Inspired by UncannyAlwaysHit, this mod makes all attacks hit their target. Damage is based on your weapon and skills, with extra damage for backstabs. Ideal for players who want faster, more consistent combat.
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Inspired by the Uncannys Always Hit at Daggerfall Unity Nexus - Mods and community mod, this Android-exclusive version was created due to the original mod’s incompatibility with mobile. It ensures all physical attacks hit the target—no more misses. Damage Formula With weapon:
Base damage = 1
Weapon’s random damage
+1 bonus per 10 weapon skill
Weapon material bonus
Unarmed:
Damage = 1 + random(1–4)
Backstabs:
×1.5 damage (rounded) if enemy is facing away
Always deals at least 1 damage, making combat faster, fairer, and better suited to touchscreen play.