Cyberpunk 2077

36 comments

  1. hopehasfeathers
    hopehasfeathers
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    this is incredible! amazing work, it's brought so much life into my game with minimal performance loss (totally worth it imo). thank you :)
  2. lt3angle
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    I have to say, I've never really been a fan of reshades. Most do a few things I like and a lot of what I don't like. Your reshade is amazing! Instructions for installation are short, concise, and easy to understand. I saw a HUGE visual difference as soon as I enabled. Kudos to you for making something that is not only practical and efficient but visually enjoyable as well. Thank you for your efforts!
  3. imhunsoo
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    is this only  work in RTX ? 
    1. darkjoghurt
      darkjoghurt
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      no, absolutely not! i'm just playing on a gtx without rtx myself. this works in every graphics mode, even low and gives everyone a better picture.

      i'd wish to see some rtx-screenshots sometimes tho.
  4. YourEVILtwin123
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    Theres no way this is compatible with another reshade is there? I use the DREDD reshade and really like it except it really brings out the green in the lighting, I was looking for a way to fix that.
  5. Keresthus
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    When I load the preset, none of the shaders are activated, so there's no effect.
    1. coercedbynexusmods
      coercedbynexusmods
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      Same.
      Just have an endless list of unchecked checkboxes with names/descriptions I don't understand. 
    2. beyondtomorrow
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      Have same problem too =/
  6. jhgfkdj
    jhgfkdj
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    Can u show your hardware and your graphic option setting ?
  7. RaedGhost1
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    Does it reduce  the colour banding caused by light sources like the moon and  street lamps ?
    1. darkjoghurt
      darkjoghurt
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      no, it can't because this is just post processing. it's less obvious still.
    2. Keresthus
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      There are a couple of deband shaders available. Did you try them and they didn't work?
  8. slicedawicked1
    slicedawicked1
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    Featured your Reshade  on the 1st CyberMods Weekly. Thank you for your great work.
    https://www.youtube.com/watch?v=_ggISfsI7Us&t
  9. Plumsi
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    Nice reshade.
    If someone finds it to oversharpen and oversaturated like me uncheck DPX, Unsharp and Ambient Light. And there you go killiung the green.
    1. darkjoghurt
      darkjoghurt
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      unsharp doesnt do sharping. it eliminates that overglow from lights and is essential for image improvement. also makes distance fog better.

      when it's to oversharp (i just can check and optimize it in 1080 due to my setup), people should deactivate "adaptive sharpen" and "clarity".
    2. Plumsi
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      I am fine with the glow now that the dust has lifted. With your reshade i got rid of the blurry green and got clarity enhancements. Now the nights are visually exciting.
      Thank you!
  10. izelorr
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    How many frames does the mod spend?
    1. jonathancg24
      jonathancg24
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      This is very important info. Would be nice to know.
    2. darkjoghurt
      darkjoghurt
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      " fps hit is quite friendly, 5-10%, "
    3. DeadMeat357
      DeadMeat357
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      That would be a huge hit for me considering I'm at 4K using the Ultra RT preset. 
    4. darkjoghurt
      darkjoghurt
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      sorry but i really don't know. those are spheres i am not part of. i have my setup which gives me 30fps and around 1-3 frames lost in ultra without rtx. i'm fine with that and i think it just comes to what you are used to and what your preferences are. i'm playing games since i was a little child, i am 32 now and i am totally glad to get myself so much better picture for that few fps. at least, movies feel fluid with 24 fps.
      but please, don't let us go down this rabbithole of a discussion.

      i think everyone must think by themself if a enhancing of the visuals is worth a handful of fps. of course post processing doesnt comes for free.

      but i'd be interested in seeing the visual performance of the reshade in 4k and rtx. saw it in 1080p and rtx a version earlier and was glad that it does his job there too. but how about performing in higher resolutions i dont have any experiences.
    5. A242J
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      @izelorr How many frames does the mod spend?
      @darkjoghurt but how about performing in higher resolutions i dont have any experiences.
      Ryzen5 3600/Radeon Rx 5700 XT/27' 1440p - 21fps, from 76fps to 55fps.
    6. darkjoghurt
      darkjoghurt
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      so, what seems to eat most fps is the Lut-Shader, which is working against the green tint.
      you can turn it off and still have a better image.
      maybe i can achieve the colour correction with other, more lightweight effects in the future...
    7. A242J
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      @darkjoghurt
      what seems to eat most fps is the Lut-Shader
      you can turn it off and still have a better image
      Unfortunately, this change did not had a major impact. Only 2fps were gained.

      NOTE
      I did a clean install - ReShade v4.9.1 - and only selected the necessary files:
      - DPX.fx* / SweetFX
      - Unsharp.fx / FXShader
      - AmbientLight.fx / Legacy standard effects
      - Clarity.fx* / AstrayFX
      - PD80_02_Bonus_LUT_pack.fx / prod80-ReShade-Repository
      - PD80_03_Shadows_Midtones_Highlights.fx / prod80-ReShade-Repository
      - AdaptiveSharpen.fx / Legacy standard effects

      *those exists in Legacy standard effects too, but I didn't selected; they get duplicated at the cost of 1fps - yeah, I know, an amazing number.
  11. Oomo
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    Screenshots look gorgeous. You're a hero for scraping away smudge and blur that seems to be in every new game these days.
    1. darkjoghurt
      darkjoghurt
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      thanks a lot :>
      yes, that is the basic intention of this reshade. it's a mutation of my good ol reliable i used for kingdom come (which really looks horrible in 720p) and gta5. in fact, if you check out 2.1 of respect reshade (/mods/29), you can use it in many games. i played tekken 7 and alien isolation with it... it is absolutely funky postprocession.
  12. trancefreak
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    WoW what a night and day difference, thank you.
  13. Fequois
    Fequois
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    Based on your screenshots it looks pretty good! I only have one bit of feedback.

    Strong lights and reflections should be super-bright and neon signs should glow, for example, which is something you've removed. This results in a picture that's almost too perfect, as if seen through HDR eyes, and it becomes visually flat.

    Apart from this it looks great, and I'm definitely going to download it tonight and see how it fares in person... so to speak!
    1. darkjoghurt
      darkjoghurt
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      thanks! i know what you mean but this is what i early on tried to eliminate. it may appear flat in still screens, but in movement, i really think it makes the whole scene much more believable because you dont have those cloud balls on everything that shines. especially in markets or the super buildings it makes room clearer and everything is way more "in" the scene - otherwise everything felt seperated and my eyes tried to adapt to something they can't to and this causing me migraine.

      let me think what your opinion is after seeing it moving.
    2. Fequois
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      I see! I thought it might look better in motion. I won't have time to try tonight, but I'll hopefully have some time tomorrow morning before work. :)