Adds a thermal Katana to the game,with a hot glowing edge.For 1.6.
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Changelog: 1.1 - Now every military model with thermal damage gets the effect.V1 or V2 1.0 - Now with cool heat up effect when drawn and a new mask texture.
I've somewhat successfully integrated a "thermal edge katana" ingame,as shown in the marketing material.There is an existing "thermal edge" already ingame,but the only way to spawn it is to modify a save file ,with no means to spawn it in-game.My mod makes the Military model of the Katana with thermal damage to also spawn naturally ingame from enemies and vendors.Only the thermal damage katana has the thermal edge effect.Made for patch 1.6. "Virtual Atelier Mod" does not work as it should.It spawns the thermal effect,but when reloading a save it changes the damage type(like from thermal damage to chemical) and with V3 it breaks the mod. Use "Enhanced Craft" instead with randomizer disabled,while it does not show the glow effect in the craft menu,the spawns persist through the save file.
Installation- Unzip the file in the game directory. Uninstall- delete the file Thermal_Katana.archive from Cyberpunk 2077/archive/pc/mod