I'm getting this error when trying to import: PS E:\wolvenkitconsole2> .\WolvenKit.CLI.exe import -k -p "E:\archives\Judy" [ 0: Information ] - Found 1 raw file(s) to rebuild [ 0: Warning ] - Unused buffer found! Unhandled exception: System.NotSupportedException: Rebuild: Adding/Removing buffers is not supported at WolvenKit.Modkit.RED4.ModTools.<Rebuild>g__AppendBuffersToFile|28_0(Stream fileStream, <>c__DisplayClass28_0&) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Rebuild.cs:line 110 at WolvenKit.Modkit.RED4.ModTools.Rebuild(Stream redfileStream, IEnumerable`1 buffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Rebuild.cs:line 71 at WolvenKit.Modkit.RED4.ModTools.RebuildFolder(DirectoryInfo inDir, DirectoryInfo outDir) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Rebuild.cs:line 283 at WolvenKit.Modkit.RED4.ModTools.ImportFolder(DirectoryInfo inDir, GlobalImportArgs args, DirectoryInfo outDir) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Import.cs:line 254 at CP77Tools.Tasks.ConsoleFunctions.ImportTaskInner(FileSystemInfo path, DirectoryInfo outDirectory, Boolean keep) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\ImportTask.cs:line 110 at CP77Tools.Tasks.ConsoleFunctions.ImportTask(FileSystemInfo[] path, DirectoryInfo outDir, Boolean keep) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\ImportTask.cs:line 32 at System.CommandLine.NamingConventionBinder.CommandHandler.GetExitCodeAsync(Object returnValue, InvocationContext context) at System.CommandLine.NamingConventionBinder.ModelBindingCommandHandler.InvokeAsync(InvocationContext context) at System.CommandLine.NamingConventionBinder.ModelBindingCommandHandler.Invoke(InvocationContext context) at CP77Tools.Commands.CommandBase.ActionBase(InvocationContext context) in D:\a\WolvenKit\WolvenKit\WolvenKit.CLI\Commands\CommandBase.cs:line 26 at System.CommandLine.Invocation.AnonymousCommandHandler.InvokeAsync(InvocationContext context) at System.CommandLine.Invocation.AnonymousCommandHandler.SyncUsingAsync(InvocationContext context) at System.CommandLine.Invocation.AnonymousCommandHandler.Invoke(InvocationContext context) at System.CommandLine.Invocation.InvocationPipeline.<>c__DisplayClass4_0.<<BuildInvocationChain>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass17_0.<<UseParseErrorReporting>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Hosting.HostingExtensions.<>c__DisplayClass1_0.<<UseHost>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass12_0.<<UseHelp>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass22_0.<<UseVersionOption>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass19_0.<<UseTypoCorrections>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c.<<UseSuggestDirective>b__18_0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass16_0.<<UseParseDirective>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c.<<RegisterWithDotnetSuggest>b__5_0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass8_0.<<UseExceptionHandler>b__0>d.MoveNext() Any ideas how to work around it?
unbundle Target an archive to extract files from. Usage: WolvenKit.CLI [options] unbundle Options: -p, --path <path> Input path to .archive. -o, --outpath <outpath> Output directory. -w, --pattern <pattern> Use optional search pattern (e.g. *.ink), if both regex and pattern is defined, pattern will be prioritized. -r, --regex <regex> Use optional regex pattern. --hash <hash> Extract single file with a given hash. If a path is supplied, all hashes will be extracted. --DEBUG_decompress Decompresses all buffers in the unbundled files. -?, -h, --help Show help and usage information C:\Users\name\Documents\CD Projekt Red\Cyberpunk 2077\Wovenkit\WolvenKit CLI>wolvenkit.cli -p D:\Steam Games\steamapps\common\Cyberpunk 2077\archive\pc\mod\NextGenCrowd-Full.archive unbundle '-p' was not matched. Did you mean '-p'? Unrecognized command or argument '-p' Unrecognized command or argument 'D:\Steam' Unrecognized command or argument 'Games\steamapps\common\Cyberpunk' Unrecognized command or argument '2077\archive\pc\mod\NextGenCrowd-Full.archive' unbundle Target an archive to extract files from. Usage: WolvenKit.CLI [options] unbundle Options: -p, --path <path> Input path to .archive. -o, --outpath <outpath> Output directory. -w, --pattern <pattern> Use optional search pattern (e.g. *.ink), if both regex and pattern is defined, pattern will be prioritized. -r, --regex <regex> Use optional regex pattern. --hash <hash> Extract single file with a given hash. If a path is supplied, all hashes will be extracted. --DEBUG_decompress Decompresses all buffers in the unbundled files. -?, -h, --help Show help and usage information C:\Users\name\Documents\CD Projekt Red\Cyberpunk 2077\Wovenkit\WolvenKit CLI>
how to use the p it keeps saying im doing it wrong
There's probably a typo in your path. I'm guessing that Wovenkit folder should be called Wolvenkit. Also, cmd prompts don't like working with spaces in file names, so the paths should be set off in quotation marks.
I'd suggest entering the following commands: cd "C:\Users\name\Documents\CD Projekt Red\Cyberpunk 2077\Wovenkit\WolvenKit CLI" wolvenkit.cli.exe uncook -p "D:\Steam Games\steamapps\common\Cyberpunk 2077\archive\pc\mod\NextGenCrowd-Full.archive"
The above command should dump the full archive contents into a folder in your mod directory called NextGenCrowd-Full. You can then move it somewhere and work with it.
