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Created by
EliUploaded by
dedicated247Virus scan
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This page was last updated on 24 December 2024, 10:19PM
- Changelogs
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Version 6.3.0
- READ DESCRIPTION FOR NOTES.
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Version 6.2.0
- READ DESCRIPTION FOR NOTES.ALOT OF THINGS
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Version 6.1.2
- READ DESCRIPTION FOR NOTES.
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Version 6.1.1
- Removed Join gang interact. Delete your interact folder in the mod before installing hotfix.
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Version 6.1.0
- READ DESCRIPTION FOR NOTES.It's all updated stuff.
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Version 6.0.6
- adjusted alot of spawn positions.
- added more car chase spawn points.
- adjusted some of the behavior for gang wars.
- increased car/ncpd chases to occur more than other events.
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Version 6.0.4
- New way to get omni-gang bd choices to show.
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Version 6.0.3
- Fixed a bunch of mismatched tags and triggers
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Version 6.0.2
- Fixed and improved POI detection for event script tracking player position.
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Version 6.0.0
- READ DESCRIPTION FOR NOTES.
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Version 5.1.1
- Adjusted Street system behavior
- Added "Activate Lore wars" setting
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Version 5.1.0
- Fixed Car spawning parameters
- Adjusted some function behaviors
- Added new gang war settings
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Version 5.0.8
- Mechs and androids now react as well.
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Version 5.0.7
- corpo npcs will react accordingly to your corpo faction
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Version 5.0.6
- Added Spawn slider for Gang wars
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Version 5.0.5
- -GNC is now Compatible with "Night City Alive" gang members that spawn in. If you are in a specific gang of an npc, just look at them and their behavior will go to friendly if you're in their game, if not , they stay normal. This also works for base game gang members and corpo members as well.
- Compatibility update for Cyberscript Core's latest.
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Version 5.0.4
- Adjusted Street System and Gang war system to allow player in a car to witness events
- Fixed Car Chases and NCPD Chases.
- Adjusted certain random event Frequencies.
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Version 5.0.3
- Adjusted a bunch of spawning methods. Read descriptions.
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Version 5.0.2
- You don't need to be in a gang any longer to trigger gang wars.
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Version 5.0.1
- Fixed Corpo factions not triggering Gang Wars
- Extended Gang wars time frame
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Version 5.0.0
- Adjusted Spawn Rates and time they spawn between. 8pm-12 Midnight.
- Added in street traffic system from other mod of mine.
- Updated for 2.0. But not DLC.
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Version 4.5.2
- Adjusted spawning Parameter distance across scripts
- Adjusted time range Gang "wars" can start. (8pm-midnight)
- Fixed Faction garage selection in vehicle menu. Car spawns behind you.
- Improved the "Pose!" Quickhack to register the entity you're hacking. Default quickhack at your disposal.
- "Ket-a-death" quickhack is only available with the netwatch MK5 cyberdeck.
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Version 4.5.1
- Made Pocket Companions Toggleable.
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Version 4.5.0
- -Improved Performance by making the npc folder zipped inside instead of open at release.
- Added pocket companions, see description
- Added friendly and rival subtitle quips for Valentinos, Mox, Maelstrom, VDBs, animals, scavengers, tygerclaws, and sixth street.
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Version 4.3.0
- Further Improved gang Affiliation consistency across a multitude of scripts.
- Now Gang wars and Gang FIght scripts will only have your allies go against their rivals, Which allows you to let your faction gain more district points.
- Adjusted Brawl scripts to start around 6pm in game time.
- Reduced Spawn levels so you're not getting Obliterated
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Version 4.2.0
- - Significantly Improved the Gang behavior across the board.
- -Added better Companion behavior for combat state (Simply look at your allies when you are in combat, They should turn to companions)
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Version 4.0.0
- Overhauled from last iteration that was live on Cyberscript's Hub webiste. Much more Clear and slightly more stable build.
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Version 4..6.0
- Added enemy level slider.
- 100% alignment adjustments made for all scripts.
- Improved script execution timing.
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- Author's activity
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December 2024
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24 Dec 2024, 10:18PM | Action by: dedicated247
Attribute change
'has been marked as adult only.'
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24 Dec 2024, 7:49PM | Action by: dedicated247
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'file visible to the public'
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24 Dec 2024, 7:48PM | Action by: dedicated247
File added
'The Gangs of Night City [version 6.3.0]'
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24 Dec 2024, 7:47PM | Action by: dedicated247
Changelog added
'Change log added for version 6.3.0'
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24 Dec 2024, 7:47PM | Action by: dedicated247
Attribute change
'Description changed.'
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24 Dec 2024, 7:45PM | Action by: dedicated247
Primary image changed
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24 Dec 2024, 7:45PM | Action by: dedicated247
Mod image added
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24 Dec 2024, 7:44PM | Action by: dedicated247
Attribute change
'Summary changed.
Description changed.
Mod version changed to 6.3.0.'
October 2024
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29 Oct 2024, 8:15PM | Action by: dedicated247
Attribute change
'file hidden from public viewing'
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26 Oct 2024, 7:04PM | Action by: dedicated247
Attribute change
'Description changed.'
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26 Oct 2024, 10:04AM | Action by: dedicated247
Attribute change
'Description changed.'
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26 Oct 2024, 10:01AM | Action by: dedicated247
File added
'The Gangs of Night City [version 6..2.0]'
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26 Oct 2024, 9:58AM | Action by: dedicated247
Changelog added
'Change log added for version 6.2.0'
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26 Oct 2024, 9:57AM | Action by: dedicated247
Mod image added
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26 Oct 2024, 9:57AM | Action by: dedicated247
Mod image added
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26 Oct 2024, 9:56AM | Action by: dedicated247
Attribute change
'Description changed.
Mod version changed to 6.2.0.'
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18 Oct 2024, 10:09PM | Action by: dedicated247
Attribute change
'Description changed.'
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18 Oct 2024, 10:07PM | Action by: dedicated247
Attribute change
'Description changed.'
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18 Oct 2024, 7:38PM | Action by: dedicated247
File added
'The Gangs of Night City [version 6.1.2]'
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18 Oct 2024, 7:37PM | Action by: dedicated247
Changelog added
'Change log added for version 6.1.2'
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- Mod page activity
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June 2025
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07 Jun 2025, 5:50AM | Action by: dickersoncharis20
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