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HolidayTheBoi

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kirbystarfighter

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33 comments

  1. KeyBerci
    KeyBerci
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    Sticky
    What I must modify in order to reduce the cap and not increase it? xD
    1. kirbystarfighter
      kirbystarfighter
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      You must modify this part of the code in ammo.tweak:?    statModifiers +=
          [
              {
                  statType = "BaseStats.Quantity";
                  modifierType = "Additive";
                  value = -1; // THIS LINE IS WHAT YOU MODIFY
              } : ConstantStatModifier
          ];??

      in your case, you would want to change it to have a higher negative value, you can find the default values under
      Cyberpunk 2077\tools\redmod\tweaks\base\gameplay\static_data\database\items\ammo\ammo.tweak
      as this is the file that I have modified.
      Every common in-game ammo type has a modification to the default stack size here; you can change it as you see fit.
      for reference, the default value for HandgunAmmo here is -999499

      Happy Tweaking! :)
  2. tamec
    tamec
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    Any chance of an update for 2.0?
  3. nesterenkus
    nesterenkus
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    Hey, this one should be a very handy mod.
    But, I can't figure out does it works? In meaning of looting the ammo.
    Any tips?
  4. Trask
    Trask
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    I've just made a clean install of the game, and it fails to launch when this mod is enabled. If it's all mods period or just this one I can't tell yet. I have cdprojektred launcher enable mods, the gauge reaches 80% and then it says that something went wrong.
  5. RedBread1exe
    RedBread1exe
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    Does it work with 1.61?
    1. kirbystarfighter
      kirbystarfighter
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      unless 1.61 changed how ammo works it should
  6. Forceddivinity
    Forceddivinity
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    Tried this. In the craft menu the amount is show to be timed by 100, but it does not really work after crafting it.
    1. kirbystarfighter
      kirbystarfighter
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      What exactly do you mean? like it doesn't give you the actual value that you want to craft?
  7. BloodKitten
    BloodKitten
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    dosent seem to work, i use gog version, cleared cache, verified, still have ammo limit, mods i use is drone companions, systemEx, vheicle combat.
  8. kripcision
    kripcision
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    this mod conflicted with my other mods (virtual teller, let there be flight, tweakxl), etc, is this a thing with all redmod 'mods' ?  it took me awhile to fix it, deleting the cache folder didnt help and somehow was forced to redownload 15 gb when i verified (lol probably some other issue on my end but it was fine before i enabled redmod for this mod specifically) anyways, regardless just hoping other redmods dont have this confliction
    EDIT: Found a different mod that used CET instead of redmod. which shall be what i use in the meantime lol
    https://www.nexusmods.com/cyberpunk2077/mods/5040?tab=files
    1. kirbystarfighter
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      this mod shouldn't conflict with TweakXL and Virtual Atelier after clearing the cache, odd. I'll have a look at let there be flight conflicting. were you using Cybercmd with it? or no

      Edit: Cyberpunk launched fine for me while using let there be flight.(Note: I am using Cybercmd so that may be the fix if you didn't use in conjunction with this mod)
      ?Gonna list Cybercmd as a requirement now just to make sure.
  9. Angey003L02
    Angey003L02
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    Why doesn't work for me? Always stops at 80% progress then stops. always shows me error messages.


    could not move file from 'C:\Users\User\AppData\Local\Temp\91DF84AB-42E654CF-20046C82-35361764.tmp' to 'D:\Steam\steamapps\common\Cyberpunk 2077\r6\cache\modded\tweakdb.bin'Tweak compiler errors:ERROR: TweakDB compilation has failed!

    I've tried both mod file with your instructions and still doesn't work?
    1. kirbystarfighter
      kirbystarfighter
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      you have cleared the entirety of the cache folder in r6 (Cyberpunk 2077\r6\cache) and verified files through steam?
  10. gameboytj
    gameboytj
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    I installed the "Only Ammo Cap" and i don't think it's working my ammo is still at it's limit :(
    i got redmod and cybercmd installed
    1. kirbystarfighter
      kirbystarfighter
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      You followed the steps correctly and made sure to tick the Modded setting on the launcher?
    2. gameboytj
      gameboytj
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      I didn't know about the launcher, though i ran into an off topic problem, when i try to run with mods on, tweakDB refuses to work and it aborts.
      (Edit: had to create a modded folder for it to properly launch, now i will test out)
      Yes i put the mods folder in Cyberpunk 2077, i dont know if it's supposed to be that folder exactly or a deeper folder
      (Edit 2: i think it's working now, my shotgun ammo has gone over 100, which i assume was the cap before)
    3. kirbystarfighter
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      Yes that is Over the cap, I'm glad you were able to get it to work.
  11. beethy
    beethy
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    I freakin love you. I personally don't consider this a cheat, more of a convenience. I dislike having to go into the menu every 10-15 minutes or so to craft a stack of ammo. I have a crapload of common crafting materials. After using this mod, I went from 13k to like 1.5k lol 

    Edit: Wait, nevermind. It's a bit cheaty. Ammo pickups are also massively amplified. kirbystarfighter, would you be able to upload an alternate version that only increases the ammo cap, and doesn't change pickup, sell, buy or craft values? 
    1. kirbystarfighter
      kirbystarfighter
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      Yes absolutely I will
    2. kirbystarfighter
      kirbystarfighter
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      now made :)
    3. beethy
      beethy
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      omg you are the best! Thank you!