriority": 99
},
{
"FileName": "opencages",
"Title": "OpenCages",
"Enabled": true,
"LoadPriority": 100
},
{
"FileName": "dungeon loot",
"Title": "Dungeon Loot",
"Enabled": true,
"LoadPriority": 101
},
{
"FileName": "lockedlootcontainers",
"Title": "LockedLootContainers",
"Enabled": true,
"LoadPriority": 102
},
{
"FileName": "realistic wagon",
"Title": "Realistic Wagon",
"Enabled": true,
"LoadPriority": 103
},
{
"FileName": "daggerfall enemy expansion",
"Title": "Daggerfall Enemy Expansion",
"Enabled": true,
"LoadPriority": 104
},
{
"FileName": "daggerfall enemy expansion fr",
"Title": "daggerfall enemy expansion fr",
"Enabled": true,
"LoadPriority": 105
},
{
"FileName": "daggerfall enemy expansion - dream",
"Title": "Daggerfall Enemy Expansion - DREAM",
"Enabled": true,
"LoadPriority": 106
},
{
"FileName": "hd enhanced - villains - 1",
"Title": "HD Enhanced - Villains - 1",
"Enabled": true,
"LoadPriority": 107
},
{
"FileName": "hd enhanced - villains - 2",
"Title": "HD Enhanced - Villains - 2",
"Enabled": true,
"LoadPriority": 108
},
{
"FileName": "hd enhanced - villains - 3",
"Title": "HD Enhanced - Villains - 3",
"Enabled": true,
"LoadPriority": 109
},
{
"FileName": "hd enhanced - monsters",
"Title": "HD Enhanced - Monsters",
"Enabled": true,
"LoadPriority": 110
},
{
"FileName": "hd enhanced - villagers",
"Title": "HD Enhanced - Villagers",
"Enabled": true,
"LoadPriority": 111
},
{
"FileName": "dream - handheld",
"Title": "DREAM - HANDHELD",
"Enabled": true,
"LoadPriority": 112
},
{
"FileName": "dream - hud & menu",
"Title": "DREAM - HUD & MENU",
"Enabled": true,
"LoadPriority": 113
},
{
"FileName": "dream - paperdoll",
"Title": "DREAM - PAPERDOLL",
"Enabled": true,
"LoadPriority": 114
},
{
"FileName": "dream - portraits",
"Title": "DREAM - PORTRAITS",
"Enabled": true,
"LoadPriority": 115
},
{
"FileName": "dream - commoners",
"Title": "DREAM - COMMONERS",
"Enabled": true,
"LoadPriority": 116
},
{
"FileName": "dream - mobs",
"Title": "DREAM - MOBS",
"Enabled": true,
"LoadPriority": 117
},
{
"FileName": "dream - npcs",
"Title": "DREAM - NPCs",
"Enabled": true,
"LoadPriority": 118
},
{
"FileName": "dream - sprites",
"Title": "DREAM - SPRITES",
"Enabled": true,
"LoadPriority": 119
},
{
"FileName": "dream - textures",
"Title": "DREAM - TEXTURES",
"Enabled": true,
"LoadPriority": 120
},
{
"FileName": "dream - backgrounds",
"Title": "DREAM - BACKGROUNDS",
"Enabled": true,
"LoadPriority": 121
},
{
"FileName": "dream - cinematics",
"Title": "DREAM - CINEMATICS",
"Enabled": true,
"LoadPriority": 122
},
{
"FileName": "dream - sound",
"Title": "DREAM - SOUND",
"Enabled": true,
"LoadPriority": 123
},
{
"FileName": "dream - music",
"Title": "DREAM - MUSIC",
"Enabled": true,
"LoadPriority": 124
},
{
"FileName": "dynamic music",
"Title": "Dynamic Music",
"Enabled": false,
"LoadPriority": 125
},
{
"FileName": "dream - rmb resource pack textures",
"Title": "DREAM - RMB Resource Pack TEXTURES",
"Enabled": true,
"LoadPriority": 126
},
{
"FileName": "bestiary - dream patch",
"Title": "Bestiary - DREAM Patch",
"Enabled": true,
"LoadPriority": 127
},
{
"FileName": "world of daggerfall - biomes",
"Title": "World of Daggerfall - Biomes",
"Enabled": true,
"LoadPriority": 128
},
{
"FileName": "ambient weather",
"Title": "Ambient Weather",
"Enabled": true,
"LoadPriority": 129
