Awesome, excited to see the cestus/hand 2 hand weapon in the works. Cestus attack graphic looks great, so far used with handheld torches mod though it makes you have a third hand (I realize the h2h module isn't finished), be nice if it disables held light source like a 2 handed weapon. Would make sense.
If you disable Relaxed Two-Handed Weapons in Handheld Torches' mod settings, it should prevent you from carrying a light with knuckles readied. I recommend using this option when using weapons with unique two-handed sprites like Diverse Weapons.
Plans upon plans. As mentioned on the description, the only real limitation right now is assets. Though throwing weapons may require a TOB update unless you like having to use arrows as ammunition for them lol.
Great mod, but how does this work with the OG crossbow mod? Should I keep it and use both or just use this if I want to use crossbows? I know that the OG mod doesn't work with Tome of Battle's left click binding.
Well, neither mod will conflict with the other. They both use separate Item Templates and Texture Archives, so having both installed wouldn't break anything, I'm sure. It's up to you if you want to keep using both.
Addendum is sort of an experiment on implementing new weapon mechanics without having to create a separate custom weapon manager and sprite handler like Crossbows and Future Shock Weapons do. Instead, it's all done through Tome of Battle and Weapon Widget which already works to benefit the vanilla weapons and combat. Now we can expand TOB with what is basically custom weapon support so new weapons can be added that automatically benefit from TOB and WW features.
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Cant wait to see what's next :)
Nice work. Not modding Daggerfall atm but I'll keep track of this mod
Addendum is sort of an experiment on implementing new weapon mechanics without having to create a separate custom weapon manager and sprite handler like Crossbows and Future Shock Weapons do. Instead, it's all done through Tome of Battle and Weapon Widget which already works to benefit the vanilla weapons and combat. Now we can expand TOB with what is basically custom weapon support so new weapons can be added that automatically benefit from TOB and WW features.