Check this guide I wrote on the Zenitex Atelier modpage. Please read that first and don't jump straight to commenting that a mod doesn't work in your game. You will waste your time waiting for me to answer to your question, and all I'll say is redirect you to the guide, as it's very likely you're asking something covered there.
What this guide does:
It contains solutions for most issues that could happen in your games with my mods.
It will guarantee to fix your issue with my mods. No really, if you follow the steps, it will.
It may even give you an idea why clothing mods from other authors are not working for you.
Interested in other gear used in previews?
Ask away, but before doing that, here are some things to know:
Scroll down the comments, maybe someone already asked before you and got an answer.
Add the pic number and its author name in your comment, so I know where to look.
I will send a screenshot of your comment to my preview team and they will likely answer you.
Help each other, if you see someone asking for gear used in a picture and you know it, reply with a link to it.
Some mods may be private, unreleased or no longer obtainable. Don't be upset if that's the case.
All characters in the previews are private.
Personal Notes: ❯❯❯ 15/1/2025
I knew the time would come when I'll have enough gear published to start having serious problems with the time required to make the equipment compatible with each other. This is why I had to make the choice to stop supporting any other refit but VTK-based ones, as these are most
❯❯❯ 30/4/2025
Update 3.4 modernized this outdated mod to my latest template.
The radio is back... along with brand new accessories too. The 3.4 update overhauled the mod to cement the tactical vest as the competitive, lightweight option in my lineup. Unlike the ballistic vest which offers you protection, this one offers you flexibility, with faster reload and grenade recharge speed.
Hello. Your mods are awesome some of the best work ive seen out of the whole cyberpunk modding community. I do have one gripe and i think its important. I cannot wear the vest with even a tank top (v's favorite top) without major clipping issues. This happens with almost all other tank tops as well. The garment support also seems to make the clipping worse, forcing the tank top to then clip into the skin. It seems the vest is really only compatible with skin tight bodysuits like the netrunner suit. I'd love to see a togglable that just makes the vest not wrap underneath the chest as much. I hope this is helpful and not nitpicking.
This is a "it is what it is" situation, things will clip. I can't make any more toggles due to a technical limit. It will conflict with other conditions.
GS would solve it somewhat, but you'll need to remove your body mod. Modded bodies don't have GS hence why it seems to make it worse.
Hey, thanks for the great work. The mods look absolutely gorgeous!
One issue I have though, my game crashes in photomode when I try to capture a photo. Is that a known issue? idk how to fix that, and I really wanna use the photomode with these mods cuz they're absolutely fantastic. Everything works perfectly, except when I hit Space in photomode. The game doesn't crash with anything else, I've tried it without your mods and that's the only way it crashes.
None of my mods do anything that could interfere with photomode. Sounds like you enabled path tracing when pressing space which may be too much for your pc. Also, use reshade to capture screenshots, not cyberpunk's built-in spacebar capture.
Interesting. Well, my GPU doesn't even support ray tracing (RX5700), so idk what's up with that but I'll definitely try reshade. I didn't know there was a different way to capture shots tbh.
They all weigh 4 units, it's a visual bug in Virtual Atelier. If you click on it to preview it on your character it will update in the tooltip as well. Happens to all items.
Oh yeah sorry loll my bad i just see now, i will pay more intention next time
Also, I would like to know if you could doing or if it's possible to toggle the accessories left and right side, especially the flashlight for example ?
These newly updated 3.0 mods are fantastic, I have been using the older versions, but the vest has always lacked a Lush version. Now that these newer updated mods all seem to support Lush/SoLush, from what I understand AllKnowingLion can assist or even do the refit for you. See Sticky Post on Lion's Lush Refits
This should simply not be possible (crash on startup) unless the mod is broken at its core. Which would mean everyone would get same crash and the mod would be full of crash reports like it happened with Combat Armor.
My preview team says everything is working on latest everything. Your issue is of a different nature. I've never heard of a clothing mod causing startup crashes, there is something else happening in your game and I don't have any idea what.