Or, you can specify an output path as part of the uncook process, say, wolvenkit.cli.exe uncook -p "D:\Steam Games\steamapps\common\Cyberpunk 2077\archive\pc\mod\NextGenCrowd-Full.archive" -output=D:\NextGenCrowd-Full
CMD has autocomplete like powershell or other cli's. Very useful for getting the path correct and avoid typo. Just hit Tab when starting to write it will autocomplete if the folder or file exists. Example, if i write "C:\Users\a" and then hit tab it would complete the name if a user starting with "a" would exist. If more than one option is available just keep hitting Tab until you got the right one.
And then the order is wrong in the explanation. Heres is an example to unbundle with output path: C:\Users\ME\Desktop\_cpmodding\WK\ <- that is the path where my wolvenkit.cli.exe is an where to start from. Note that i try to keep path names simple. From there following command: wolvenkit.cli.exe unbundle -p "C:\Users\ME\Desktop\_cpmodding\_source\examplemod.archive" -o "C:\Users\ME\Desktop\_cpmodding\_output"
I can't seem to get the path option to work, no matter what folder I use. C:\Users\Nes\Downloads\WolvenKit.Console-8-1-6-5-1656999530>WolvenKit.CLI.exe -p "C:\Users\Nes\Downloads\mod\MM_Refit_ForcedSmallBreastBody.archive" archive '-p' was not matched. Did you mean '-p'? Unrecognized command or argument '-p' Unrecognized command or argument 'C:\Users\Nes\Downloads\mod\MM_Refit_ForcedSmallBreastBody.archive' archive Target an archive to display information of it. Usage: WolvenKit.CLI [options] archive Options: -p, --path <path> Input archives path. Can be a file or a folder or a list of files/folders -w, --pattern <pattern> Use optional search pattern (e.g. *.ink), if both regex and pattern is defined, pattern will be prioritized. -r, --regex <regex> Use optional regex pattern. -d, --diff Dump archive json for diff -l, --list List all files in archive -?, -h, --help Show help and usage information
Is there an up to date alternative now? Still cannot get this to work. Have all appropriate files but dos does not recognize command line C:\Users\(User)\Downloads>WolvenKit.Console-8-1-6-5-16569995530 to open containing file folder (no matter where it is extracted to).
That would be a more convenient reason, but no, didn't work for 1.5, still same with 1.6, though I don't see how that would be directly relevant to getting the containing filefodler to open.
I became the error "Required command was not provided. When I open the Wolvenkit with CMD. So every command is wrong that I write. Does anybody know what I have to do? Or do we need to wait for an update for the newest game version?
Hey there! I'm afraid something is wrong with uncooking in the latest version. Unbundling of basegame_4_appearance.archive goes w/o any errors, uncooking gives a waterfall of red rext and stops at 77%.
Spoiler:
Show
?5%[ 0: Error ] - base\characters\garment\citizen_casual\torso\t1_068_tank__long_rogue\t1_068_wa_tank__long_rogue_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 5%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 9%[ 0: Error ] - base\characters\main_npc\silverhand\t2_001_ma_jacket__silverhand_alternative_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 9%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 10%[ 0: Error ] - base\characters\main_npc\river_ward\t2_001_mb_jacket__river_ward_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds [ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 17%[ 0: Error ] - base\characters\main_npc\alt\t2_001_wa_jacket__alt_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 17%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 21%[ 0: Error ] - base\characters\main_npc\placide\i1_004_mb_back__placide_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 21%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 25%[ 0: Error ] - base\characters\main_npc\saburo_arasaka\t2_001_ma_dress__saburo_arasaka_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds [ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 28%[ 0: Error ] - base\characters\main_npc\maman_brigitte\t2_001_wa_jacket__maman_brigitte_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds [ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 29%[ 0: Error ] - base\vehicles\special\v_militech_basilisk\entities\av_militech_basilisk_ext01_turret_a.ent And unexpected error occured while uncooking: Value cannot be null. (Parameter 'key') 29%[ 0: Error ] - ======================== System.ArgumentNullException: Value cannot be null. (Parameter 'key') at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at WolvenKit.Modkit.RED4.ModTools.ExportEntity(CR2WFile entFile, CName appearance, FileInfo outfile) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\EntityTools.cs:line 47 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 37%[ 0: Error ] - base\characters\main_npc\steve\t2_002_ma_jacket__steve_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 38%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 43%[ 0: Error ] - base\characters\main_npc\yorinobu_arasaka\t2_001_ma_jacket__yorinobu_arasaka_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 43%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 45%[ 0: Error ] - base\characters\main_npc\hanako\t2_001_wa_jacket__hanako_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 45%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 49%[ 0: Error ] - base\characters\main_npc\nancy\t2_001_wa_jacket__nancy_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 51%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 54%[ 0: Error ] - base\characters\main_npc\evelyn\t2_001_wa_jacket__evelyn_coat_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 54%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 60%[ 0: Error ] - base\characters\main_npc\placide\t2_001_mb_jacket__placide_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 62%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 68%[ 0: Error ] - base\characters\main_npc\takemura\t2_002_ma_jacket__takemura_coat_cloth_proxy.mesh - Accessor[7] JOINTS_0[0]: Is out of bounds 68%[ 0: Error ] - ======================== SharpGLTF.Validation.DataException: Accessor[7] JOINTS_0[0]: Is out of bounds at SharpGLTF.Validation.ValidationContext._DataThrow(ValueLocation pname, String msg) at SharpGLTF.Validation.ValidationContext.AreJoints(ValueLocation pname, IList`1 joints, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor._ValidateJoints(ValidationContext validate, String attributeName, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.Accessor.ValidateVertexAttributes(ValidationContext validate, IReadOnlyDictionary`2 attributes, Int32 skinsMaxJointCount) at SharpGLTF.Schema2.MeshPrimitive.