I desperately need this mod for my peace of mind, if its not going to be updated for a currently unknown period of time, does anyone know of an alternative?
I noticed the Harmacy is missing the drug Superjet. It is not listed in the Harmacy scripts file.
If you're like me and want to fix this, here's how! Obviously save a copy of the LA_Drugs_Shop.reds file incase something goes funky.
- locate install (\Cyberpunk 2077\r6\scripts\LA_Stores\LA_Drugs_Shop.reds) - open LA_Drugs_Shop.reds with something like Visual Studio Code. you should see the list of drugs and crafting recipes. - To add superjet, add "Drugs.Superjet", and "Drugs.SuperjetRecipe", to the drugs list (including the quotes and comma, you'll see how it is when you open the file.) - Save the file and load the game, Superjet and its crafting recipe should now be in the Harmacy!
Hello! The plethora of mods you have created are awesome and add a ton of much needed depth/ QoL to the game. Thank you for all of your hard work.
Now, I do have one question regarding Chips n' Dips. The store has all of the equipment in it, and the descriptions are there. However, the deck slots, RAM, and buffer do not appear. At a ripperdock they show, but not in the Chips n' Dips store. Is this how it is supposed to be, or am I missing something?
Thank you for all of your work once again, you have added a ton to this game, and my wife absolutely loves it now that I have everything up and running!
edit: also noticed the quick hacks don't show the RAM needed either.
edit 2: I also noticed in the Chromazon prime store, the legendary subdermal armor does not have a level requirement. Any idea if that can be adjusted?
So i just noticed that none of the cyberware you buy from one of the stores has any mod slots. Is this a limitation of the mod and if so can mod slots be added to the cyberware you purchase using the shops added by this mod?
Edit: Ignore my statement didn't realize that the Zetatech Sandevisten MK1 doesn't come with mod slots.
ok so what I did to make it work is to close the game and go to mods in vortex. in the orange panel I clicked on deploy mods and run the game after. that worked for me in my case XD
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If you're like me and want to fix this, here's how! Obviously save a copy of the LA_Drugs_Shop.reds file incase something goes funky.
- locate install (\Cyberpunk 2077\r6\scripts\LA_Stores\LA_Drugs_Shop.reds)
- open LA_Drugs_Shop.reds with something like Visual Studio Code. you should see the list of drugs and crafting recipes.
- To add superjet, add "Drugs.Superjet", and "Drugs.SuperjetRecipe", to the drugs list (including the quotes and comma, you'll see how it is when you open the file.)
- Save the file and load the game, Superjet and its crafting recipe should now be in the Harmacy!
Anyway, appreciate the mod!
Now, I do have one question regarding Chips n' Dips. The store has all of the equipment in it, and the descriptions are there. However, the deck slots, RAM, and buffer do not appear. At a ripperdock they show, but not in the Chips n' Dips store. Is this how it is supposed to be, or am I missing something?
Thank you for all of your work once again, you have added a ton to this game, and my wife absolutely loves it now that I have everything up and running!
edit: also noticed the quick hacks don't show the RAM needed either.
edit 2: I also noticed in the Chromazon prime store, the legendary subdermal armor does not have a level requirement. Any idea if that can be adjusted?
Edit: Ignore my statement didn't realize that the Zetatech Sandevisten MK1 doesn't come with mod slots.