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6 comments
I have 3 different characters. 1 at 40+, 1 at 30+, and a newbie at 1 level.
Will this add-on effect all of them, or only the lowbie?
Can you set it to only effect the lowbie?
Thanks for any advice.
To be honest "mod" is far to generous for what this is, its really just a prebuilt script.
i'm watching for a mod like this but with even less, id' like to start LV 1 but with 3 extra stat point, nothing more,
Heres the l20 plus money etc
Game.AddToInventory("Items.money", 1000000)
Game.AddToInventory("Items.CommonMaterial1", 500000)
Game.AddToInventory("Items.EpicMaterial1", 500000)
Game.AddToInventory("Items.EpicMaterial2", 500000)
Game.AddToInventory("Items.LegendaryMaterial1", 500000)
Game.AddToInventory("Items.LegendaryMaterial2", 500000)
Game.AddToInventory("Items.QuickHackCommonMaterial1", 500000)
Game.AddToInventory("Items.QuickHackEpicMaterial1", 500000)
Game.AddToInventory("Items.QuickHackLegendaryMaterial1", 500000)
Game.AddToInventory("Items.QuickHackRareMaterial1", 500000)
Game.AddToInventory("Items.QuickHackUncommonMaterial1", 500000)
Game.AddToInventory("Items.RareMaterial1", 500000)
Game.AddToInventory("Items.RareMaterial2", 500000)
Game.AddToInventory("Items.UncommonMaterial1", 500000)
Game.SetAtt("Strength", 6)
Game.SetAtt("Intelligence", 6)
Game.SetAtt("TechnicalAbility", 6)
Game.SetAtt("Reflexes", 6)
Game.SetAtt("Cool", 6)
Game.SetLevel("StreetCred",25)
Game.SetLevel("Level",20)
Game.GiveDevPoints("Primary", 33)