Hey :) Thanks for the compliment! You can simply adjust the price in the Atelier store. There should be a [0] somewhere in the file, if you set that to [], it should automatically calculate the price based on rarity etc. :)
They look quiet matte, seems as if there's no material that interacts with light. I'am not sure if that's intended. Black_steel variant doesn't spawn at all for me as well as the very first code. Tried both vortex and manual installation, pt and raster.
Hi. What changes with atelier is that i seem to be able to buy every one of them, except the Kunai Obsidian have different in-game knife model, see screenshot. There seem to be no change in lighting/texturing.
That's weird as f*#@ and something is definitely broken there. Can you please
if you use Vortex: uninstall the mod and delete it from Vortex
open your Cyberpunk 2077 game dir in WIndows Explorer
search all files that are included with this mod (files -> preview file content) and delete anything you find from the duplicates. (the files, not the folders)
reinstall the mod from a clean download
I hope that'll fix the problem, because it works on my end. The material issue might go away as well :)
Unfortunalely the CET codes don't work at all. No errors, but nothing happens.
Store: This works and the knives can be purchased.
Equipping the knives - I'm only seeing a regular knife model and not the Kunai - same as previously posted. No idea what the issue is - the archive conflict checker doesn't show any conflicts (the thumbnail images are correct).
Fresh 2.11 mod installs after running Mod Remover
Edit: And the logs are fine: [2024-02-13 23:37:48.137] [info] Reading "kunai.archive.xl"... [2024-02-13 23:38:10.352] [info] |FactoryIndex| Processing "kunai.archive.xl"... [2024-02-13 23:38:10.352] [info] |FactoryIndex| Adding factory "manavortex\weapons\melee\kunai\ops\kunai_factory.csv"...
Edit: lol wtf - I didn't change anything, but simply tried again and now it works. I don't get it lol. (OK, the CET commands still don't work, but no biggie since the store does)
Ayy I'm excited now, for sure :), they would be soo cool :D , I won't hold you to it though, I know schedules can be crazy, just getting home from work myself and seeing your reply lol
oh real life can be an azz, im making a massive overhaul for a game (AOW:PF) and god i dont wana disappoint my fans but real life keep pushing the release back >.<
Yeah… and executive dysfunction doesn't want me to make these. But I have a picture of shuriken shapes on my desktop, and I'll guilt-trip myself into making them yet! :D
I know its been a while since this original post and having a pest come along months later to ask about it can be annoying... but hello! That's me, I'm the pest. Just wondering if this still could happen, if it is possible to do 😅
Hello pest! Thank you very much for the reminder <3 I got sidetracked a little, but there's one shuriken already, and I have a bunch of svg files lying around that are waiting to be turned into meshes. I haven't forgotten about this!
Same, it worked once and wanted to try a steel one instead of black, now can't get any codes working even the one that did work initially I don't get it :/
@manavortex it's wraith's kunai from apex legends. pretty sure the other modder just ripped the model from there. shouldn't be an issue using "their" asset.
Hi there, saw you just updated this and wanted to give feedback that it's working fine for me so far, throwing it and so on. I will say they are a BIT small though Xp Either or thank you for the update
Don't go through too much trouble, it's just me nit-picking! Thank you for updating the mod, I instantly switched to having one occupy a weapon slot at all times lol. I will admit, my basis for size is purely based on movies and tv (Not super fond of Naruto but that's a lot of it) so I could very well be in the wrong and just letting personal preference poke in
I've seen one of those in the noboribetsu date jidaimura ninja museum, but I'll be damned if I remember the scale :D It's okay, there are both versions now!
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I was wondering if possible you could make a version that costs 20k or like 21379. just so its more balanced is all.
You can simply adjust the price in the Atelier store. There should be a [0] somewhere in the file, if you set that to [], it should automatically calculate the price based on rarity etc. :)
do they work if you pick them out of my atelier store? (Linked as optional requirement)
- if you use Vortex: uninstall the mod and delete it from Vortex
- open your Cyberpunk 2077 game dir in WIndows Explorer
- search all files that are included with this mod (files -> preview file content) and delete anything you find from the duplicates. (the files, not the folders)
- reinstall the mod from a clean download
I hope that'll fix the problem, because it works on my end. The material issue might go away as well :)Edit: And the logs are fine:
[2024-02-13 23:37:48.137] [info] Reading "kunai.archive.xl"...
[2024-02-13 23:38:10.352] [info] |FactoryIndex| Processing "kunai.archive.xl"...
[2024-02-13 23:38:10.352] [info] |FactoryIndex| Adding factory "manavortex\weapons\melee\kunai\ops\kunai_factory.csv"...
Edit: lol wtf - I didn't change anything, but simply tried again and now it works. I don't get it lol.
(OK, the CET commands still don't work, but no biggie since the store does)
a little, but there's one shuriken already, and I have a bunch of svg files lying around that are waiting to be turned into meshes. I haven't forgotten about this!https://www.nexusmods.com/bladeandsorcery/mods/8476 这是一个类似的模组,但来自其他游戏。
side note: i love how your image looks like its looking at a comment above. nexus RP 100%
They're supposed to be a shō-kunai, but… I guess it's a bit on the tiny side? I'll pop it on my to-do to upscale it a little.