Cyberpunk 2077
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Schreedr

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Schreedr

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About this mod

Add more pathtracing rays and bounces to Cyberpunk 2077 2.0 / Phantom Liberty.

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IMPORTANT NOTE
As of Cyberpunk V2.1, the mod no longer works as usual. (see below)

Add more pathtracing rays and ray bounces to Cyberpunk 2077 2.0 / Phantom Liberty.
Pathtracing simulates the bounce of light on objects. The more light bounces, the more realistic the rendering. The more rays, the less noise.

The game default is 2 rays and 2 bounces and photo mode 6 rays and 2 bounces.
Path tracing requires a lot of GPU power. Be restrained with lots of rays and bounces.
My recommended GPU is a minimum Geforce RTX 4070 WQHD with FrameGeneration.

INSTALLATION

    - download the .zip file "Cyberpunk 2077 pathtracing mod by .ini"
    - copy the .ini file from the .zip to path  ..\Cyberpunk 2077\engine\config\platform\pc\
    - edit the file with a text editor and set the rays and bounces as you like.
    - I have set the .ini to 3 rays and 3 bounces.
       The photo mode is set to 6 rays and 2 bounces (game stock).
    - This mod of .ini is compatible to all others mods

>= Cyberpunk V2.1
With version 2.1 the "classic" pathtracing in Cyberpunk was deactivated. A new algorithm "ReSTIR GI" now takes care of raytracing. This should also cause less noise and ghosting. If you still want to test it, you can use the entry 
[Editor/ReSTIRGI]
Enable = false
in the .ini to deactivate ReSTIR GI and the ray and bounce settings will take effect again.

.ini file content (default):
[RayTracing/Reference]
RayNumber = 2
BounceNumber = 2
RayNumberScreenshot = 6
BounceNumberScreenshot = 2
[Editor/ReSTIRGI]
Enable = false