734 comments

  1. ProximaDust
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    UPDATES

    NC Orbital - APRIL 2025
    Has now been fixed to remove all broken objects from the last game update.


    Sound Bug - MARCH 2025

    If you're experiencing weird sound bugs, check for the mod
    V's Sierra Sonora Villa and disable if you have it installed. Apparently that fixed the problem for another user. If you're still experiencing the bug, try looking for mods similar to the aforementioned and disable them.

    If that doesn't fix the issue, check if you have the file
    basegame_AMM_SoundEffects.archive installed, and remove it if so (you may want to keep the file as a backup). If this fixes the problem, please let me know in the posts section so I can let the AMM folks know.

    Older apartment / world edit mods (especially archive ones) may not be updated with the OS fix and thus it's possible any of them could cause this issue. Mod creators should just need to re-process the mod through World Builder (formerly called objectSpawner) to fix the problem.



    Archives - FEBRUARY 2025
    Prop archive files have been removed from all presets. Now, you just need to install the archive files once by visiting my archive mod. You should no longer see duplicates when downloading presets, and my presets will play nicer with Vortex.



    NOTE: Check out the below mod if you want to mute TVs, it should work with AMM.
    https://www.nexusmods.com/cyberpunk2077/mods/14149
  2. MRGT01
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    I installed the "(AMM) NC Orbital Apartment" but since then i wanted to go back to the original, and even tho i uninstalled every file it still shows as my apartment. Any of you guys also have this issue? so annoying
    1. ProximaDust
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      Go to AMM's 'Presets' tab and create a new one. That will clear the ghost.
  3. XtraGedgnolf
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    Hi, this probably gets asked alot but what do you do if things are floating? Some tables have been missing for me in the Nova and Drifter suite.
    Just tried redownloading everything and it worked, my bad.
    Still, ty!

    Edit: Oh, and how do I turn off the music coming from the Wardrobe in the Nova suite?
    1. ProximaDust
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      I don't remember adding music there but someone else made a similar comment... check around the area to see if there's a radio embedded in the wall. If not, I have no idea where it's coming from but will try to check it out when I get a minute.
  4. JamestheWicked88
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    Not sure if I have a conflict the archive checker doesn't show it, and using Mo2 100 mods, keeping things clean but the AIO for Vs Mansion Neozen - past the entry and next to the cleared out car parking I have a gap in the building leading into a void. Will test with the other Neozen Mansion only. That will be fine for me might try the redux entry and see if it comes back. Just what I happen to experience. The Chrome H10 is busted but all the other archives have worked well for me. Thank you for all the hard work!
    1. ProximaDust
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      Sounds strange, don't think I've heard of this one before! Let me know if adding the Redux entry fixes things.

      Can you also let me know what's wrong with Chrome? 
  5. BlashHS
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    Hello! 
    First of all, thank you for your wonderful job! Then, I wanted to install Dogtown Hideout - ArchiveXL along with your mods but Vortex gave me this error:

    So, I was wondering:
    1. Is it possible to use both mods or are they irremediably incompatible?
    2. If yes, which one should be loaded first?
    Thanks!
    1. ProximaDust
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      Hmm, it looks like Dogtown Hideout is using an older version of my propshop. Technically my newer versions should be backwards compatible in a manner of speaking-- should provide all the same props from previous versions-- so I think they would work fine together. Try loading my mod last.

      If there are issues, you could try just deleting the PropShop_v1.archive file and let the V4 file do all the work.
  6. tomaszice
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    how u disable vanilla "props"? they over mixing with the presents from AMM :( 
    1. ProximaDust
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      The description page has a video showing how to remove individual vanilla props, but that shouldn't be needed for my builds. The ones that would clip with vanilla stuff have .xl files included in the download that handle that, so make sure you have the right files installed.

      There's also a newer version of removing props using Red Hot Tools and Removal Editor, if you want to get them from Github.
  7. skpManiac007
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    Hi there,
    firstly, thank you for such awesome mods, these look great.
    Sadly however, I can't get them to run on my new RTX5090, as soon as I enable them the game just closes. 
    I am wondering if anyone else has reported issues with the 5090, just so I can start to do some more in-depth troubleshooting.
    Thank you :) 
    1. ProximaDust
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      Hmm, I haven't heard feedback specifically from people with a 5090, but it seems unlikely a GPU would be responsible.

      I'd make sure you have all of the required mods installed and up to date.
  8. Hkgaming80
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    Is there a reason why the V's Mansion Redux - NeoZen has its own page and a more recent download link here? Which one should I download? The latest I suppose?
    1. ProximaDust
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      Oh yea, they should be the same version. I launch new builds on their own so they get feedback and focused attention, helps me decide if the preset is worthwhile. And then if they do well enough I migrate them here so they're centralized.

      I'll shut down the other page at some point to avoid confusion. I just left it up because the one here doesn't seem to be getting much visibility/downloads.
    2. Hkgaming80
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      Oh, ok thanks for clarifying! Real cool mods, if by any chance you can add a few more smart frames to make it home, it would be great ;) 
  9. twinflame33
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    Proxima daddy pleasse tell me why your archive PL propshop v1 is overwriting 881 files of prop paradise v1 but only adding 20 files. But I need them both.... maybe this is why I get audio bugs with your props :(
    1. ProximaDust
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      I dunno what you mean tbh. o_O 

      The Proximas_PhantomLiberty_PropShop_v1.archive file hosted on my archives mod should be the same one hosted by Prop Paradise. I've never even attempted to change that file since it was created and they're both the exact same size (3.8MB).

