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kukkorose

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kukkorose

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27 comments

  1. 1browniee
    1browniee
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    This is still working although for me it only worked when I downloaded the paid version of the mod. It wouldn’t show up in CET for me. Although it might work different for others
  2. ZZZZOmniMan
    ZZZZOmniMan
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    does this work with patch 2.01? thank you!
    1. unknown14725
      unknown14725
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      This works for 2.02
  3. Repreive
    Repreive
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    Wish I could assign a gamepad keybind for this.
    Kinda irksome to have to use my keyboard...
  4. marblesmores
    marblesmores
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    Thanks for this mod! Was miffed at not being able to take these with me.
  5. CodeKiller
    CodeKiller
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    Thanks to you I can make my own "spawn" mods for CET without search on how it works. Never thought about using that to avoid the use of the console.
    I was trying to figure out if there was a way of using the "bind" command but I think it is broken somehow.
    So, thanks again !
  6. Have you bought weapons in Night City?  This gun would be 30,000 to 120,000.  Night City has hyperinflation.  The price of everything doubles every year or two.  It's actually Night City Corporation, those that run it.  People can make a bunch of money there, but it isn't a nice place to live.  Can't hire enough police, it's too dangerous.  Hell the whole city might as well be a war zone.
    1. kukkorose
      kukkorose
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      It's not designed to be a personal weapon in-universe, and can't be reloaded in game terms. The only weapon in a similar situation is the disposable Slaught-O-Matic that is sold for 100 eddies each. If you really think it's fun gameplay to spend 120,000 on a one-use weapon, you can edit the script yourself.

      No need to talk down to me.
    2. CodeKiller
      CodeKiller
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      It's not designed to be a personal weapon in-universe, and can't be reloaded in game terms. The only weapon in a similar situation is the disposable Slaught-O-Matic that is sold for 100 eddies each. If you really think it's fun gameplay to spend 120,000 on a one-use weapon, you can edit the script yourself.

      No need to talk down to me.
      Good reply. :-)
      I don't get the point of the comment neither...
  7. UnforgivenWar
    UnforgivenWar
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    Man this works pretty well, I wonder why no modders have made a skin for the HMG of Rebecca version, maybe because its too similar to Neon? Oh well, maybe one day, I changed the price to 3000, it kinda balanced this weapon, it hurts a bit on the wallet while giving me the firepower that I need, so I don't spawn all the time the weapon, all good, thanks for this!
  8. GillBate5
    GillBate5
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    Nice, being the only "heavy" weaponry, HMG needs more love in this game
    Hopefully in Phantom Liberty...
    1. kukkorose
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      I still remember how sad I was after rescuing Sandra that I couldn't keep the gun lmao. Also I really hope somebody will retexture one of the HMG variants into Rebecca's one.
    2. mayangtai
      mayangtai
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      Hello great producer, may I ask if this MOD is still valid in version 1.62? I cannot find the Spawn Militech Mk 31 HMG project under the Hotkeys project in the CET menu... Request supportXD
    3. mayangtai
      mayangtai
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      Oh... I'm very sorry, I was too foolish. I reversed the position of Rebecca's pistol MOD and this heavy machine gun MOD
      XD
  9. starktek
    starktek
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    Pimp and Military looks the same?
    1. kukkorose
      kukkorose
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      Pimp has a few bronze parts. Military is all black.
  10. Wignorant
    Wignorant
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    I think Weapons Overhaul lets you keep them in your inventory too!
    In the posts there is a mini guide on how to have that be the only function of the mod.
    https://www.nexusmods.com/cyberpunk2077/mods/5312