Cyberpunk 2077
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thor777

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thor777

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29 comments

  1. thor777
    thor777
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    Patch 2.11 Status = working

    The mod works with the latest Cyber Engine Tweaks and Native Settings UI. If it's not working for you, please remove all other mods and test individually.
  2. LucrassKelvac
    LucrassKelvac
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    Normally I wouldn't use a mod like this, however, because of the sway, all custom sights are inaccurate. I noticed in the default game, if your sight sways too far to the left or right, the shot will be off center from the dot. Thankfully this mod resolves that issue, because obviously the weapon can no longer sway. lol SO I can reliably use custom long range sights. xD!
  3. EpiceneBlue
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    An oddity that I am experiencing with this mod but I don't know if it is actually causing any problem anywhere. But going through all my mods one by one, I have isolated this one as producing this error line in CET console log on loading mods: "Function OnSwitchToCredits in class MenuScenario_PauseMenu does not exist"
    1. thor777
      thor777
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      You can get rid of the error by grabbing the 'gameUI.lua' file from another mod that has been updated for v2.1.
  4. Oblitus
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    There is a perk in headhunter skill line that disables sway when crouched... But it is just not working. So I guess I would consider it a bugfix mod :D

    But maybe add an option to only apply it when crouching.
  5. miyooooko
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    doesnt work while holding down the trigger of a tech weapon.
  6. EpiceneBlue
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    NVM.
  7. qartaz
    qartaz
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    Mod is working fine in game version 2.0, thanks!
  8. raemyr
    raemyr
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    Thank you for creating this mod. They broke the level 20 headhunter skill for no sway while crouched, so I'll take no weapon sway all the time! :)
  9. wlsdlf999
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    Is it possible to deactivate blades or knives?
    1. thor777
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      I'm not sure what you're asking....
  10. MedievalAI
    MedievalAI
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    Great mod. Appreciate you time spent on creating this. I tweaked the code to allow turning off recoil as well cause why not lol. "Only for personal  use. Not uploading it or stealing your work"
    Thank you again.
    1. thor777
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      You're welcome. Maybe I can add a toggle for recoil as well.....
    2. MedievalAI
      MedievalAI
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      If you would like me to send the code over to you I will by all means. :)
    3. thor777
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      Sure, if it's not too much trouble. I'm still deciding whether to add recoil and/or other stats as I didn't originally intend this to be a cheat mod.
    4. 1uia
      1uia
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      yes plz
    5. Hajin1P
      Hajin1P
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      I really do not understand why people think editing code for a different purpose is "stealing". Its on the site for free, you can edit it its not obfuscated so why would it be wrong to post your edited code? If you want to honor the original coder, then credit them in your post.
    6. thor777
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      While I agree editing someone else's mod is not 'stealing', asking ahead of time as a courtesy is just good practice. And I'd guess the majority of modders would be fine with it if asked.
    7. writerJoshEden
      writerJoshEden
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      Would you add the toggle for recoil on this page, Please??
    8. StinkyWinkyFeet
      StinkyWinkyFeet
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      I would be very happy if you made a no recoil mod. If anything, with how many cybernetics we juice ourselves up with it can be viewed as a "lore explanation" that V can utterly control recoil. 
    9. thor777
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      Actually, there's already a mod for adjusting weapon stats. It seems it works with 2.0 even though it hasn't been updated recently. You can try that mod for no recoil. 

      SWSC - Simple Weapon Stat Customization
  11. basedgamer30915
    basedgamer30915
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    The gun play is suddenly so much better! I've also changed the ADS sensitivity limits in the game files and suddenly the game is playable with firearms! I mean the gunplay still sucks beause some scopes just have absurdly low sens multipliers, but this has helped so much.

    Thank you, you are my hero!
    1. thor777
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      You're welcome :) I'm glad it helped.