- limiting the effect of a bug with a filter - adjusted most aspects of bloom - reduced smart sharpen due to bad interraction with visual noise - added eye adaption to reduce the extremes - improved a negative artifact around bloom
mainly; I have found a way to remove some bloom without changing game files, this allows DLSS to work as usual. also, it of course makes the installation process easier than it otherwise would be.
- slight reduction of som color-related parameters, just to avoid the edge-case instances of visual artifacts and sore thumbs - big improvement to how very bright lights are handled, caused by something stupid I did, lol - overall adjustments
again, remember to not download legacy filters (the one at the bottom). This will cause the "clarity" effect to double itself, which looks bad. - a lot of global image adjustments - changed the Bloom filter. Massive changes there - general improvements