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.Mesh.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.ExtraProperties.OnValidateContent(ValidationContext validate) at SharpGLTF.Schema2.WriteContext._ValidateBeforeWriting(ModelRoot model) at SharpGLTF.Schema2.WriteContext.WriteBinarySchema2(String baseName, ModelRoot model) at WolvenKit.Modkit.RED4.Tools.MeshTools.ExportMesh(CR2WFile cr2w, FileInfo outfile, Boolean lodFilter, Boolean isGLBinary, ValidationMode vmode) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MeshTools.cs:line 104 at WolvenKit.Modkit.RED4.ModTools.HandleMesh(Stream cr2wStream, FileInfo cr2wFileName, MeshExportArgs meshargs) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 539 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 ======================== 75% FAILED [convert] (8007000Ehr) 75% FAILED (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75% FAILED (8007000Ehr) 75% FAILED (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75% FAILED [convert] (8007000Ehr) [ 0: Error ] - base\characters\garment\citizen_casual\arms\a0_002_arms__cyberarm\textures\ml_a0_002_wa_arms__cyberarm_r_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75% FAILED [convert] (8007000Ehr) FAILED (8007000Ehr) 75%[ 0: Error ] - base\vehicles\sportbike\v_sportbike3_brennan_apollo\entities\meshes\textures\ml_v_sportbike3_brennan_apollo_exterior_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. [ 0: Error ] - base\characters\common\dismemberment\man_big\cut_parts\base\textures\ml_mba_base_cut_parts_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%Failed to initialize COM (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75%[ 0: Error ] - base\characters\garment\gang_scavenger\item\i1_038_slot__gun_holster\textures\ml_i1_038_ma_slot__gun_holster_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\characters\garment\gang_voodoo\legs\l1_069_shorts__torn_shorts\textures\ml_l1_069_ma_shorts__torn_shorts_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\vehicles\sportbike\v_sportbike3_brennan_apollo\entities\meshes\textures\ml_v_sportbike3_brennan_apollo_exterior_nomad_02_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75% FAILED [convert] (8007000Ehr) 75% FAILED [convert] (8007000Ehr) 75%[ 0: Error ] - base\characters\garment\citizen_casual\feet\s1_002_shoe__converse_high\textures\s1_002_ma_shoe__converse_hight.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\characters\common\character_customisation_items\nails\textures\a0_000_wa_base__nails_03.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\characters\main_npc\thiago\textures\ml_a0_001_ma_arms__thiago_cyber_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\characters\garment\citizen_casual\torso\t0_005_body__t_bug\textures\t0_005_ma_body__t_bug_yellow.mlmask And unexpected error occured while uncooking: External component has thrown an exception. [ 0: Error ] - base\characters\main_npc\maelstrom_sergeant\textures\ml_h0_001_ma_c__maelstrom_sergeant_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\vehicles\sport\v_sport2_mizutani_shion\entities\meshes\textures\shion_targa_ext_02_masksset_lod.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\vehicles\sport\v_sport2_mizutani_shion\entities\meshes\textures\ml_v_sport2_mizutani_shion_ext01_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 75%[ 0: Error ] - base\characters\main_npc\rogue\textures\ml_i1_002_wa_belt__rogue_weapon_holster_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - base\characters\garment\gang_aldecaldos\legs\l1_068_pants__racing\textures\ml_l1_068_ma_pants__racing_purple_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - base\characters\garment\citizen_formal\feet\s1_027_shoe__heel_pointy\textures\ml_s1_027_wa_shoe__heel_pointy_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%Failed to initialize COM (8007000Ehr) [ 0: Error ] - base\characters\boss\adam_smasher\textures\ml_t0_004_mm_arms__adam_smasher_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. [ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 76%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 77%[ 0: Error ] - ======================== System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at WolvenKit.Common.DDS.TexconvNative._ConvertFromDds(Byte[] inBuffer, Int32 inBufferLength, Blob blob, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ESaveFileTypes filetype, Boolean vflip, Boolean hflip) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 167 at WolvenKit.Common.DDS.Texconv.ConvertFromDdsAndSave(Stream ms, String outfilename, ExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\DDS\Texconv.cs:line 107 at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 169 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 274 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 77%Failed to initialize COM (8007000Ehr) 77%[ 0: Error ] - base\characters\head\wa\h0_990_wa_c__young\textures\ml_h1_990_wa_c__young_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 77% FAILED [convert] (8007000Ehr) 77% FAILED [convert] (8007000Ehr) 77% FAILED [convert] (8007000Ehr) 77% FAILED [convert] (8007000Ehr) 77% FAILED (8007000Ehr) 77% FAILED [convert] (8007000Ehr) [ 0: Error ] - base\vehicles\sportbike\v_sportbike3_brennan_apollo\entities\meshes\textures\ml_v_sportbike3_brennan_apollo_wheel_v3_masksset.mlmask And unexpected error occured while uncooking: External component has thrown an exception. 77%Stack overflow. FAILED [convert] (8007000Ehr) 77%
Whenever I try to uncook a game archive, I get waterfalls of red text, and the final folders are missing many files. I am trying to pull the ads out of the adverts folder in basegame_3_nightcity, but after uncooking, I only have 2 textures in the adverts folder. I have tried the nightly version and the latest stable one. I saw a youtube tutorial that instructed me to move "oo2ext_7_win64.dll" to the CLI folder, so I did that. I have had no issues uncooking user-created .archives, just the vanilla game ones.
