Cyberpunk 2077
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Deceptious

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deceptious

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About this mod

Adds a new quest to the game. Requirements: Attended Jackie's ofrenda

Requirements
Permissions and credits
Translations
  • Spanish
  • Japanese
Changelogs
Donations
Basics:
Adds a new quest to the game. Natively (non scripting) so it works just like any base game quest.
This new quest is/was an experiment in modding a whole new quest with new waypoints and structure, but still using content/dialog from preexisting gameplay.
Requires Deceptious Quest Core, and ArchiveXL

Notice:
ArchiveXL needs to be at least version 1.4.0 for the quests to activate correctly
ArchiveXL needs to be at least version 1.4.1 for the map/gps tracking to work

Quest requirements:
Attended Jackie's ofrenda, by extension didnt send his body to Vik's
Quest can trigger once at least 36 hours have passed since either the ofrenda, and at least 36 hours passed since installing/activating the quest.

Quest extras:
The options this quest unlock continue to be available after completing the quest, you can return and use them at any time.

Quest spoilers:
Spoiler:  
Show
Go to the columbarium, find Jackie's niche and talk to him, tell him about what's been happening since the heist. Quest begins with a text from Mama Welles. You can return and talk to him again at any point after the quest is complete.

Ko-Fi link:
Really like my mod(s)?: Ko-Fi: Deceptious

Installation?
Unzip the main zip into "Cyberpunk 2077" folder so that the .archive ends up in the "Cyberpunk 2077\archive\pc\mod" folder

REDmod?
Unzip in REDmod zip the "Cyberpunk 2077" folder so that the OneMoreLight folder ends up in the "Cyberpunk 2077\mods" folder

Uninstall?
Delete the OneMoreLight.archive file from the "Cyberpunk 2077\archive\pc\mod" folder.
OR
Delete/disable the OneMoreLight and folder from the "Cyberpunk 2077\mods" folder.

I tested uninstalling these quests mods when complete, active, and pending activation. I found no problems beyond your save title being a LocKey code if you had one of them active at the time.

How to "use" the mod?
Once installed with Deceptious Quest Core visit V's H10 apartment to activate it. Once 36hours have passed since both the activate and the text message prerequisite then you will at somepoint recieve a text from Mama Welles, this starts the quest.

Convinced that the quest should have activated by now?
  • Make sure ArchiveXL is working correctly and that the .archive.xl file is present
  • Use the following CET console command:
    Game.SetDebugFact("deceptious_quest_02", 1)
  • Restart the process from the ' V's H10 apartment to activate it' step

Warning/disclaimer
This is a (very) complex mod, and there's only so much testing I can do myself. Please report any serious issues as bugs on the bugs tab please.

Language(s)
English.

Compatibility risks:
None, this is what the Deceptious Quest Core is for.

Issues/limitations:
Currently you can use the 'goodbye' option before any of the others, this feels a little strange, so I might look, in future, into adating this to make it feel a little more natural.

Bugs

If anyone finds any bugs beyond what's listed in in Issues/Limitations, please let me know on the bugs tab!