As there are to many mods of this kind, im going to be short. The Mod itself does what the name says and compared to other mods of this kind does a lot more. !!! Bear in mind that Native Settings UI is required now !!! New Settings and Features added, make sure you read in game description!
Important! So that my changes (3D models) are also visible in the distance.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Translations
No translation available on the Nexus
Changelogs
Version 4.0.2
New Settings added: Max Nodes Per Frame
Streaming Radius
Spatial Range
Small Tweaks to the INI file
Version 4.0.1
New Settings added
2 Experimental Features added (make sure you read in game description before turning them ON)
Revised Shadows
Version 4.0
Complete makeover
Cascaded Shadows and Global Illumination reworked and added to the mod
Gives user the possibility to tweak the mod at his own liking
More features to come
Version 3.0
Removed Shadows, Cascaded Shadows and Global Illumination from the mod to maximize compatibility with other mods.
Reworked from ground up for better visuals and game stability.
Version 2.3
Rendering/AsyncCompute line added
Improved Stability
Minor Bugs Fix
Version 2.2
DogTown Stream Fix
All Terrain should be ok now
And most important, manage to FIX all "Loud Noise, Banging and Crackling"
Version 2.1.1
Minor tweaks to DogTown and some adjustments to rest of the world
Had to remove the older versions due to Vortex bug (uploading same file)
Version 2.0
Updated for 2.0 and PL and solve most of the crackling sounds (except few vanilla bugs that are there since long before 1.5)
Version 1.2
Solve crackling and missing audio (not completely as CDPR has some fault in this) and revised streaming, shadows and lights
Version 1.1
Fix Draw Distance for Monorails and Stoplights
Version 1.0
Initial Release
Donations
No donations accepted
As the Era of Technology Advances, Mods does to ...
The mod has received a completely makeover Bear in mind that Native Setting UI is required now
Gives the Player total control over the following settings (settings in green were added in last version):
- Draw Distance - Precache Distance - Min Distance Streaming - Max Distance Streaming - Max Nodes Per Frame - Rendering - Streaming Radius - Spatial Range - Occlusion - Particles World Preview (Experimental Feature - make sure you read in Game Description before use) - Observer Velocity Offset (Experimental Feature - make sure you read in Game Description before use)
Shadows and Global Illumination have been reworked and added back to the mod.
These are only the few options available for now (many more to come).
Now go ahead and tweak you're own game as you please !
Uninstall: Delete "increased_lod_distance.ini" from ... Cyberpunk 2077\engine\config\platform\pc Delete "DrawDistanceBoost" folder from ... Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods
Translation: Coming soon ...
Incompatibility with all the other mods that changes level of detail, draw distance or touching any lights and shadows.
Special thanks to exUlysses for all the testing done. Mana for being nice and helpful. Many Thanks to CET and Native UI teams for making this possible (you guys ROCK) And the whole Discord Community for all the support.