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TheHoss

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TheHoss2

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83 comments

  1. SeiryuAkuma
    SeiryuAkuma
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    • 1 kudos
    Does anyone have version 1.1? I need a version of the mod without dash fix.
    1. Teserak
      Teserak
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      • 2 kudos
      Second this
  2. Dark0flare
    Dark0flare
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    • 0 kudos
    Is there a way to make it so Keren doesn't wear off after throwing a knife? I have a build using just knives but it kinda sucks that I can only throw one and then it wears off.
  3. zolinone
    zolinone
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    • 2 kudos
    Current mod version 1.2 working for me with game version 2.2
  4. Praematurus
    Praematurus
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    • 0 kudos
    Is it possible to make the mod work with a controller? I can't use M&K anymore due to reasons.

    Please disregard I am an idiot Mod works perfectly and is fantastic.
  5. TheCatGod
    TheCatGod
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    Could you add additional functionality in the form of letting us activate Krenz with throwing weapons pls? Slo mo knives yo
    1. TheHoss2
      TheHoss2
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      • 27 kudos
      Thats already working. Just need to aim with the throwing knife. Thats whats triggers the Kerenzikov: aiming while dodging/sliding.
      I removed the 'HasRangedWeaponEquipped' check.
    2. bobofu2023
      bobofu2023
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      • 1 kudos
      The Kerenzikov effect disappears when i stop aiming with a throwable knife
    3. fishnipples129
      fishnipples129
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      • 20 kudos
      @bobufu2023 same
  6. fishnipples129
    fishnipples129
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    Is it possible to have the Kerenzikov activate while driving without having to pull out your weapon?
  7. Stivy77
    Stivy77
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    • 0 kudos
    Still working, very great mods but to bad we can't stay in slow mo with throwing knife without aiming
  8. coolrocker111
    coolrocker111
    • member
    • 2 kudos
    Hello Hoss. It seems they added throwables to kerenzikov (still no melee weapons). even if i play it vanilla, did they fix the stacked time dilation issue that your mod fixes? because if they haven't fixed that, then your mods still a must.
    1. TheHoss2
      TheHoss2
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      There's nothing in the patchnotes about the Kerenzikov. I havent tested it.

      All I can say is that this mod still works as before
    2. coolrocker111
      coolrocker111
      • member
      • 2 kudos
      "

      • Kerenzikov will now work with throwable weapons.
      "
      its just this one line, buried in there. and I'm only pestering you about the time dilation fix because i don't know how to measure/find it in code myself.
    3. bobofu2023
      bobofu2023
      • member
      • 1 kudos
      The Kerenzikov effect disappears when i stop aiming with a throwable knife
  9. Apyr1o7
    Apyr1o7
    • member
    • 0 kudos
    Is there any way to make it so you can activate Kerenzikov without dodging, such as aiming and pressing a button?
    1. liaz22
      liaz22
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      • 0 kudos
      That would be sandevistan. Don't be cheap go spend dem eddies on the real stuff
  10. TheHoss2
    TheHoss2
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    • 27 kudos
    First test shows: It works with 2.11
    1. reddss
      reddss
      • supporter
      • 10 kudos
      confirmed. thanks