Hello. Thank you for making this mod as I am working on a gun sounds megapack, would it be possible to update this for 2.0? I noticed while using this mod a few gun sounds are used by the wrong guns. IE. masamune using copperhead sound
Theoretically, would I be able to use the init.lua for this mod to enable the unused sounds for the Lexington, Saratoga, and Pulsar? I'd like to add my own sounds to those firearms, for variety, and I've been wondering like an idiot why they weren't working until I stumbled across your cool lil mod here. Love ALL your mods BTW, Skyline and Mclaren are my favorites :P
This seems to cause the unique lexington "Dying Light" that you get from the gun store in the prologue to sound muffled. I haven't got far enough in the game to test other unique weapons yet. Normal Lexingtons sound ok and other weapons do too.
hopefully this will fix firing sound of Lexington under Sandevistan: Auto-pistol plays pre-recorded automatic firing sound under slo-mo, which makes the sound effect desync with firing animation
i dont know, what do you mean shooting so fast it breaks the audio? did you mean the Problem Solver iconic SMG where you dump 85 ammo under a sec? in that case it works fine to me
what I mean by that is that the audio gets cut out and just stops playing anything and there's a slight sound of a bullet being fired every 1-2 seconds. I don't really know how to describe it other than a person typing on a typewriter but they spend forever trying to find the right keys to type the word, "supercalifragilisticexpialidocious"
How compatible is this with mods that change the firerate of weapons on-the-fly? For example, will this work with something like PreemWeaponsmith off the box or will there need to be something like a patch? Anyways, this seems pretty good.
It should work, this really does not modify anything, but adds a new flats that makes the guns acts as if they are a Burst rifle instead of Full Auto, while still being able to fire on Full Auto
22 comments
Will there be an update?
Auto-pistol plays pre-recorded automatic firing sound under slo-mo, which makes the sound effect desync with firing animation
However, each firing sound by Lexington under Sandevistan kinda sounds like a burst firing sound effect
Update: I found new gun sound mod and it gave me the result I wanted