Maybe it's these errors they're referencing. From ArchiveXL: [2025-02-15 03:38:33.816] [17376] [error] [ResourceManager] Link "base\scorpion_base\utility_pants\mesh\buckle\utility_pants_w_buckle_base_body.mesh" is an existing resource. [2025-02-15 03:38:33.817] [17376] [error] [ResourceManager] Link "base\scorpion_base\tactical_vest\mesh\harness\tactical_vest_m_gymfiend.mesh" is an existing resource. [2025-02-15 03:38:33.817] [17376] [error] [ResourceManager] Link "base\scorpion_base\tactical_vest\mesh\stitches\tactical_vest_m_stitches_gymfiend.mesh" is an existing resource. [2025-02-15 03:38:33.819] [17376] [error] [ResourceManager] Link "base\scorpion_base\armored_vest\mesh\stitches\armored_vest_w_stitches_ebbp.mesh" points to a non-existent resource "base\scorpion_base\armored_vest\mesh\stitches\armored_vest_w_ebb.mesh". [2025-02-15 03:38:33.825] [17376] [error] [ResourcePatch] Patch resource "base\scorpion_base\ballistic_mask\mesh\toggle\ballistic_mask_w_toggle.mesh" doesn't exist. I do not think I saw anything in TweakXLs logs though.
It also doesn't seem to cause any issue for me, no crashing related to this anyhow. :)
EDIT: Oh and I should also mention that this error may be from me missing to delete an archive somewhere while upgrading, since I do manual install and cleaning, so it may not even be relevant at all! Sorry x)
348 comments
Problems with my mods?
Check this guide I wrote on the Zenitex Atelier modpage. Please read that first and don't jump straight to commenting that a mod doesn't work in your game. You will waste your time waiting for me to answer to your question, and all I'll say is redirect you to the guide, as it's very likely you're asking something covered there.
What this guide does:
Interested in other gear used in previews?
Ask away, but before doing that, here are some things to know:
GS would solve it somewhat, but you'll need to remove your body mod. Modded bodies don't have GS hence why it seems to make it worse.
One issue I have though, my game crashes in photomode when I try to capture a photo. Is that a known issue? idk how to fix that, and I really wanna use the photomode with these mods cuz they're absolutely fantastic. Everything works perfectly, except when I hit Space in photomode. The game doesn't crash with anything else, I've tried it without your mods and that's the only way it crashes.
PLEASE HELP ME!!!
I would like to know about the “radio” does it come back in your future plan/update or not please ?
Thanks as far as concerning him
Take care.
Also, I would like to know if you could doing or if it's possible to toggle the accessories left and right side, especially the flashlight for example ?
some reason all the military armor is a purple/pink textures when being used
My preview team says everything is working on latest everything. Your issue is of a different nature. I've never heard of a clothing mod causing startup crashes, there is something else happening in your game and I don't have any idea what.
Send ArchiveXL and TweakXL log after your crash.
Maybe it's these errors they're referencing. From ArchiveXL:
[2025-02-15 03:38:33.816] [17376] [error] [ResourceManager] Link "base\scorpion_base\utility_pants\mesh\buckle\utility_pants_w_buckle_base_body.mesh" is an existing resource.
[2025-02-15 03:38:33.817] [17376] [error] [ResourceManager] Link "base\scorpion_base\tactical_vest\mesh\harness\tactical_vest_m_gymfiend.mesh" is an existing resource.
[2025-02-15 03:38:33.817] [17376] [error] [ResourceManager] Link "base\scorpion_base\tactical_vest\mesh\stitches\tactical_vest_m_stitches_gymfiend.mesh" is an existing resource.
[2025-02-15 03:38:33.819] [17376] [error] [ResourceManager] Link "base\scorpion_base\armored_vest\mesh\stitches\armored_vest_w_stitches_ebbp.mesh" points to a non-existent resource "base\scorpion_base\armored_vest\mesh\stitches\armored_vest_w_ebb.mesh".
[2025-02-15 03:38:33.825] [17376] [error] [ResourcePatch] Patch resource "base\scorpion_base\ballistic_mask\mesh\toggle\ballistic_mask_w_toggle.mesh" doesn't exist.
I do not think I saw anything in TweakXLs logs though.
It also doesn't seem to cause any issue for me, no crashing related to this anyhow. :)
EDIT: Oh and I should also mention that this error may be from me missing to delete an archive somewhere while upgrading, since I do manual install and cleaning, so it may not even be relevant at all! Sorry x)