Once the cowboy hat props is spawned I go to scan from the AMM and there is the object ID, I then use the cyber engine tweaks cnsole to add the hat to the inventory, but it doesn't work
That's not how it works - These hats are ONLY props for AMM. You can't add them to your inventory for V to wear Otherwise I would've added the CET commands to the mod page
Out of curiosity, is it possible to spawn those in with the CET console or does the mod itself need to communicate with CET in some way for the Game.AddToInventory command to work?
Maaaaaan having variety and being able to move the hats around is such an awesome feature :) The cowboy hats in the game are kinda ridiculous and these are SO NICE ♥
Another mod I didn't realize I needed until I saw it and then boom, inspiration struck.
Thanks, Pinky :) Great stuff, works perfectly as always and lovely variety!
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Otherwise I would've added the CET commands to the mod page
Another mod I didn't realize I needed until I saw it and then boom, inspiration struck.
Thanks, Pinky :) Great stuff, works perfectly as always and lovely variety!
Knowing that my mods can spark inspiration is the biggest motivation to keep on sharing 😩🤟