Update 2.0 Added a modification menu where you can change the settings at your own request. Now you need Native Settings UI It was not possible to make a change in the description, as these are mostly modifiers, not a simple number change. I don't know how to do it in code. Important: After you've changed something in the settings, be sure to load the last (or any) save (checkpoint) for the settings to work. (I don't know how to do it any other way.)
I love this mod, but I have to use the ripperdeck mod in order to swap to my sandy/berserker if i want to play smth diff. I would love to use cyberware ex mod with this one, so I can use cyberdeck and sandy/berserker at the same time, but it is impossible. I may have a solution though. Can you make a mod where overclock is a passive skill, aka always active, no buttons press to activate/deactivate?
Great Mod! Regarding to changing the description of the Duration and Cooldown, they are defined in this value: NewPerks.Intelligence_Central_Milestone_3_inline9.floatValues: { 10, 14, 30 } 1st: RAM unit over your max costs 10 Health instead. 2nd: Duration: 14 sec. 3rd: Cooldown: 30 sec.
every single "gameplay mod" is a cheat, if you dont like it, dont use it, its a single player game, anyone can play anyway they want, stop being a sour puss
Can you use the Sandevistan and Berserk mod with this one or is it only one or the other? If you can't run both at once could you make a bundle off all 3?
29 comments
Update 2.0
Added a modification menu where you can change the settings at your own request. Now you need Native Settings UI
It was not possible to make a change in the description, as these are
mostly modifiers, not a simple number change. I don't know how to do it
in code.
Important: After you've changed something in the settings, be sure to load the last (or any) save (checkpoint) for the settings to work. (I don't know how to do it any other way.)
I would love to use cyberware ex mod with this one, so I can use cyberdeck and sandy/berserker at the same time, but it is impossible.
I may have a solution though.
Can you make a mod where overclock is a passive skill, aka always active, no buttons press to activate/deactivate?
Regarding to changing the description of the Duration and Cooldown, they are defined in this value:
NewPerks.Intelligence_Central_Milestone_3_inline9.floatValues: { 10, 14, 30 }
1st: RAM unit over your max costs 10 Health instead.
2nd: Duration: 14 sec.
3rd: Cooldown: 30 sec.
check this
FX Begone by theCyanideX
BOS Berserk Overclock Sandevistan Boost
https://www.nexusmods.com/cyberpunk2077/mods/4159