Cyberpunk 2077
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DanEnriq

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DanEnriq

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17 comments

  1. husayn5
    husayn5
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    with this mod, it prevents V from performing an aerial takedown
    1. ZxAsriel
      ZxAsriel
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      which is extremely situational.
  2. ZxAsriel
    ZxAsriel
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    my in lore explanation is that I'm using the Agape V replacer. And Agape is more chrome-mixed-with-biological syntehtics than organic, Agape can strap on as much chrome as she wants without side efffects, allowing her heightened jumps without the bumps.
  3. voruhhh
    voruhhh
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    No fall damage is a must have. Thank you for this. I do have a request, though. Could you make a version that keeps the fall animation? For immersion's sake, jumping off a 3 story building and continuing to run it off looks goofy at times, lol. Thanks.
  4. SSDFQ
    SSDFQ
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    Great mod!
  5. kobietgica
    kobietgica
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    Great mod! Can you make a version that only does "superhero landing" or "hard Landing" when falling/jumping from any great height?
    1. DanEnriq
      DanEnriq
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      a type of fall that only does superhero landing at the end? even without the proper cyberware OS and without activating said cyberware OS? this is not possible with just CET

      it will need to be scripted in redscript or redmod

      but all falls only doing hard falls? hmm i'll have a look at this...
    2. kobietgica
      kobietgica
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      yes please, hard falls is good enough, it would feel a bit more realistic if I was affected by gravity when falling from a great height. And I mean not all falls, "regular falls" is still the same, just "very hard falls" and "death falls" change to "hard falls" animation (but no damage, of course). Thank you very much!
  6. lokomotivkin
    lokomotivkin
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    I haven't thought I needed it but GOD DAMN I NEEDED IT. Great work and keep it up Dan :D
    1. DanEnriq
      DanEnriq
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      preem thanks choom, will do
  7. DinDinsor
    DinDinsor
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    Great mod ! Few question. This mod have only like disable just animation ? Its wil be good ! 
    1. DanEnriq
      DanEnriq
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      It disables any kind of animation that you will get when falling from a great height, meaning you wont see your character crouch land, or stagger land like in parkour games like Dying Light.

      Rather what will happen is your character will land, and then there will be no reaction to the landing whatsoever, kind of like in Portal/Portal 2.

      It also disables fall damage, so you will not take damage from any height. Meaning you won't die from fall damage either.
    2. DinDinsor
      DinDinsor
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      sorry for my bad eng. i mean you have optional version only disable Fall animation and enable fall damage
    3. DanEnriq
      DanEnriq
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      Unfortunately, that's not possible.

      The fall animation and fall damage are mutually inclusive with each other. Disabling 1 disables the other.

      Cyberpunk 2077 has 6 different thresholds for fall damage:


      • SafeLanding (you dont take damage and you dont initiate any animation)
      • SuperHeroLanding (threshold reserved for users of special OS cyberware such as Berserk, you dont take damage but you initiate a super hero landing animation)
      • RegularLanding (you take a little damage and you dont initiate any animation but play a grunt sound of your V)
      • HardLanding (you take a lot of damage and you initiate a short stagger animation and play a grunt sound)
      • VeryHardLanding (you will take so much damage, you will initiate a long recovery animation, and play grunt sound)
      • DeathLanding (you will die, no exceptions)

      What I did was simply raise the values of each threshold (except superherolanding) to a range that is just not possible to touch or reach in game.
    4. DinDinsor
      DinDinsor
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      oh i understand clearly. Thank you for explaining.
  8. NarzeckARG
    NarzeckARG
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    peru tiene talento?
    1. DanEnriq
      DanEnriq
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      english plz