I guess that I could be because one dependency mod, this mod I will work always while you fit 2 conditions -> 1:Object names in the database do not change; 2: Dependency mods are compatible with your game version, normally after a patch you have to wait for a dependency mod hotfix.
TLDR: You can use this mod and others shop mod unless CD:PR decide to launch game ver. 3.0 and change totally crafting system or people stop giving support to dependency mods.
Got no idea why, but your store just straight up doesn't appear for me in Virtual Atelier. Like my game doesn't crash or anything but when I access the Atelier tab your store just doesn't show up. No idea why, I'm using the newest version of Virtual Atelier Full so that really shouldn't be the problem no?
Are you using redmods? Some people are reporting problems with redmods and redscript mods. I changed the redmod mods for the redscript version and solved many incompatibilities, although be careful you may get an error with the TweakBD and need to copy the redsrip and red4ext files to the game folder again.
Nah man it wasn't redmods or anything, I was just being a dumbass and didn't delete the r6 modded cache when I updated red4ext/redscript. Your mod works perfectly.
Anyone else's craft components changed quality? All crafting components now show as Tier 5++ which is VERY confusing to say the least looking at any lootable container/body and seeing everything containing any green+ crafting component as yellow.
This mod should not be responsible for that as it literally only contains 1 script you can wholly read, but still, wtf is up with my game lol
This mod only adds a few items into a store and not change their quality. Might be Cyber Engine Tweaks or something else that updated and I installed it back today without a second thought :S Not sure why would anyone do that intentionally though
Loaded an earlier save and the components show up normally. BUT, as soon as I use the "hold F" functionality to buy components they change quality to tier 5++ (or rather, to 2++, 3++, 4++ and 5++ but after quitting the computer and looking into crafting menu they refresh to all show as tier 5++). So it's most likely a bug in the 2.0 version of Atelier itself, no idea
Edit: after some more testing it ONLY happens when you buy multiple at once via 'hold F'. So most likely Atelier thing, or one of it's dependencies.
I checked and I found that's something weird related to Saved Game file and Virtual Atelier (when I loaded a previous save file Tier quality were fine)
I have the same conclusion, it's a visual bug from a dependency mod, item just looks weird in interface, but works as always.
For anyone else dealing with this issue, I found a workaround! After buying those components, you can reset the visuals back to their proper tiers by manually crafting 1 of each tier of component. It's a bit annoying but unless you keep buying those components every 5 minutes it's better than 50% containers/bodies glowing orange all the time.
65 comments
TLDR: You can use this mod and others shop mod unless CD:PR decide to launch game ver. 3.0 and change totally crafting system or people stop giving support to dependency mods.
I go to the store generator website and it's asking me for things I don't know???
Update: Removing the browser extension mod fix my issues.
Mod: https://www.nexusmods.com/cyberpunk2077/mods/10038
All crafting components now show as Tier 5++ which is VERY confusing to say the least looking at any lootable container/body and seeing everything containing any green+ crafting component as yellow.
This mod should not be responsible for that as it literally only contains 1 script you can wholly read, but still, wtf is up with my game lol
Not sure why would anyone do that intentionally though
Loaded an earlier save and the components show up normally. BUT, as soon as I use the "hold F" functionality to buy components they change quality to tier 5++ (or rather, to 2++, 3++, 4++ and 5++ but after quitting the computer and looking into crafting menu they refresh to all show as tier 5++). So it's most likely a bug in the 2.0 version of Atelier itself, no idea
Edit: after some more testing it ONLY happens when you buy multiple at once via 'hold F'. So most likely Atelier thing, or one of it's dependencies.
I have the same conclusion, it's a visual bug from a dependency mod, item just looks weird in interface, but works as always.
tiers by manually crafting 1 of each tier of component. It's a bit annoying but unless you keep buying those components every 5 minutes
it's better than 50% containers/bodies glowing orange all the time.