If I uninstall this to see what the coming patch 2.0's armored cyberware is like, will the added legendarys disappear or were they already in the base game files but just unbuyable?
If you don't mind to use Notepad, open _New_Era_creation.yaml, Ctrl+F "Bioconductor", remove all lines "equipArea: EquipmentArea.NervousSystemCW" which come before the next implant =)
The mod is made over vanilla cyberware, except Kiroshi Optics Expanded I don't have and don't need another cyberware mod. Wannabe Edgerunner have no trouble with my mod
That means I have no idea what you have in there and won't check. The mod is literally made over vanilla cyberware. For the 3rd time :o That means I had vanilla cyberware and I have made my mod over vanilla cyberware xD Yes, it means what it means xD
I have to ask - did you find a way to unshackle walk speed from sneak speed? I know another modder that's looking for a solution on that: CosmicCustodian
which means yes - they can work - I'm playing with this mod, and Lync Paws Reimagined - load order will affect your results:
Important consideration: the Archive & xl file for this mod are named: Lukashev_CyberwareOverhaul
It also works with System-EX & Double Cyberware Slots for System EX ( they don't touch the same code ).
If you're familiar with clothing replacers, and now the load order on those work, apply the same logic. This is a Cyberware Replacer - it shouldn't have any effect on mod items that aren't replacing existing cyberware, and you can use specific items based on load order.
IE: Lukashev_CyberwareOverhaul (archive and xl) LynxPawReimagined (archive and xl)
based on the files names - i didn't have to change anything (like rename the archive file) because they are already in the order they works.
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What is the humanity cost parameter?
Sandevistan Berserk Cyberware Tweaks
Arasaka Cyberware OS Mk6
Important consideration: the Archive & xl file for this mod are named:
Lukashev_CyberwareOverhaul
It also works with System-EX & Double Cyberware Slots for System EX ( they don't touch the same code ).
If you're familiar with clothing replacers, and now the load order on those work, apply the same logic. This is a Cyberware Replacer - it shouldn't have any effect on mod items that aren't replacing existing cyberware, and you can use specific items based on load order.
IE:
Lukashev_CyberwareOverhaul (archive and xl)
LynxPawReimagined (archive and xl)
based on the files names - i didn't have to change anything (like rename the archive file) because they are already in the order they works.