Is this normal?
? 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\special\kangtao_dian\entities\meshes\textures\ml_w_special__kangtao_dian__mag_std_01_maskssettpp.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - ======================== System.NullReferenceException: Object reference not set to an instance of an object. at WolvenKit.RED4.Types.RedBaseClass.<>c__DisplayClass11_0.<<GetEnumerator>g__InternalFindType|0>d.MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 279 at WolvenKit.RED4.Types.RedBaseClass.GetEnumerator(String rootName)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 267 at WolvenKit.RED4.Types.RedBaseClass.FindType(Type targetType, String rootName) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 334 at WolvenKit.RED4.Archive.CR2W.CR2WFile.FindType(Type targetTypes) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 103 at WolvenKit.RED4.Archive.CR2W.CR2WFile.GetBuffers() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 66 at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 576 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\fx\environment\destructibles\misc\dest_crane_sculpture_b_small.particle And unexpected error occured while uncooking: Object reference not set to an instance of an object. 70%[ 0: Error ] - ======================== System.NullReferenceException: Object reference not set to an instance of an object. at WolvenKit.RED4.Types.RedBaseClass.<>c__DisplayClass11_0.<<GetEnumerator>g__InternalFindType|0>d.MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 279 at WolvenKit.RED4.Types.RedBaseClass.GetEnumerator(String rootName)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 267 at WolvenKit.RED4.Types.RedBaseClass.FindType(Type targetType, String rootName) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 334 at WolvenKit.RED4.Archive.CR2W.CR2WFile.FindType(Type targetTypes) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 97 at WolvenKit.RED4.Archive.CR2W.CR2WFile.GetBuffers() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 66 at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 576 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\advertising\ground\ad_digital_stand_frame\textures\ml_ad_digital_stand_frame_c_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\decoration\industrial\trolley\pallet_truck\textures\ml_pallet_truck_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\industrial\trolley\pallet_truck\textures\ml_pallet_truck_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - base\fx\weapons\firearms\shotguns\budget_carnage\w_shotgun_carnage_muzzle.particle And unexpected error occured while uncooking: Object reference not set to an instance of an object. 70%[ 0: Error ] - base\environment\decoration\advertising\signage\locations_signages\textures\ml_signage_joes_diner_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\advertising\signage\locations_signages\textures\ml_signage_joes_diner_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\advertising\signage\locations_signages\textures\ml_signage_joes_diner_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\decoration\furniture\living_room\rich_asian_sofa\textures\ml_rich_asian_sofa_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\furniture\living_room\rich_asian_sofa\textures\ml_rich_asian_sofa_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\furniture\living_room\rich_asian_sofa\textures\ml_rich_asian_sofa_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\industrial\trolley\pallet_truck\textures\ml_pallet_truck_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\decoration\small_shops\stands\market_stand_02\textures\ml_market_stand_02_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\small_shops\stands\market_stand_02\textures\ml_market_stand_02_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - base\environment\decoration\doors\unique\space_shuttle_single_sliding_door\textures\ml_space_shuttle_single_sliding_door_b.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\doors\unique\space_shuttle_single_sliding_door\textures\ml_space_shuttle_single_sliding_door_b.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\doors\unique\space_shuttle_single_sliding_door\textures\ml_space_shuttle_single_sliding_door_b.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\architecture\megabuilding\megabuilding_interior\apartments\vs_apartment\textures\ml_concrete_bedroom_wall.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\megabuilding\megabuilding_interior\apartments\vs_apartment\textures\ml_concrete_bedroom_wall.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\small_shops\stands\market_stand_02\textures\ml_market_stand_02_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - ======================== System.NullReferenceException: Object reference not set to an instance of an object. at WolvenKit.RED4.Types.RedBaseClass.<>c__DisplayClass11_0.<<GetEnumerator>g__InternalFindType|0>d.MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 279 at WolvenKit.RED4.Types.RedBaseClass.GetEnumerator(String rootName)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 267 at WolvenKit.RED4.Types.RedBaseClass.FindType(Type targetType, String rootName) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 334 at WolvenKit.RED4.Archive.CR2W.CR2WFile.FindType(Type targetTypes) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 97 at WolvenKit.RED4.Archive.CR2W.CR2WFile.GetBuffers() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 66 at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 576 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\weapons\firearms\rifle_assault\nokota_copperhead\entities\meshes\textures\ml_w_rifle_assault__nokota_copperhead__base1_01_default_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\rifle_assault\nokota_copperhead\entities\meshes\textures\ml_w_rifle_assault__nokota_copperhead__base1_01_default_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\megabuilding\megabuilding_interior\apartments\vs_apartment\textures\ml_concrete_bedroom_wall.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\decoration\unique\quest\q000\q000_lifepath_items\textures\ml_alarm_clock_neomilitary_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\unique\quest\q000\q000_lifepath_items\textures\ml_alarm_clock_neomilitary_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - base\gameplay\devices\street_signs\lcd_screens\appearences\lcd_screens.app And unexpected error occured while uncooking: Object reference not set to an instance of an object. 70%[ 0: Error ] - base\weapons\firearms\handgun\militech_lexington\entities\meshes\textures\ml_w_handgun__militech_lexington__base1_01_wilson_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\handgun\militech_lexington\entities\meshes\textures\ml_w_handgun__militech_lexington__base1_01_wilson_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\handgun\militech_lexington\entities\meshes\textures\ml_w_handgun__militech_lexington__base1_01_wilson_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\architecture\watson\north_harbor\textures\ml_wat_nhr_warehouse_b_windows.