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Zack Strife

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zackstrife2

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39 comments

  1. GoodGuyJoseph
    GoodGuyJoseph
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    Thanks for making this mod because now driving in dense areas is quite realistic for me on my hardcore setup. The distant models for traffic lights use a looping animation for Red/Yellow/Green and are not reflective of the traffic system that NPC vehicles are using. One day somebody will publish a mod to match those distant traffic lights with the traffic system, and all will be well :)
  2. LxndrHss
    LxndrHss
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    Unfortunately, this does not work properly (running on 2.1).

    Yeah, the .ini setting kills green wave, but it introduces absolute randomness to traffic lights. With this installed, they will *sometimes* stay red when they should, sometimes they will still turn red and then suddenly green when you are 10m away from the traffic light. Even worse, now they will sometimes insta-switch to red, as in, they will turn green and as you approach close, they suddenly insta-turn to red again.

    When they are consistent, i.e. staying at something rather than quick-switching, then traffic obeys. When they are quick-switching traffic does whatever and the player has no way of predicting what is gonna happen.

    I was hoping for a remedy to the broken traffic lights, this is not it. Also by no means attacking the mod, this is, like others said, a result of the utterly busted traffic system. Unfortunately this mod is not the solution I was hoping it to be.
    1. xqxqxqxq
      xqxqxqxq
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      Yup, unfortunately true.
    2. Tripod27
      Tripod27
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      This happens in my game and I don't have this mod installed. Was actually looking for a mod that fixes it lol.

      As far as I can tell, traffic lights have a bunch of different LODs that change as you get closer. The long distance one seems to pretend to work while changing from red to green every 8 seconds, then as you approach it loads a new LOD that does the same thing but looks a bit better (the ones in corpo downtown just despawn lol), then as you get closer again (like 10 meters) it loads another new LOD that actually shows the true light state, which without this mod, is usually just the game scrambling to turn it green.

      You would need a mod that forces the LOD to stay at the 10m and closer range LOD always to fix it
  3. Rozpierdulukilus
    Rozpierdulukilus
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    Is there a possibility to upgrade this mod? Thanks!
    1. MarkKMarcell
      MarkKMarcell
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      It works with 2.01.
  4. MarkKMarcell
    MarkKMarcell
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    The mod works, thank you! Unfortunately, the game traffic doesn't. After my car was hit for the third time in 10 minutes while crossing an intersection, I decided that a green wave is better.
  5. rashbeep
    rashbeep
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    this has bothered me since day 1, mind blown that someone actually addressed it

    even more mind blown that the green wave is a real thing XD
    1. Illtempered
      Illtempered
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      The devs explanation was pitiful...just like their explanation as to why all your sword swings on horseback go slow-mo in TW3.  "Too hard" :/
  6. ceano
    ceano
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    The problem now is how they turn weirdly random, it can go from red to yellow then back to red and in any other weird way. Is there any mod that fixes the traffic lights so they work proper?
    1. HuszKusz
      HuszKusz
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      I'm almost sure it's related to your distance to the traffic lights, and it's some kind of level of detail thingy or whatever
  7. SiN1KiLLeR
    SiN1KiLLeR
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    Awesome mod thank you. Has anyone found  a balance setting to have a good mixture of green and red lights?
    1. ceano
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      The whole traffic light system is broken, it have been so easy for them to make the lights switch every 30 seconds or so...instead they fucked it up like it is now
  8. RedHorseArcher
    RedHorseArcher
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    Up to this point, I had never looked at traffic lights while speeding through the city at 300 km/h, but now I continue to do so, but at red.
  9. narc94
    narc94
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    Sounded like a good idea, I tried it out for a few hours but now I suspect that the reason they made the traffic lights like that originally is to cover up the broken traffic AI, with this mod cars will still just sit at a green traffic light going nowhere half of the time, or when traffic builds at a red light, cars would move off with a noticeable delay between each car moving, causing unnatural long waits at traffic lights.
    1. narc94
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      saying all that though, its not a complaint at the mod, it does exactly what it says it does, I just think it exposes issues with the game
    2. zackstrife2
      zackstrife2
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      I noticed this too, I've fount that the issue has to do with the far lod models. They don't accurately reflect the lights color so you'll see it changing without npcs reacting. The only real fix I've found for this is increasing the lod distance in the initial settings. I've also been messing around with them and pretty much entirely deleted the low lod models which gives a little more distance on the high detail one which I may or may not release
    3. narc94
      narc94
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      nice, Id be interested in trying out your LOD changes even if its totally experimental and has bugs
    4. lwilson890
      lwilson890
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      I would also be interested in this 
  10. SultanSaladin
    SultanSaladin
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    Oh I see what is happening! Somehow the minister of travels of my city council has gotten his greedy hands on modding. DAMN YOU, you red-wave loving, bike-riding bast...!!! xD

    /this is a joke. Yeah, it was pretty obvious, but you can never be too careful these days. ^^