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yakuzadeso

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yakuzadeso

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21 comments

  1. Drbob85
    Drbob85
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    I always liked using this and your 3 apartment buff duration mods.
    Will you be updating it for 2.0/PL as CET is updated too?
    Hope you have the time. Thanks for all your great mods. Really enhance the game for me.
    1. yakuzadeso
      yakuzadeso
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      Yep will do!
    2. Drbob85
      Drbob85
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      You're the man choom!
    3. moddel
      moddel
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      Did you hide the apartment buff mods? Are they coming back?
      I'd really like a buff to the reasons to stay in your apartment, so you get a bit of immersion and reason to go home and sleep.
  2. Bokstavsbarn
    Bokstavsbarn
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    Compatible with Survival System or no?
    1. PressurePlate
      PressurePlate
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      Just tested and it doesn't seem to override Survival System's values unfortunately.
  3. aaronlauretani85
    aaronlauretani85
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    It’s hard to say if it’s working because it still displays a 5% boost. 
    1. yakuzadeso
      yakuzadeso
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      Everything should be working just fine but can you be more specific?
    2. aaronlauretani85
      aaronlauretani85
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      Apologies. What I mean is that all food items uniformly display that they will provide a 5% health boost. Drinking still just displays that it will provide a maximum 10% stamina boost. MaxDoc values are also displaying vanilla information. MKII, for instance, still claims that it will restore 60% of health instead of the mod's 75% etc.

      Either it's not working, or player inventory is just displaying vanilla values but actually applying the mod's substituted values when they're used. I still need to test further.
    3. yakuzadeso
      yakuzadeso
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      Don't worry, you're good. Yea there were a lot of things displaying the vanilla values when I was testing them but everything was working fine and should still be as far as I can tell.
  4. erxkum
    erxkum
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    Is there a way to change the tooltip to show the correct values?
  5. CancerColossus
    CancerColossus
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    I'm not sure why, but I couldn't get your mod or the original mod to work at all. I see that the file you provided can be DLed through the mod manager, so I did. Was I supposed to install manually?

    Edit: Nvm I got it working, I just forgot to update cyber tweaks
  6. SlenderMan33
    SlenderMan33
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    nice work
  7. BenjiG91
    BenjiG91
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    Is there any benefit to use this over the original if we already have it installed?
    1. yakuzadeso
      yakuzadeso
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      This is mainly for people having trouble getting Redmod to work. You can also make changes on the fly by editing the values in init.lua and reloading your mods through CET (some changes require reloading your save file to take effect). You can edit the values in the original Better Consumables as well but you need to do it before launching the game. You can also use both at the same time.
  8. cubbyman1
    cubbyman1
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    just tested this, and it works great.
  9. StonesMcBones
    StonesMcBones
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    Is Better Consumables! a required mod for this?
    or will it work on its own as well? 
    1. yakuzadeso
      yakuzadeso
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      It's not.
    2. StonesMcBones
      StonesMcBones
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      Alright, and will this also work with WE3D - Drugs of Night City?
      Do you have plans for that??
    3. yakuzadeso
      yakuzadeso
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      Looks like everything should work fine but Max Doc's Heal and Bounce Back's Heal Over Time and Initial Heal would get overwritten by Drugs of Night City, but you can edit these through its settings menu.
  10. cubbyman1
    cubbyman1
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    doesn't the game already add these buffs by default with the latest update?

    i mean i don't really know what the difference is with this, does it add longer time duration for the effect?

    EDIT, my bad, i just read what that other mod does in it's description, also i thought i might add, i love that this mod doesn't require redmod in order for it to work.