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\watson\north_harbor\textures\ml_wat_nhr_warehouse_b_windows.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\watson\north_harbor\textures\ml_wat_nhr_warehouse_b_windows.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\rifle_assault\nokota_copperhead\entities\meshes\textures\ml_w_rifle_assault__nokota_copperhead__base1_01_default_masksset.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - ======================== System.NullReferenceException: Object reference not set to an instance of an object. at WolvenKit.RED4.Archive.IO.PackageReader.ReadImport(Package04ImportHeader r, Boolean readAsHash) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\PackageReader.File.cs:line 169 at WolvenKit.RED4.Archive.IO.PackageReader.ReadBuffer(RedBuffer buffer, Type fileRootType) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\PackageReader.File.cs:line 98 at WolvenKit.RED4.Archive.IO.CR2WReader.ParseBuffer(RedBuffer buffer) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.File.cs:line 255 at WolvenKit.RED4.Archive.IO.CR2WReader.ReadFile(CR2WFile& file, Boolean parseBuffer) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.File.cs:line 169 at WolvenKit.RED4.CR2W.Red4ParserService.TryReadRed4File(Stream stream, CR2WFile& redFile) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\RED4\Red4ParserService.cs:line 36 at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 571 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ======================== 70%[ 0: Error ] - base\environment\decoration\electronics\appliances\coffee_machine\textures\ml_coffee_machine_d_neokitsch_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\electronics\appliances\coffee_machine\textures\ml_coffee_machine_d_neokitsch_masksset.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - base\environment\architecture\westbrook\charter_hill\textures\ml_wbr_cha_building_b_masksset_oriel_and_gf.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\westbrook\charter_hill\textures\ml_wbr_cha_building_b_masksset_oriel_and_gf.mlmask' because a file or directory with the same name already exists. 70%[ 0: Error ] - ======================== System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\westbrook\charter_hill\textures\ml_wbr_cha_building_b_masksset_oriel_and_gf.mlmask' because a file or directory with the same name already exists. at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor) at System.IO.Directory.CreateDirectory(String path) at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79 at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266 at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108 ==============
Unhandled exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AggregateException: One or more errors occurred. (Exception of type 'System.Exception' was thrown.) ---> System.Exception: Exception of type 'System.Exception' was thrown. at WolvenKit.RED4.IO.Red4Reader.GetStringValue(UInt16 index, Boolean isTypeInfo) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\IO\Red4Reader.cs:line 53 at WolvenKit.RED4.Archive.IO.CR2WReader.ReadVariable(RedBaseClass cls) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.cs:line 110 at WolvenKit.RED4.Archive.IO.CR2WReader.ReadClass(RedBaseClass cls, UInt32 size) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.cs:line 52 at WolvenKit.RED4.Archive.IO.CR2WReader.ReadChunk(CR2WExportInfo info) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.File.cs:line 239 at WolvenKit.RED4.Archive.IO.CR2WReader.ReadFile(CR2WFile& file, Boolean parseBuffer) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.File.cs:line 127 at WolvenKit.Modkit.RED4.ModTools.Pack(DirectoryInfo infolder, DirectoryInfo outpath, String modname) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Pack.cs:line 168 at CP77Tools.Tasks.ConsoleFunctions.PackTaskInner(String path, String outpath, Int32 cp) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\PackTask.cs:line 68 at CP77Tools.Tasks.ConsoleFunctions.<>c__DisplayClass28_0.<PackTask>b__0(String file) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\PackTask.cs:line 25 at System.Threading.Tasks.Parallel.<>c__DisplayClass32_0`2.<ForEachWorker>b__0(Int32 i) at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion) --- End of stack trace from previous location --- at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion) at System.Threading.Tasks.TaskReplicator.Replica.Execute() --- End of inner exception stack trace --- at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally) --- End of stack trace from previous location --- at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException(ICollection exceptions, CancellationToken cancelToken, Exception otherException) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](TSource[] array, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`1 body) at CP77Tools.Tasks.ConsoleFunctions.PackTask(String[] path, String outpath) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\PackTask.cs:line 23 at CP77Tools.Commands.PackCommand.Action(String[] path, String outpath, IHost host) in D:\a\WolvenKit\WolvenKit\WolvenKit.CLI\Commands\PackCommand.cs:line 30 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Span`1& arguments, Signature sig, Boolean constructor, Boolean wrapExceptions) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Delegate.DynamicInvoke(Object[] args) at System.CommandLine.Invocation.ModelBindingCommandHandler.InvokeAsync(InvocationContext context) at System.CommandLine.Invocation.InvocationPipeline.<>c__DisplayClass4_0.<<BuildInvocationChain>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass23_0.<<UseParseErrorReporting>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Hosting.HostingExtensions.<>c__DisplayClass1_0.<<UseHost>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass16_0.<<UseHelp>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass27_0.<<UseVersionOption>b__1>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass25_0.<<UseTypoCorrections>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c.<<UseSuggestDirective>b__24_0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass22_0.<<UseParseDirective>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass11_0.<<UseDebugDirective>b__0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c.<<RegisterWithDotnetSuggest>b__10_0>d.MoveNext() --- End of stack trace from previous location --- at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass14_0.<<UseExceptionHandler>b__0>d.MoveNext()
351 comments
This is a commandline tool, you need to run it from the windows command line.
- Support for game version 1.61
"Depot path is not set: Choose a Depot location within Settings for generating materials."
how do i fix this
PS E:\wolvenkitconsole2> .\WolvenKit.CLI.exe import -k -p "E:\archives\Judy"
Any ideas how to work around it?[ 0: Information ] - Found 1 raw file(s) to rebuild
[ 0: Warning ] - Unused buffer found!
