What mods are you using on.....? No longer gonna be answering this question, instead I've made a list of the mods that are available for the public that I use on my profile, so check them there. IF IT'S NOT LISTED IT'S NOT AVAILABLE FOR PUBLIC USE
I can't talk about the other peep's mods, since I don't know which ones they may use <3
Strange, they were working fine in first person when I had monowire arm. But then I removed monowire and now on default hands they don't show up on fingers at all.
EDIT: huh, for some reason if I equip anything in Face/Inner Torso in "Inventory" Screen (with outfit from Wardrobe on) - the fingers don't show up... Strange bug, I have no idea what one has to do with other but ok :D
Yeah, I noticed that too it's really weird but I figured out that if you quick save & then reload your save & mods in the cyber engine it should reappear kinda annoying but it is what is I guess.
There is a related bug report on EquipmentEX here, but the mod author says its an issue with the items (not his mod): https://www.nexusmods.com/cyberpunk2077/mods/6945?tab=bugs
(Issue titled: "When equipping armor in the head or face slot, some outfits disappear in first person.")
Edit: Okay, so I'm not a modder :-P. But I decided to take a crack at it, if you're having the issue with hats/glasses/head-things. Edit the yml files and change: $base: Items.GenericFaceClothing To: $base: Items.GenericOuterChestClothing
Doing this, completely resolves the items disappearing if caused by head-objects.
(Use a good text editor(Notepad++) for this, the file should open neatly presented!)
Actually just ran into the same issue and because of the nice stacking of items with Equipment-Ex its also kinda hard to pinpoint what causes it for me. Funnily i took of my glasses and the fingers were visible again, but after a reload of the save they were gone again. I do have some other things like necklaces which are in spots like "masks" and so on. Cant say i ever had that issue before. (returning just now to the game after a break)
Edit: just had a chat with Equipment-Ex maker psiberx on discord and he checked the mods (fingers and cyberdeck) and said its something which has to be fixed on them to have them show up correctly again.... he actually did a fast edit of the yml for the evelyn fingers and they show up correctly now in first person regardless how much stuff u are wearing on the head/face/neck area. I would love to share the file with u to show the edit and hopefully help to fix all ur lovely mods and have them show up in FPP for us all again. :)
to resolve this issue, try placing this mod's archive file higher in the mod load list, giving it higher priority. that did the trick for me, as i was seeing the evelyn gloves in 3rd person (inventory screen & wardrobe screen) but not in first person. i've placed it higher, and now they work fine.
Edit: My initial solution was wrong. After some further testing, I found out that equipping anything on the face- and/or head slot (both for actual gear as well as in equipment EX) will hide the Evelyn nails. I hope the crator can find a fix for this. I use face- & head slots for gear bonus stats, so it owuld be nice to still keep the looks i want without having to sacrifice stats.
i love these nails and ive used them for so long but please does anyone know what the silver details on the hand/fingers on picture 4 is from? ive been trying to find them for so long but i cant find anywhere
I lil thingi (i dont know if thats an error on my end): i noticed today that the Right Bright Yellow Fingers (they should be pretty much on the bottom of the list) are missing. The left ones are there. I am not using them, but while trying them all on i noticed that this one was missing. Not sure if the store cant show that many, or if theres a lil hiccup in the code (or some error on my end), but i thought i mention it. All others are there and look amazing!
I have every requirement updated to the latest releases but the mod is crashing my game when i enter the atelier store, i tried to add them manually via cet codes you provided but same, crashes as soon as i enter the inventory, any idea what could be causing it? i really would like to use these i like them a lot. EDIT: Ok so i tried to add the command of the one i specifically wanted (the silver ones) and it didn't crash, seems like adding them one on one works fine, so i don't know if it's just a problem on my end or maybe one of the variants is somehow broken or corrupted?
For the record i have plenty of your other mods installed (even the Metallic and Glowy nails which uses the same store, and it worked just fine) but this is the only one causing problems :(
46 comments
No longer gonna be answering this question, instead I've made a list of the mods that are available for the public that I use on my profile, so check them there.
IF IT'S NOT LISTED IT'S NOT AVAILABLE FOR PUBLIC USE
I can't talk about the other peep's mods, since I don't know which ones they may use <3
EDIT: huh, for some reason if I equip anything in Face/Inner Torso in "Inventory" Screen (with outfit from Wardrobe on) - the fingers don't show up... Strange bug, I have no idea what one has to do with other but ok :D
By MateoR001
Is your character wearing a hat / glasses? I find this occurs when a hat or glasses are equipped (or anything face).
There is a related bug report on EquipmentEX here, but the mod author says its an issue with the items (not his mod):
https://www.nexusmods.com/cyberpunk2077/mods/6945?tab=bugs
(Issue titled: "When equipping armor in the head or face slot, some outfits disappear in first person.")
Edit: Okay, so I'm not a modder :-P. But I decided to take a crack at it, if
you're having the issue with hats/glasses/head-things. Edit the yml
files and change:
$base: Items.GenericFaceClothing
To:
$base: Items.GenericOuterChestClothing
Doing this, completely resolves the items disappearing if caused by head-objects.
(Use a good text editor(Notepad++) for this, the file should open neatly presented!)
Edit: just had a chat with Equipment-Ex maker psiberx on discord and he checked the mods (fingers and cyberdeck) and said its something which has to be fixed on them to have them show up correctly again.... he
actually did a fast edit of the yml for the evelyn fingers and they show up correctly now in first person regardless how much stuff u are wearing on the head/face/neck area. I would love to share the file with u to show the edit and hopefully help to fix all ur lovely mods and have them show up in FPP for us all again. :)
to resolve this issue, try placing this mod's archive file higher in the mod load list, giving it higher priority. that did the trick for me, as i was seeing the evelyn gloves in 3rd person (inventory screen & wardrobe screen) but not in first person. i've placed it higher, and now they work fine.
Edit: My initial solution was wrong. After some further testing, I found out that equipping anything on the face- and/or head slot (both for actual gear as well as in equipment EX) will hide the Evelyn nails. I hope the crator can find a fix for this. I use face- & head slots for gear bonus stats, so it owuld be nice to still keep the looks i want without having to sacrifice stats.I lil thingi (i dont know if thats an error on my end): i noticed today that the Right Bright Yellow Fingers (they should be pretty much on the bottom of the list) are missing. The left ones are there. I am not using them, but while trying them all on i noticed that this one was missing. Not sure if the store cant show that many, or if theres a lil hiccup in the code (or some error on my end), but i thought i mention it. All others are there and look amazing!
EDIT: Ok so i tried to add the command of the one i specifically wanted (the silver ones) and it didn't crash, seems like adding them one on one works fine, so i don't know if it's just a problem on my end or maybe one of the variants is somehow broken or corrupted?