0 of 0

File information

Last updated

Original upload

Created by

bloodaxis

Uploaded by

bloodaxis

Virus scan

Safe to use

Tags for this mod

33 comments

  1. kucingkucing
    kucingkucing
    • premium
    • 22 kudos
    I know it is a year late, but can you make the "Tech" LMG/HMG instead?
  2. opal407
    opal407
    • premium
    • 0 kudos
    Phantom Liberty Spoiler: During the helicopter sequence near the end of the DLC, the helicopter is coded to use HMG's, thus making this part of the game EXTREMELY difficult if paired with the 'Actually Powerful HMG - with dismemberment lag fix', as the heli will down you almost instantly and there's no cover you can find that will protect you from it.
    1. deleted2456547
      deleted2456547
      • account closed
      • 25 kudos
      Thanks for the heads up! HMG Turrets are also used in one of Johnny's flash backs. Great example of unexpected consequences when using mods that will affects story missions.
      I'm using HMGs Pierce Walls together with Tougher Security Turrets, so my V is also getting cheesed by HMG Turrets in normal game play LoL. Nowhere to hide!
  3. FuTrista
    FuTrista
    • premium
    • 0 kudos
    Is there any damage reduction through walls like tech weapons?  Maybe a way to set that up?

    Does enemy AI ever intentionally shoot through walls if these allow it, or are they programmed to choose targets differently?
    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      Not sure to both of your questions. It might be possible to add the tech pierce attribute to the weapon and have it function that way with reduced damage, not sure if the tech pierce requires the charge part to be above a certain percentage to actually do anything however.
    2. 2009zx6r
      2009zx6r
      • member
      • 2 kudos
      The iconic Bullpup Submachine gun "Buzzsaw" has the Tech pierce cover effect but it's a power weapon. could look to that.
  4. soobincp2077
    soobincp2077
    • member
    • 1 kudos
    does it apply to turret too ? i mean i did love if turret can do that too.
    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      It might, not too sure if they use some of the templates that the piercing is added to.
    2. DogTownMassacre
      DogTownMassacre
      • member
      • 0 kudos
      Pretty sure the enemies dont actually "use" weapons from the game. Its not like a Bethesda game where they drop everything on their person. The gun doesn't actually exist. One may/may not be dropped when they die, but the enemies attack damage/ability is a facet of the enemy's attributes, not the in-game weapon.
    3. axossk
      axossk
      • member
      • 3 kudos
      It does & tbh I would like to turn it off. They sometimes shred you through walls (very frustrating vs Adam Smasher for exemple)
    4. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      It might be possible to do a version that adds a buff to your character with conditionals that it only works when you're using lmgs, don't wait for me to release one though.
    5. ilostmyaccount
      ilostmyaccount
      • premium
      • 4 kudos
      Sorry for necro, but yeah, turrets once they see you can take you out through walls...not floors though thankfully.
  5. UnforgivenWar
    UnforgivenWar
    • member
    • 5 kudos
    LMG also covers the other LMG (MA70 HB) Or just the Defender?

    I think MA70 should penetrate the walls together with HMG and leave Defender normally since MA70 hits harder and has less fire rate.
    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      Just the Defender since someone requested it and I felt like doing it as an optional download. :D
  6. Prod0715
    Prod0715
    • member
    • 0 kudos
    Great mod, just wondering: can I change the weapon in the file so that I can make other weapon types able to pierce wall, too? :)
    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      Yeah as long as you copy paste the relevant portion and change the weapon the effect is being added to, you could potentially add it to whatever weapon you want.
  7. CpnLag
    CpnLag
    • supporter
    • 43 kudos
    This is a fantastic mod, gets real funny with the Better HMGs mod :D

    quick question, I'm working on my own HMG mod, would it be okay if I include your code snippet for the inline effect to make mine pierce?
    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      Go for it, a bit of a late answer but anyway. :D
  8. russlan
    russlan
    • supporter
    • 0 kudos
    Hey, thanks for the  great MOD, is it possible to add power SMG Guillotine, namely -GUILLOTINE X-MOD2 -  "Items.Preset_Guillotine_Collectible"  so that it could also have pierce ability? Thank you

    Is it like:

    Items.GuillotinePierce_inline0:
        $type: ConstantStatModifier
        statType: BaseStats.TechPierceEnabled
        modifierType: Additive
        value: 1.0
    Items.Base_Guillotine_Collectible_Technical_Stats.statModifiers: [!append-once Items.GuillotinePierce_inline0]
    Items.Preset_Guillotine_Collectible_Technical_Stats.statModifiers: [!append-once Items.GuillotinePierce_inline0]

    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      Yeah that should work as long as you have the right technical stats id.
  9. UnforgivenWar
    UnforgivenWar
    • member
    • 5 kudos
    This mod is a double-edged sword, I got cheesed by HMG auto-turrets behind walls, it's ultra-realistic! lmao 
    1. MinosML
      MinosML
      • member
      • 3 kudos
      Perfectly balanced, as all things should be.
  10. B1gMann
    B1gMann
    • member
    • 0 kudos
    Does anybody know how to change the grad back into being penetrating?
    1. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      Items.PierceHMG_inline0:
          $type: ConstantStatModifier
          statType: BaseStats.TechPierceEnabled
          modifierType: Additive
          value: 1.0
      Items.Preset_HMG_Chopper.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_Default.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_Invisible.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_Military.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_Neon.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_Pimp.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_Sasquatch.statModifiers: [!append Items.PierceHMG_inline0]
      Items.Preset_HMG_turret_car_attach.statModifiers: [!append Items.PierceHMG_inline0]
      Items.w_special_flak.statModifiers: [!append Items.PierceHMG_inline0]
      Replace the "Preset_HMG_Chopper" with the grad presets, you can find them in the console command list available here on nexus.