      Concerning audio bugs, I've heard one bug may be related to AMM itself, and another existed for World Builder but was squashed long ago. I've seen multiple people coming up with different solutions but there doesn't seem to be anything universal about this stuff. And I've never personally experienced an audio bug (though I don't always have music on while building).

      It's just chaos really. I think some folks are trying to move on from AMM building because of this, as I haven't seen anyone reporting audio bugs if they don't have AMM installed and only use archive builds made with World Builder (formerly called OS or Object Spawner). But really nobody seems to know the actual cause. :(

    2. twinflame33
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      Yes You're right about AMM, uninstalling Not So Good Draw Distance Mod helped a lot for me as well, but now I get pop in. Regarding my original comment, do you have conflict checker? Download your own files and run them in conflict checker you'll see the huge list. 
    3. ProximaDust
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      Naw I don't use conflict checker. The thing is, I don't create the mod tools I use for building (AMM, World Builder) or understand how they work. So if one of my apartments conflicts with another mod, there's usually nothing I can do about it. And in the context of the prop archives, I was taught how to whip them up but have no idea how to address problems that would occur from them. I have no code or development savvy. xD

      I'm basically just a decorator at the end of the day. 
  10. Legendkiller456
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    Hi! By any chance do you have an estimated time for the Cyber Noir Flat? I love that one!
    1. ProximaDust
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      No estimate atm, I basically have to go through with removal editor and purge all the clipping stuff. Hopefully I'll be tying up loose ends like this one soon, I just need to find a bit of extra time.
    2. Legendkiller456
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      All good! Was just curious :) Thanks again for the mod!
    3. ProximaDust
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      New version of Cyber Noir Flat is coming soon (ideally one week, just waiting on a final quick fix then it's good to go). But I'm going to initially release it as a stand-alone mod to test something out, so look for it under new mods in the near future.
  11. EspirituLykos
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    Nova Apartments is my fave apartment, which I have used since it's early release. I use it in every playthrough, I love it so much! Many Kudos to you for creating it.

    Today I came to update my mods to 2025, but, saw the old mod was no longer available and the new one was pointing to this, so I came here, and must apologize, because I am so confused, the old variant was just one file the prop v3 archive, this one just to install Nova Apartments requires:

    • 3 Prop Archives files for the mod file (on it's install page says not required pre-2025 and to reference apartments to see which one needs it, or if I even need as many) but when you reference apartments that are made in 2025 none of them mention if Prop Archives is required or not.
    • Archive XL
    • Single Apartment now includes two archive files (but no instructions on what to do)
    • Might need Appearance Mod Menu (implies it might be needed for some Archives, not just AMM but isn't clear which ones), as I already use AMM for another mod that was alright.
    • CET and Codeware (which also already have)

    If I can ask - 

    Why are there so many files instead of just 1 or 2 simple files? It went from simple to install to complex.

    Do all the 2025 Apartments require the 3 Prop Archives files - or can they be left out?

    Where do I put the XL file - it is not clear looking at ArchiveXL or the instructions here on where to put it. Does it get mixed in with all my pc/mod archives?

    Which ones for sure need the Appearance Mod Menu?

    Thank you for taking the time to create such an awesome mod, I hope for some clarity if you have the time to give it. I really appreciate this mod and love it, it greatly increases the quality of the Cyberpunk game, and imagining a playthrough without it is a bummer.




    1. ProximaDust
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      Things have the appearance of messiness because so much has changed about building over the last few years, including new dependencies for mod tools to work, new prop archives for more objects, and now the use of a new toolset for building and converting (World Builder, which creates the ARCHIVE versions of my builds).

      But in the end, it's still really simple and boils down to: install required dependencies, then install your chosen apartments.

      The only thing that kinda requires thought is ensuring you don't install multiple archive versions that change the same place. For example, don't use H10 Chrome (ARCHIVE) with H10 Bubblegum Remix (ARCHIVE) or you will end up with both mods' objects spawned at the same time. But for AMM you can install as many as you want since you just activate one at a time in-game.



      In depth:


      • Install all of the files from my Prop Archives mod-- there's no reason to choose one or the other, they don't cause problems so far as I've ever seen, so just install all of them and you don't have to worry which one is needed for which plac

      • Install CET, Codeware, Archive XL, you'll need these for most of the apartments and again there's no harm in having them anyway

      • Install AMM *or* if you only want to use ARCHIVE versions and don't want to use AMM versions of my builds, you can instead install the 'AMM Props Library - For Other Mods' file from the AMM nexus page (that way you don't need the full AMM install)

      • All files on the Emporium page should be installed by manual drag and drop into your Cyberpunk root folder, or normal install through Vortex-- there shouldn't be a question of what goes where. If you see a download that doesn't have the proper folder structure set up, let me know and I'll fix it (and yes, .xl files should be placed in the Mod folder)


      Hope this helps!
  12. Stormspirit9
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    any chance for the thrash h10 apartment to have a archieveXL option or nah?
    1. ProximaDust
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      Maybe some day, but if I did it I'd probably update to a 2.0 version. I didn't bother with my original builds because they're not friendly with stuff like Nibble, Johnny, and dates.

      That said, if you want you can convert the AMM file yourself using Wolvenkit. I have a tutorial video on the description page (scroll down).