Unhandled exception: System.NotSupportedException: Rebuild: Adding/Removing buffers is not supported
at WolvenKit.Modkit.RED4.ModTools.<Rebuild>g__AppendBuffersToFile|28_0(Stream fileStream, <>c__DisplayClass28_0&) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Rebuild.cs:line 110
at WolvenKit.Modkit.RED4.ModTools.Rebuild(Stream redfileStream, IEnumerable`1 buffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Rebuild.cs:line 71
at WolvenKit.Modkit.RED4.ModTools.RebuildFolder(DirectoryInfo inDir, DirectoryInfo outDir) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Rebuild.cs:line 283
at WolvenKit.Modkit.RED4.ModTools.ImportFolder(DirectoryInfo inDir, GlobalImportArgs args, DirectoryInfo outDir) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Import.cs:line 254
at CP77Tools.Tasks.ConsoleFunctions.ImportTaskInner(FileSystemInfo path, DirectoryInfo outDirectory, Boolean keep) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\ImportTask.cs:line 110
at CP77Tools.Tasks.ConsoleFunctions.ImportTask(FileSystemInfo[] path, DirectoryInfo outDir, Boolean keep) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tasks\ImportTask.cs:line 32
at System.CommandLine.NamingConventionBinder.CommandHandler.GetExitCodeAsync(Object returnValue, InvocationContext context)
at System.CommandLine.NamingConventionBinder.ModelBindingCommandHandler.InvokeAsync(InvocationContext context)
at System.CommandLine.NamingConventionBinder.ModelBindingCommandHandler.Invoke(InvocationContext context)
at CP77Tools.Commands.CommandBase.ActionBase(InvocationContext context) in D:\a\WolvenKit\WolvenKit\WolvenKit.CLI\Commands\CommandBase.cs:line 26
at System.CommandLine.Invocation.AnonymousCommandHandler.InvokeAsync(InvocationContext context)
at System.CommandLine.Invocation.AnonymousCommandHandler.SyncUsingAsync(InvocationContext context)
at System.CommandLine.Invocation.AnonymousCommandHandler.Invoke(InvocationContext context)
at System.CommandLine.Invocation.InvocationPipeline.<>c__DisplayClass4_0.<<BuildInvocationChain>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass17_0.<<UseParseErrorReporting>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Hosting.HostingExtensions.<>c__DisplayClass1_0.<<UseHost>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass12_0.<<UseHelp>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass22_0.<<UseVersionOption>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass19_0.<<UseTypoCorrections>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c.<<UseSuggestDirective>b__18_0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass16_0.<<UseParseDirective>b__0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c.<<RegisterWithDotnetSuggest>b__5_0>d.MoveNext()
--- End of stack trace from previous location ---
at System.CommandLine.Builder.CommandLineBuilderExtensions.<>c__DisplayClass8_0.<<UseExceptionHandler>b__0>d.MoveNext()
Target an archive to extract files from.
Usage:
WolvenKit.CLI [options] unbundle
Options:
-p, --path <path> Input path to .archive.
-o, --outpath <outpath> Output directory.
-w, --pattern <pattern> Use optional search pattern (e.g. *.ink), if both regex and pattern is defined, pattern will be
prioritized.
-r, --regex <regex> Use optional regex pattern.
--hash <hash> Extract single file with a given hash. If a path is supplied, all hashes will be extracted.
--DEBUG_decompress Decompresses all buffers in the unbundled files.
-?, -h, --help Show help and usage information
C:\Users\name\Documents\CD Projekt Red\Cyberpunk 2077\Wovenkit\WolvenKit CLI>wolvenkit.cli -p D:\Steam Games\steamapps\common\Cyberpunk 2077\archive\pc\mod\NextGenCrowd-Full.archive unbundle
'-p' was not matched. Did you mean '-p'?
Unrecognized command or argument '-p'
Unrecognized command or argument 'D:\Steam'
Unrecognized command or argument 'Games\steamapps\common\Cyberpunk'
Unrecognized command or argument '2077\archive\pc\mod\NextGenCrowd-Full.archive'
unbundle
Target an archive to extract files from.
Usage:
WolvenKit.CLI [options] unbundle
Options:
-p, --path <path> Input path to .archive.
-o, --outpath <outpath> Output directory.
-w, --pattern <pattern> Use optional search pattern (e.g. *.ink), if both regex and pattern is defined, pattern will be
prioritized.
-r, --regex <regex> Use optional regex pattern.
--hash <hash> Extract single file with a given hash. If a path is supplied, all hashes will be extracted.
--DEBUG_decompress Decompresses all buffers in the unbundled files.
-?, -h, --help Show help and usage information
C:\Users\name\Documents\CD Projekt Red\Cyberpunk 2077\Wovenkit\WolvenKit CLI>
how to use the p it keeps saying im doing it wrong
I'd suggest entering the following commands:
cd "C:\Users\name\Documents\CD Projekt Red\Cyberpunk 2077\Wovenkit\WolvenKit CLI"
wolvenkit.cli.exe uncook -p "D:\Steam Games\steamapps\common\Cyberpunk 2077\archive\pc\mod\NextGenCrowd-Full.archive"
The above command should dump the full archive contents into a folder in your mod directory called NextGenCrowd-Full. You can then move it somewhere and work with it.
