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Navi101

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Navi101

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18 comments

  1. Skorpionn
    Skorpionn
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    Update please
    1. dorkasaurusrex
      dorkasaurusrex
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      +1 for ArchiveXL
  2. prime853
    prime853
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    Would love to see an update and maybe even a walk in entrance on this one.

    The interior design is fantastic. really well done
  3. BTreal
    BTreal
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    positively can not find this place, teleporting drops me from the buidling
    1. Navi101
      Navi101
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      Strange, the teleportation location shouldn't drop anyone since I set it's location just outside of the apartment on the sky bridge. I just did a check with the new AMM 2.1 drop and everything is still loading up fine. Did you try reloading up the preset decor? In cases the preset doesn't load up right away, switching between two different saved Presets can help reload all the props back.
    2. BTreal
      BTreal
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      new download, different save file, different computer, same result.
  4. deleted173544163
    deleted173544163
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    This place is nice and spacious. Very nice interior and LOVE the huge closet in the bedroom. Awesome work on this
  5. TheManualEnhancer
    TheManualEnhancer
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    So... I know your "permissions" say to ask before modifying, but I fixed all of your collision issues (the lack of collision on most things)... Here ya go :)

    Google Drive Link

    Edit: I can make you a roof, too, if you'd like... I like this apartment... Totally down to help make it better...
    1. Navi101
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      No worries! I honestly made my permissions that way to reflect AMM's permissions, since everything I used is originally thanks to the help of their tool. I expected users to expand or modify on top of the original saved preset to their own liking, including decorating the place with other prop mods, so super happy to see you wanting to make this better. Will definitely take a look at the fixes and consider updating the version (with credit of course).

      With this apartment, I originally planned to only use AMM's vanilla decor props, but I am open to improving this into more of a proper apartment, especially if it looks like having unique customizations will help the overall building quality. Won't deny that I wished some of the collision labeling was better in the tool, and that collision boxes scaled with the prop. The loopholes I had to do in some areas as a solo contractor. XD
    2. TheManualEnhancer
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      and that collision boxes scaled with the prop.
      Oh how I wish...lol... That'd make things so much easier...
    3. zhoupy
      zhoupy
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      Thank you so much for creating this new apartment from nothing!!
      As cire420siuol's said, could you please add the solid model of the floor for the balcony and rooftop for the apartment, especially for the balcony because people can see it through during walking underneath the flat if we just look up to our little house.
  6. MunaAzuki
    MunaAzuki
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    Thank you! 
  7. Dizzycali
    Dizzycali
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    CDPR gave us so many apartments but practically no reason to go to them. 
    We should of been given the option to move in with Judy or Panam
    or them moving in with us. At least that would be a better reason to go 
    back to our place. 
    1. Darrow82
      Darrow82
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      Well, you can download the Romance Enhanced mods for those characters (Judy Romance Enhanced Mod).  You can more or less move in with them and find them there doing a regular routine and crash there as well.  Most of the TRUE romanceable characters have been done: River, Judy, Panam, and Kerry has one but I think it's not QUITE as extensive in the expansion/continuation of his role in your life, don't remember.  So there is that option.  Can find the others from the linked one.  Grant you, it's not super interactive and immersive, but I mean it is what you asked for, if barely ;)

      Honestly though, unless they made this more of a sandbox game, and less of a story-oriented game with a fairly-settled plot, the character and story don't fit with really getting much more domestic with a serious partner than those mods offer until the very end of the game, if at all.  In order to make that possible, I imagine CDPR wouldn't be able to script certain events and plotlines, and this would have to be a sandbox, like Skyrim, where if you just want to use Skyrim more as a base platform to role play being a Werewolf who lives in castle with his adoring wife and 55 gods-da-....uh, blessed children that you snatched from orphanages or parents you murdered, and rule your peasants and bandits with an iron fist, well, you can.  Not really I think CDPR's style.  Witcher 3 plays out quite similarly.  You can romance the characters, get a villa near the end of the last DLC, and they'll show up, but you cannot just live a life of tranquil domesticity, since that ain't your character.

      Don't get me wrong, I could TOTALLY get behind a Cyberpunk sandbox game, with radiant quests, and a code that was just openly dumped for modders to use to create publisher-worthy DLC content for years on-end, but I feel like we all knew we weren't gonna get to play much with our houses.

      I do appreciate mods like this that try to make them not so utterly pointless and boring and give a roleplayer a reason to maybe feel like going to an apartment as though their character actually has needs and a real life and not just an endless series of missions and people asking for help.  Some  vanilla apartments feel like just bare minimum thought was put into them, others, like TOO much thought went into making them as unappealing as possible.  I'm like "I get this is in the sh*t part of town, but why would ANYONE ever pay ANY money to buy this dump ."  V started out with a MUCH better dump than some of those places, and it's not like your character ACTUALLY pays monthly rent, where you might do it to save money and get rid of the other one (which you cannot do).

      Seeing some survival/needs mods popping up now as well, which would actually make these mods more than just very gorgeous scenery and imaginative roleplay features, but provide a setting for and flesh out those play systems the way interactive homes, and baths and taverns do for Skyrim.  Look forward to trying this out!
  8. Schmobius
    Schmobius
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    So, maybe it's because I know nothing about that AMM mod that was a requirement, but I didn't see the apartment on the map, so then I opened up the console, and saw that menu, and did find it in presets.  Selected, and hit teleport to.  I teleported, but to an open stretch of elevated sidewalk with a railing.  There was a door nearby some stairs, but non-interactable.

    Is there some procedure I need to do to make the apartment appear?
    1. TheManualEnhancer
      TheManualEnhancer
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      Go to the "Decors" tab in AMM's menu... Then there will be a button that says "Presets"... Click that, then click the drop-down menu that comes up... Select the preset and it should load... The entrance to the apartment is at the corner of the railing closest to you when you teleport (looks a little odd the way it's placed, imo, but it works)...
    2. Navi101
      Navi101
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      Won't deny that the entrance isn't that grand since I put more effort into the interior design. Might consider expanding the entryway to be more presentable than just a set of stairs to get you over the railing collision.
    3. Schmobius
      Schmobius
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      Ok, that worked.  Getting a lot of CTD poking around the apartment though.  Not 100% consistently.