File information
Last updated
Original upload
Created by
viperc48Uploaded by
viperc48Virus scan
Tags for this mod
Activity logs
This page was last updated on 07 April 2024, 1:57PM
- Changelogs
-
-
Version v1.00
- Release
-
Version 1.3
- Netrunner update - Enemy netrunners have been overhauled. They have a larger variety of quickhacks which have unique visual effects and are much more deadly. Netrunners also have new quickhacks to buff their teammates. Netrunners from different factions have a different set of quickhacks, for eg Arasaka and VDB netrunners often use synapse burnout and system failure, but they can also buff their teammates with damage resistance or optical camo. More details will be added to the description.
- Melee combat - Enemies now block properly and dodge your melee attacks. Also fixed the issue where enemies would dodge the player's counterattack. Some enemies can now "parry" your attacks. When an enemy is in a parry animation, attacking them will cause your hit to be deflected and they will counterattack with a push/jab.
- Combat AI - Enemies can be classified into 3 categories - reckless, tactical and balanced. Each enemy type has slightly different behavior, for eg tactical enemies will use suppressive fire to keep the player pinned down. Enemies also employ new squad tactics such as regrouping and supporting teammates. Ranged enemies with sandevistan will now dodge and evade if the player is very close to them. More details will be added to the description.
- Added new visual effects for Smasher - Electrical+thermal+chemical trails on his arms and the glowing red effect on his left hand when he's doing a special attack.
- Minotaur mechs can now launch missiles at the player.
- Removed most of the weakspots from enemies - Only minibosses, snipers and large enemies have weakspots.
- Rebalanced many of the enemies from the main quests and gigs and added new enemy archetypes.
- Glowing tattoos no longer hide the enemy's healthbar.
-
Version 1.2
- Fixed the Seaside Cafe cyberpsycho not being able to jump properly. If she does not switch to melee in Phase 2, get down and jump back up to the roof again.
- Enemies dodge more frequently in melee combat, sandevistan enemies can now block properly.
- Added the health monitor bomb ability, enemies with this ability will trigger an effect upon death. It can be an emp explosion, toxic gas, fragmentation explosion or incendiary explosion.
- Added new enemy names and archetypes - Animals heavyweight, techjock and wrangler. Arasaka field techie and cyborg demo expert. Afterlife merc street samurai, solo and bruiser. Mox defender. Maxtac raider. Scav boom support. Sixth Street jarhead. Tyger Claw assasin. Valentino inquisidor and bravo. Wraith shade, specter and ghost.
-
Version 1.1
- Made Tier 3 enemies and minibosses less tanky
- Added the weakspot system. Tier 3 enemies and minibosses now have weakspots that can be destroyed to give you an advantage
- Added new enemy archetypes and appearances: Tyger Claw snipers, Scav techies, elite female Valentinos, Arasaka techies, Militech spec ops, Corpo spec ops, Kang Tao officer, female Merc shotgunners and snipers
- Fixed the missing subtitle for Smasher's dialogue
- Lowered Sasquatch's regeneration rate and juice injector hp
- Added the option to configure Smasher's regeneration rate
- Added the option to configure enemy smart weapon tracking
- Fixed(hopefully) Smasher's AI when cyberware malfunction is used on him
- Nerfed turret damage
-
- Author's activity
-
April 2024
-
07 Apr 2024, 1:57PM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.6.9]'
-
04 Apr 2024, 10:34AM | Action by: viperc48
Attribute change
'Mod version changed to PL-Beta-1.6.8.'
-
01 Apr 2024, 12:10PM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.6.8]'
January 2024
-
16 Jan 2024, 6:30PM | Action by: viperc48
Attribute change
'Description changed.'
-
16 Jan 2024, 6:24PM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.4.0]'
-
07 Jan 2024, 6:46AM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
07 Jan 2024, 6:46AM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.3.1]'
-
02 Jan 2024, 4:37PM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
02 Jan 2024, 3:28PM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
02 Jan 2024, 2:32PM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
02 Jan 2024, 2:31PM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
02 Jan 2024, 2:10PM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
02 Jan 2024, 2:09PM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.2.7]'
December 2023
-
25 Dec 2023, 5:05AM | Action by: viperc48
Attribute change
'Description changed.'
-
23 Dec 2023, 3:23PM | Action by: viperc48
Attribute change
'Description changed.'
-
23 Dec 2023, 2:08PM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.2.1]'
-
23 Dec 2023, 12:59PM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.2.1]'
-
23 Dec 2023, 12:57PM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' version changed to PL-Beta-1.2.1.'
-
23 Dec 2023, 11:32AM | Action by: viperc48
File added
'Enemies of Night City [version PL-Beta-1.2]'
-
23 Dec 2023, 3:12AM | Action by: viperc48
Attribute change
'File \'Enemies of Night City\' description changed.'
-
- Mod page activity
-
May 2024
-
16 May 2024, 4:51PM | Action by: erckaa
Tracked
'Enemies of Night City'
-
16 May 2024, 1:06AM | Action by: IzWolfPack
Untracked
'Enemies of Night City'
-
15 May 2024, 11:58PM | Action by: Kusanagi117
Tracked
'Enemies of Night City'
-
15 May 2024, 11:12PM | Action by: Ivecc
Tracked
'Enemies of Night City'
-
15 May 2024, 8:12PM | Action by: Zazzy0999
Tracked
'Enemies of Night City'
-
15 May 2024, 6:28PM | Action by: PIKACHUpedofile
Tracked
'Enemies of Night City'
-
15 May 2024, 2:36PM | Action by: TuesdayLambda
Tracked
'Enemies of Night City'
-
15 May 2024, 11:54AM | Action by: IWannaDownloadFFS
Endorsed
'Enemies of Night City'
-
15 May 2024, 9:21AM | Action by: NanakoNakana
Endorsed
'Enemies of Night City'
-
15 May 2024, 9:21AM | Action by: NanakoNakana
Tracked
'Enemies of Night City'
-
15 May 2024, 4:22AM | Action by: thrdplace
Endorsed
'Enemies of Night City'
-
15 May 2024, 3:26AM | Action by: OCRG
Untracked
'Enemies of Night City'
-
15 May 2024, 1:02AM | Action by: JustBaki05
Tracked
'Enemies of Night City'
-
15 May 2024, 12:40AM | Action by: At0mize
Endorsed
'Enemies of Night City'
-
15 May 2024, 12:39AM | Action by: Yokai2041
Untracked
'Enemies of Night City'
-
15 May 2024, 12:09AM | Action by: Nexusmodlog
Endorsed
'Enemies of Night City'
-
15 May 2024, 12:01AM | Action by: AlanSleepvswake
Endorsed
'Enemies of Night City'
-
14 May 2024, 10:57PM | Action by: basebob202
Endorsed
'Enemies of Night City'
-
14 May 2024, 8:46PM | Action by: VictorFreitasdeSouza
Tracked
'Enemies of Night City'
-
14 May 2024, 8:10PM | Action by: frazeebd
Endorsed
'Enemies of Night City'
-