Or, you can specify an output path as part of the uncook process, say,
wolvenkit.cli.exe uncook -p "D:\Steam Games\steamapps\common\Cyberpunk 2077\archive\pc\mod\NextGenCrowd-Full.archive" -output=D:\NextGenCrowd-Full
Example, if i write "C:\Users\a" and then hit tab it would complete the name if a user starting with "a" would exist. If more than one option is available just keep hitting Tab until you got the right one.
And then the order is wrong in the explanation. Heres is an example to unbundle with output path:
C:\Users\ME\Desktop\_cpmodding\WK\ <- that is the path where my wolvenkit.cli.exe is an where to start from. Note that i try to keep path names simple. From there following command:
wolvenkit.cli.exe unbundle -p "C:\Users\ME\Desktop\_cpmodding\_source\examplemod.archive" -o "C:\Users\ME\Desktop\_cpmodding\_output"
C:\Users\Nes\Downloads\WolvenKit.Console-8-1-6-5-1656999530>WolvenKit.CLI.exe -p "C:\Users\Nes\Downloads\mod\MM_Refit_ForcedSmallBreastBody.archive" archive
'-p' was not matched. Did you mean '-p'?
Unrecognized command or argument '-p'
Unrecognized command or argument 'C:\Users\Nes\Downloads\mod\MM_Refit_ForcedSmallBreastBody.archive'
archive
Target an archive to display information of it.
Usage:
WolvenKit.CLI [options] archive
Options:
-p, --path <path> Input archives path. Can be a file or a folder or a list of files/folders
-w, --pattern <pattern> Use optional search pattern (e.g. *.ink), if both regex and pattern is defined, pattern will be
prioritized.
-r, --regex <regex> Use optional regex pattern.
-d, --diff Dump archive json for diff
-l, --list List all files in archive
-?, -h, --help Show help and usage information
WolvenKit.CLI [options] archive
Is not recognized as a command.WolvenKit.CLI archive [options]
Is properly recognized.I have the same issue!
So every command is wrong that I write.
Does anybody know what I have to do? Or do we need to wait for an update for the newest game version?
I'm afraid something is wrong with uncooking in the latest version.
Unbundling of basegame_4_appearance.archive goes w/o any errors, uncooking gives a waterfall of red rext and stops at 77%.
Is this normal?
? 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\special\kangtao_dian\entities\meshes\textures\ml_w_special__kangtao_dian__mag_std_01_maskssettpp.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - ========================
System.NullReferenceException: Object reference not set to an instance of an object.
at WolvenKit.RED4.Types.RedBaseClass.<>c__DisplayClass11_0.<<GetEnumerator>g__InternalFindType|0>d.MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 279
at WolvenKit.RED4.Types.RedBaseClass.GetEnumerator(String rootName)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 267
at WolvenKit.RED4.Types.RedBaseClass.FindType(Type targetType, String rootName) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 334
at WolvenKit.RED4.Archive.CR2W.CR2WFile.FindType(Type targetTypes) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 103
at WolvenKit.RED4.Archive.CR2W.CR2WFile.GetBuffers() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 66
at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 576
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\fx\environment\destructibles\misc\dest_crane_sculpture_b_small.particle And unexpected error occured while uncooking: Object reference not set to an instance of an object.
70%[ 0: Error ] - ========================
System.NullReferenceException: Object reference not set to an instance of an object.
at WolvenKit.RED4.Types.RedBaseClass.<>c__DisplayClass11_0.<<GetEnumerator>g__InternalFindType|0>d.MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 279
at WolvenKit.RED4.Types.RedBaseClass.GetEnumerator(String rootName)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 267
at WolvenKit.RED4.Types.RedBaseClass.FindType(Type targetType, String rootName) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 334
at WolvenKit.RED4.Archive.CR2W.CR2WFile.FindType(Type targetTypes) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 97
at WolvenKit.RED4.Archive.CR2W.CR2WFile.GetBuffers() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 66
at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 576
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\advertising\ground\ad_digital_stand_frame\textures\ml_ad_digital_stand_frame_c_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\decoration\industrial\trolley\pallet_truck\textures\ml_pallet_truck_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\industrial\trolley\pallet_truck\textures\ml_pallet_truck_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - base\fx\weapons\firearms\shotguns\budget_carnage\w_shotgun_carnage_muzzle.particle And unexpected error occured while uncooking: Object reference not set to an instance of an object.
70%[ 0: Error ] - base\environment\decoration\advertising\signage\locations_signages\textures\ml_signage_joes_diner_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\advertising\signage\locations_signages\textures\ml_signage_joes_diner_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\advertising\signage\locations_signages\textures\ml_signage_joes_diner_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\decoration\furniture\living_room\rich_asian_sofa\textures\ml_rich_asian_sofa_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\furniture\living_room\rich_asian_sofa\textures\ml_rich_asian_sofa_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\furniture\living_room\rich_asian_sofa\textures\ml_rich_asian_sofa_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\industrial\trolley\pallet_truck\textures\ml_pallet_truck_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\decoration\small_shops\stands\market_stand_02\textures\ml_market_stand_02_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\small_shops\stands\market_stand_02\textures\ml_market_stand_02_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - base\environment\decoration\doors\unique\space_shuttle_single_sliding_door\textures\ml_space_shuttle_single_sliding_door_b.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\doors\unique\space_shuttle_single_sliding_door\textures\ml_space_shuttle_single_sliding_door_b.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\doors\unique\space_shuttle_single_sliding_door\textures\ml_space_shuttle_single_sliding_door_b.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\architecture\megabuilding\megabuilding_interior\apartments\vs_apartment\textures\ml_concrete_bedroom_wall.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\megabuilding\megabuilding_interior\apartments\vs_apartment\textures\ml_concrete_bedroom_wall.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\small_shops\stands\market_stand_02\textures\ml_market_stand_02_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - ========================
System.NullReferenceException: Object reference not set to an instance of an object.
