Unlevels enemy NPC combatants so they aren't affected by player character's level.
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Changelogs
Version 0.2.0
Separated the harmony dll from the dfumod in nexus so its easier to upload new version
Improved the normal distribution method that calculates the npc levels
Removed excessive debug logging
Version 0.1.0
Initial Release
Unlevels enemy NPC combatants so they aren't affected by player character's level.
Configure the minimum, maximum level and the most common one. The mod is using a simplified gaussian curve.
The mod is using Harmony, which is packed alongside the mod.
It needs to be put into the following path: DaggerfallUnity/DaggerfallUnity_Data/Managed/
(Where a lot of other .dll-s are)
Mod status:
BETA version.
Tested with DFU version 1.2.0-Test1, on Linux, but not deeply (yet.)
It is overriding a lof of code, so I expect it will need to be updated as DFU is getting new releases.
I might make a PR to improve the base games related code, but won't make any promises.