Doesn't seem to work. First time installing the mod so not sure if its because of the version change but it has just no effect. It's not a conflict, I removed all mods but this one and the limit still doesn't work. I'm not sure however if it reduces the ammo that I have already picked up, in any case it doesn't for me. I'll play a bit and see if the limit appears once I spend all the bullets.
Edit: Nevermind, the limit appears on combat or reload it seems.
Not working for me, but must be a conflict since for some reason I can hold thousands of rounds with or without the mod. No clue what mod is causing it. Buying, looting, or crafting this mods limit has no effect.
Yep this def sounds like you're using another mod that messes with max ammo and it should be a cyber engine tweaks mod since my mod would overwrite redmod mods I think.
I had a similar issue and found the culprit was Survival System which REMOVES the TweakDB values that are normally edited by these mods. Presumably it implements some other way of limiting ammo. Removing Survival System lets the mods work again
Thanks for pointing this out. Just to update the previous posts, it looks like this still isn't compatiable with Survival System, the good news is all you need to do now is remove the below lines from the r6/tweaks/Survival System/AmmoUtils.yaml file.
As of 2.1 (not feb update) the mod works really weird for me. To put the value you want to have (in the init.lua file), you need to take into account a offset of +100, so if you want 72 to be your max ammo count, you need to do 72-100= -28. I do not think the problem comes from this mod only, but definitely a interaction with a lot of other mods.
Anyone has suggestions for real-life ammo amounts a cyberpunk would carry in Night City? I'm looking for a mix of real soldier amounts + what a Night City Nomad-V would carry, any advise welcome!
For all types please; handgun rifle shotgun sniperrifle
mod works about 50%? shotgun ammo is limited now for what I set it too but precision rifle and handgun ammo is still 999, even after setting limits to 150
I personally can't get this mod to work but this is my plan: (I have mods that make me and the enemies easily killable. If I don't kill 80% of enemies via stealth first, death is inevitable.)
Hand-gun: between 30 or 40 (90, if you use SMGs a lot). Rifle: 120, maybe? (3 Mags of 40 rounds). Shotgun: Around 20. Sniper: Around 15.
I want to make the game encourage me to pick up weapons impromptu when I run out of ammo.
47 comments
/// 2.0
Edit: Nevermind, the limit appears on combat or reload it seems.
Ammo.HandgunAmmo:
objectActions:
- ItemAction.Drop
statModifiers:
- !remove Ammo.HandgunAmmo_inline0
Ammo.RifleAmmo:
objectActions:
- ItemAction.Drop
statModifiers:
- !remove Ammo.RifleAmmo_inline0
Ammo.ShotgunAmmo:
objectActions:
- ItemAction.Drop
statModifiers:
- !remove Ammo.ShotgunAmmo_inline0
Ammo.SniperRifleAmmo:
objectActions:
- ItemAction.Drop
statModifiers:
- !remove Ammo.SniperRifleAmmo_inline0
Open it with Notepad, delete evertyhing and copy paste this:
Ammo.HandgunAmmo:
objectActions:
- ItemAction.Drop
Ammo.RifleAmmo:
objectActions:
- ItemAction.Drop
Ammo.ShotgunAmmo:
objectActions:
- ItemAction.Drop
Ammo.SniperRifleAmmo:
objectActions:
- ItemAction.Drop
Not sure what this does:
ObjectActions:
-ItemAction.Drop
Let me know if it works!
ObjectActions:
I believe this controls the NPC Ammo Box drops as controlled by the slider in Survival System's Mod Settings.-ItemAction.Drop
Thanks for the limit fix!
Items.AmmoQuantity:
$type: gamedataConstantStatModifier_Record
value: 9999999
modifierType: Additive
statType: BaseStats.Quantity
I would have never found this without the previous posts.
Edit:
You also need to get rid of the below in each gun type.
statModifiers:
- Items.AmmoQuantity
Keep up the good work!
。
For all types please;
handgun
rifle
shotgun
sniperrifle
mod works about 50%? shotgun ammo is limited now for what I set it too but precision rifle and handgun ammo is still 999, even after setting limits to 150
(I have mods that make me and the enemies easily killable. If I don't kill 80% of enemies via stealth first, death is inevitable.)
Hand-gun: between 30 or 40 (90, if you use SMGs a lot).
Rifle: 120, maybe? (3 Mags of 40 rounds).
Shotgun: Around 20.
Sniper: Around 15.
I want to make the game encourage me to pick up weapons impromptu when I run out of ammo.