This mod has been completely rewritten for 2.0 game release, to avoid any and all bugs that the previous implementation introduced.
Now requires CET to run (no longer redscript)
2.0+/PL Game version
Fully integrated with the new Vulnerability system introduced through the Relic perks (revealed vulnerabilities will be smartlink-locked with a higher priority)
I did the settings once, can't change it anymore, never saves. I set both locking times & unlocking times smaller but seems to be larger unlocking times are actually better :/
k, I was wrong, it saves the settings but also makes unlocking times equal to locking times, why I couldn't revert unlocking times without reverting locking times also.
Love the mod. Is there anyway to code shotgun only target legs when not aimed? All smart shotguns are asses because they can't use Kneel properly. Sure you could aim downward but half the projectiles hit the ground.
Love the mod and it works well. However, I find it difficult to land leg and chest shots (when I have the options on) if the enemy's head is also in the targeting range. The mod still maintains its priority. The only time that legs and chest shots are prioritized are if I'm able to point my face downward and get the enemy's head out of the SMART target reticle.
I'm wondering if it'd be possible to have an option that maybe reverts back to vanilla or to have one that disables head and weakspots (only keeps legs and chest) if I'm trying to go a pacifist route or keep my enemy alive.
It seems like you're asking for the option to deactivate the core function of this mod. You can already accomplish this by uninstalling this mod, as there'd be no point in having it without the priority rework.
Enemies can be kept alive by equipping the weapon with the Pax mod
Actually Smart Weapons (aim for the head) is working fabulously on Patch 2.13 Thank you Seijax for making this QoL mod!
Chooms please always read the mod Description and check the mod Requirements, make sure you installed all the required modsCyber Engine Tweaks & Native Settings UI in the correct path, all dependencies must be the latest version.
107 comments
Fully integrated with the new Vulnerability system introduced through the Relic perks (revealed vulnerabilities will be smartlink-locked with a higher priority)
edit: I`m so f*#@ing dumb. The mod is working fine, sorry.
by the way, very nice mod man, cheers.
k, I was wrong, it saves the settings but also makes unlocking times equal to locking times, why I couldn't revert unlocking times without reverting locking times also.
But now on a no-kill playthrough I would love to have a "chest-only/body-only" version to avoid the chance of killing with headshots.
Love the mod and it works well. However, I find it difficult to land leg and chest shots (when I have the options on) if the enemy's head is also in the targeting range. The mod still maintains its priority. The only time that legs and chest shots are prioritized are if I'm able to point my face downward and get the enemy's head out of the SMART target reticle.
I'm wondering if it'd be possible to have an option that maybe reverts back to vanilla or to have one that disables head and weakspots (only keeps legs and chest) if I'm trying to go a pacifist route or keep my enemy alive.
Enemies can be kept alive by equipping the weapon with the Pax mod
THANKS! :)
Thank you Seijax for making this QoL mod!
Chooms please always read the mod Description and check the mod Requirements, make sure you installed all the required mods Cyber Engine Tweaks & Native Settings UI in the correct path, all dependencies must be the latest version.
Check up this very informative Using Mods | Cyberpunk 2077 Modding guide published by manavortex.
does that make sense?
Actually a great idea, might be tough to make tho now that im thinking of it, possible tho.