},
{
"FileName": "better ambience",
"Title": "Better Ambience",
"Enabled": true,
"LoadPriority": 130
},
{
"FileName": "arenastyleflavortext",
"Title": "ArenaStyleFlavorText",
"Enabled": true,
"LoadPriority": 131
},
{
"FileName": "betterqualitydescriptions",
"Title": "BetterQualityDescriptions",
"Enabled": true,
"LoadPriority": 132
},
{
"FileName": "immersivefootsteps",
"Title": "ImmersiveFootsteps",
"Enabled": true,
"LoadPriority": 133
},
{
"FileName": "draftysecretdoors",
"Title": "DraftySecretDoors",
"Enabled": true,
"LoadPriority": 134
},
{
"FileName": "black horse courier",
"Title": "Black Horse Courier",
"Enabled": true,
"LoadPriority": 135
},
{
"FileName": "taverns redone d.r.e.a.m patch",
"Title": "Taverns Redone D.R.E.A.M patch",
"Enabled": true,
"LoadPriority": 136
},
{
"FileName": "splat terrain texturing",
"Title": "Splat Terrain Texturing",
"Enabled": true,
"LoadPriority": 137
},
{
"FileName": "dynamic skies",
"Title": "Dynamic Skies",
"Enabled": true,
"LoadPriority": 138
},
{
"FileName": "dream - sky",
"Title": "DREAM - SKY",
"Enabled": true,
"LoadPriority": 139
},
{
"FileName": "harvestablecrops",
"Title": "Harvestable Crops",
"Enabled": true,
"LoadPriority": 140
},
{
"FileName": "ambienttext",
"Title": "AmbientText",
"Enabled": true,
"LoadPriority": 141
},
{
"FileName": "world tooltips",
"Title": "World Tooltips",
"Enabled": true,
"LoadPriority": 142
},
{
"FileName": "simple_3d_trees",
"Title": "Simple_3D_trees",
"Enabled": true,
"LoadPriority": 143
},
{
"FileName": "realgrass",
"Title": "Real Grass",
"Enabled": true,
"LoadPriority": 144
},
{
"FileName": "vibrantwind",
"Title": "Vibrant Wind",
"Enabled": true,
"LoadPriority": 145
},
{
"FileName": "hidden map locations",
"Title": "Hidden Map Locations",
"Enabled": true,
"LoadPriority": 146
},
{
"FileName": "uncannyui",
"Title": "UncannyUI",
"Enabled": true,
"LoadPriority": 147
},
{
"FileName": "improved interior lighting",
"Title": "Improved Interior Lighting",
"Enabled": true,
"LoadPriority": 148
},
{
"FileName": "darker dungeons",
"Title": "Darker Dungeons",
"Enabled": true,
"LoadPriority": 149
}
]
Were you in a dungeon? What other mods do you have enabled? Win/Mac/Linux?
Just saying.
Edit: nevermind, I forgot that I had to extract it with another program, sorry lol
I'm getting this error when trying to open storages in dungeon:
IndexOutOfRangeException: Index was outside the bounds of the array.
at DungeonLoot.DungeonLootMod.BookLootShelfActivation (UnityEngine.RaycastHit hit) [0x00161] in <204dd4cb05144e5591d0d4817f1ad07c>:0
at (wrapper delegate-invoke) <Module>.invoke_void_RaycastHit(UnityEngine.RaycastHit)
at DaggerfallWorkshop.Game.PlayerActivate.Update () [0x004ae] in <9bf28c68d79b48218c80373c9e1cf18f>:0
(Filename: <204dd4cb05144e5591d0d4817f1ad07c> Line: 0)
It plays the sound of a book page turning and nothing else happens.
Seems like a compatibilty issue with Handpainted model replacements, Dungeon Loot only work as intended if I disable it.
Tried to load after Handpainted model replacements with all other mods disabled to no avail.
DFU 1.0.0 windows
Can you please make a compatibility patch ?
Great mod otherwise, already endorsed a while ago but I would like so much to have them both.
all other loot containers seem to be working fine including the regular coffins opening