I finally get it to fly with that AV mod but it's barely functioning, no thruster animation like in the pic, anybody interested feel pls to dm me, I'll send you the file
Where do I find it? Or does it spawn around town like vanilla cars?
Also, will it work without Let there be flight (the game tends to crash when I'm using it, I think the engine can't handle rendering all the cars and npcs and whatnot) and License plates?
The old problem its back on Fresh Install (without 95 McLaren F1 installed, Spinner its not working) ... crash every time getting in/out of the car !!!
Same here, causes slight lag too. Every time I call it, enter or exit, I instantly crash and get the "Error reason: Unhandled exceptionExpression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)Message: The thread attempted to read inaccessible data at 0x1.File: <Unknown>(0)" Once I uninstall, I have zero issues or crashing/lag.Hope this gets fixed soon!
For whatever reason (only the author knows this) ... all the problems related to enter/exit and lag, disappear when you install 95' McLarenF1 https://www.nexusmods.com/cyberpunk2077/mods/7845 ... BUT ONLY install that car, DO NOT USE IT (don't add it to your car collection or buy it from Virtual Car Dealer) as it will break the Spinner ... this is the only way that i found, to actually make this car working in the game.
Maybe one day this will get fixed.
FYI: Same problem had KRNLNIK with Audi R8 and RTR Spec 5 (RTR was making use of files from Audi, but as stand alone, was not working as it should), but that one was fixed in matter of minutes (30 min tops).
This is for the Author, Thanks for the mod, it is a really nice car, but please test it on its own and you'll see why so many people are having the same issue.
@ctxrlsec you should collaborate with tidusMD to get this added to "Drive an Aerial Vehicle..." shame to have created this sweet vehicle and now it is gathering dust.
+ Also crazy idea I see you have a mod with Starfield. Add this vehicle to the new driving system! It would be a warm welcome with all the new Starfield updates. I am a Blade Runner fan and have been itching for a way to drive/fly the Spinner.
I think this is a great idea. Since the "Let there be flight" mod stopped supporting, "Blade Runner Spinner" became a regular vehicle like all the others, but with the latest "Drive an Aerial Vehicle" update it became possible to make this car a flying vehicle again.
I hope the mod author will be interested in this: https://www.nexusmods.com/cyberpunk2077/mods/13842
yes, dear god make this vehicle work with drive an AV. please. you will be the hero of the community. also. is there a classic spinner from the original film how is that not a thing yet. so strange.
For this vehicle to fly you will need the "Let there be flight" mod, which despite its description has been abandoned and won't work for the current version of the game. I fear the only way for this vehicle to fly would be to downgrade to a pre 2.0 version, which I don't recommend. The only way to take flight in the current version of the game is, as far as I believe, to purchase the AV's available on your apartment computer (given the mod you're describing in your comment is this one).
thank you so much Hauegryn i was tweaking out because i couldn't get the spinner to fly and thought i was going crazy you just saved me a massive headache
230 comments
When you said it barely functions. What do you mean specifically?
Also, will it work without Let there be flight (the game tends to crash when I'm using it, I think the engine can't handle rendering all the cars and npcs and whatnot) and License plates?
There is no fix for that?
Hope this will get sorted!
EDIT:
Problem persists on 2.0 and 2.01
"Error reason: Unhandled exceptionExpression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)Message: The thread attempted to read inaccessible data at 0x1.File: <Unknown>(0)"
Once I uninstall, I have zero issues or crashing/lag.Hope this gets fixed soon!
@NephelxAri
For whatever reason (only the author knows this) ... all the problems related to enter/exit and lag, disappear when you install 95' McLarenF1 https://www.nexusmods.com/cyberpunk2077/mods/7845 ... BUT ONLY install that car, DO NOT USE IT (don't add it to your car collection or buy it from Virtual Car Dealer) as it will break the Spinner ... this is the only way that i found, to actually make this car working in the game.
Maybe one day this will get fixed.
FYI: Same problem had KRNLNIK with Audi R8 and RTR Spec 5 (RTR was making use of files from Audi, but as stand alone, was not working as it should), but that one was fixed in matter of minutes (30 min tops).
This is for the Author, Thanks for the mod, it is a really nice car, but please test it on its own and you'll see why so many people are having the same issue.
-AK47OG-
So, i presume that finally we got the fix !
+ Also crazy idea I see you have a mod with Starfield. Add this vehicle to the new driving system! It would be a warm welcome with all the new Starfield updates. I am a Blade Runner fan and have been itching for a way to drive/fly the Spinner.
Version 2.5.0 of "Drive an Aerial Vehicle" introduced a mechanism to add other flying vehicles, by the way.
I hope the mod author will be interested in this:
https://www.nexusmods.com/cyberpunk2077/mods/13842
hope this helps
Batcycle Archive XL
https://www.nexusmods.com/cyberpunk2077/mods/2033
also. is there a classic spinner from the original film how is that not a thing yet. so strange.
Thanks!