at WolvenKit.RED4.Types.RedBaseClass.<>c__DisplayClass11_0.<<GetEnumerator>g__InternalFindType|0>d.MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 279
at WolvenKit.RED4.Types.RedBaseClass.GetEnumerator(String rootName)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 267
at WolvenKit.RED4.Types.RedBaseClass.FindType(Type targetType, String rootName) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Types\RedBaseClass.cs:line 334
at WolvenKit.RED4.Archive.CR2W.CR2WFile.FindType(Type targetTypes) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 97
at WolvenKit.RED4.Archive.CR2W.CR2WFile.GetBuffers() in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\CR2W\CR2WFile.cs:line 66
at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 576
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\weapons\firearms\rifle_assault\nokota_copperhead\entities\meshes\textures\ml_w_rifle_assault__nokota_copperhead__base1_01_default_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\rifle_assault\nokota_copperhead\entities\meshes\textures\ml_w_rifle_assault__nokota_copperhead__base1_01_default_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\megabuilding\megabuilding_interior\apartments\vs_apartment\textures\ml_concrete_bedroom_wall.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\decoration\unique\quest\q000\q000_lifepath_items\textures\ml_alarm_clock_neomilitary_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\unique\quest\q000\q000_lifepath_items\textures\ml_alarm_clock_neomilitary_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - base\gameplay\devices\street_signs\lcd_screens\appearences\lcd_screens.app And unexpected error occured while uncooking: Object reference not set to an instance of an object.
70%[ 0: Error ] - base\weapons\firearms\handgun\militech_lexington\entities\meshes\textures\ml_w_handgun__militech_lexington__base1_01_wilson_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\handgun\militech_lexington\entities\meshes\textures\ml_w_handgun__militech_lexington__base1_01_wilson_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\handgun\militech_lexington\entities\meshes\textures\ml_w_handgun__militech_lexington__base1_01_wilson_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\architecture\watson\north_harbor\textures\ml_wat_nhr_warehouse_b_windows.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\watson\north_harbor\textures\ml_wat_nhr_warehouse_b_windows.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\watson\north_harbor\textures\ml_wat_nhr_warehouse_b_windows.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\weapons\firearms\rifle_assault\nokota_copperhead\entities\meshes\textures\ml_w_rifle_assault__nokota_copperhead__base1_01_default_masksset.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - ========================
System.NullReferenceException: Object reference not set to an instance of an object.
at WolvenKit.RED4.Archive.IO.PackageReader.ReadImport(Package04ImportHeader r, Boolean readAsHash) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\PackageReader.File.cs:line 169
at WolvenKit.RED4.Archive.IO.PackageReader.ReadBuffer(RedBuffer buffer, Type fileRootType) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\PackageReader.File.cs:line 98
at WolvenKit.RED4.Archive.IO.CR2WReader.ParseBuffer(RedBuffer buffer) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.File.cs:line 255
at WolvenKit.RED4.Archive.IO.CR2WReader.ReadFile(CR2WFile& file, Boolean parseBuffer) in D:\a\WolvenKit\WolvenKit\WolvenKit.RED4.Archive\IO\CR2WReader.File.cs:line 169
at WolvenKit.RED4.CR2W.Red4ParserService.TryReadRed4File(Stream stream, CR2WFile& redFile) in D:\a\WolvenKit\WolvenKit\WolvenKit.Common\RED4\Red4ParserService.cs:line 36
at WolvenKit.Modkit.RED4.ModTools.GenerateBuffers(Stream cr2wStream)+MoveNext() in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 571
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 232
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
========================
70%[ 0: Error ] - base\environment\decoration\electronics\appliances\coffee_machine\textures\ml_coffee_machine_d_neokitsch_masksset.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\decoration\electronics\appliances\coffee_machine\textures\ml_coffee_machine_d_neokitsch_masksset.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - base\environment\architecture\westbrook\charter_hill\textures\ml_wbr_cha_building_b_masksset_oriel_and_gf.mlmask And unexpected error occured while uncooking: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\westbrook\charter_hill\textures\ml_wbr_cha_building_b_masksset_oriel_and_gf.mlmask' because a file or directory with the same name already exists.
70%[ 0: Error ] - ========================
System.IO.IOException: Cannot create 'E:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\content\basegame_3_nightcity\base\environment\architecture\westbrook\charter_hill\textures\ml_wbr_cha_building_b_masksset_oriel_and_gf.mlmask' because a file or directory with the same name already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at System.IO.Directory.CreateDirectory(String path)
at WolvenKit.Modkit.RED4.ModTools.UncookMlmask(Stream cr2wStream, FileInfo outfile, MlmaskExportArgs args) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Tools\MlmaskTools.cs:line 79
at WolvenKit.Modkit.RED4.ModTools.UncookBuffers(Stream cr2wStream, String relPath, GlobalExportArgs settings, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 266
at WolvenKit.Modkit.RED4.ModTools.UncookSingle(Archive archive, UInt64 hash, DirectoryInfo outDir, GlobalExportArgs args, DirectoryInfo rawOutDir, ECookedFileFormat[] forcebuffers) in D:\a\WolvenKit\WolvenKit\WolvenKit.Modkit\RED4\Uncook.cs:line 108
==============
Unbundling of basegame_4_appearance.archive goes w/o any errors, uncooking give a waterfall of red rext and stops at 77%.
Updated to 1.6.5 on Github. Working now.