I think the mod no longer works since the update.Too bad I'm looking for a Yaiba with YALM file. Even entering the command: Game.GetVehicleSystem():EnablePlayerVehicle("Vehicle.Neurolinked.v_sportbike1_yaiba_kusanagi_player_edgerunner_01", true, false)
The mod still work, The command register the Yaiba in the garage and it work because i tested it on my end with a brand new character. I suggest you to check all the prerequisite of the mod.
It's the Game folder, in the description there are some examples of the usual default path, but you can find it with your game manager (GOG, Epic, Steam)
haven't been able to get this to work since the last game patch/update and the log has this to say: init.lua:96: in function <init.lua:94> [2023-03-18 01:38:03 UTC-04:00] [9372] init.lua:96: attempt to index global 'CPS' (a nil value) stack traceback: init.lua:96: in function <init.lua:94>
this just repeats. does this mod need updating to the latest requirements? or has the author moved on? having to manually add the yaiba bike has become a pain to the point i stopped using it.
The Yaiba need to be registered once per savegame and it will be lifetime. I will test what you are saying when i have a little time to do it.
Wait, now that i think about, CPS means you need also CPStyling that i haven't put in the requirements. https://www.nexusmods.com/cyberpunk2077/mods/1718
neurolinkeduploaded a new file called 'NeuroDeck_104.7z [version 1.04]' to NeuroDeck
but
Last updated30 November 20224:00PM Original upload20 September 202211:46AM Created byNeurolinked Uploaded byneurolinked Virus scan Some files not scanned
... cant see the new files yet , i cant download it nor see the new one
Idk what I'm doing wrong. I have Neurolink and Yaiba Edgerunner installed correctly, but 1) My neurodeck menu is blank with no Yaiba option (looks like image 1). and 2) I try to enter the command prompt into CET to spawn/add the Edgerunner bike and it doesn't show.
I've been at this for two days now. ugh. please help.
-Remember that this comments section is for this mod please, i have left it open because this mod can be a little more trickier for inexperienced users to understand how it work-
Than...
You removed them ... what ? This mod specifically as nothing to do with Archive XL If you are speaking about the Yaiba on its page there is a description for the UNINSTALL process and what you have to do to remove the bike.
Ok, sorry I may have made a mistake when I installed it, but after installing it I had a problem with ArchiveXL, oddly enough I just uninstalled NeuroDeck, I don't have any problems with the bike
adding a comment here for your Yaiba Edgerunner bike since you disabled comments on that mod, and bug report. The bike does not have the neon rims available/enabled. Could you check please? Thank you.
P.S. it would have been awesome to have the tires made blue (from one of the existing animal skins)
-Remember that this comments section is for this mod please, i have left it open because this mod can be a little trickier for inexperienced users to make work.-
Goin back to your post Hi, yes i left comments locked there.
This bike project was created as a request, way before the patch dropped and is provided "as is" for now, this unfortunately means without the new neon rim feature, that on the modding side of things technically work, but in a hacky way. I didn't want to release something that may break the game.
In time you will find available for the other mod: - an update for the whole project. - or additional files for that feature.
The blue tires don't work too well, they take away from the overall visual style and presence of the bike a lot; the contrast instead complements the colours of the body more, that's why i choose to make it that way.
If you are interested in learning things about modding, you can join the discord link i placed in the mods page, material and colour changes are a great entry point.
22 comments
Even entering the command: Game.GetVehicleSystem():EnablePlayerVehicle("Vehicle.Neurolinked.v_sportbike1_yaiba_kusanagi_player_edgerunner_01", true, false)
I suggest you to check all the prerequisite of the mod.
init.lua:96: in function <init.lua:94>
[2023-03-18 01:38:03 UTC-04:00] [9372] init.lua:96: attempt to index global 'CPS' (a nil value)
stack traceback:
init.lua:96: in function <init.lua:94>
this just repeats.
does this mod need updating to the latest requirements? or has the author moved on? having to manually add the yaiba bike has become a pain to the point i stopped using it.
I will test what you are saying when i have a little time to do it.
Wait, now that i think about, CPS means you need also CPStyling that i haven't put in the requirements.
https://www.nexusmods.com/cyberpunk2077/mods/1718
but
Last updated30 November 20224:00PM
Original upload20 September 202211:46AM
Created byNeurolinked
Uploaded byneurolinked
Virus scan Some files not scanned
... cant see the new files yet , i cant download it nor see the new one
I've been at this for two days now. ugh. please help.
Than...
You removed them ... what ?
This mod specifically as nothing to do with Archive XL
If you are speaking about the Yaiba on its page there is a description for the UNINSTALL process and what you have to do to remove the bike.
I may have made a mistake when I installed it, but after installing it I had a problem with ArchiveXL, oddly enough I just uninstalled NeuroDeck, I don't have any problems with the bike
The bike does not have the neon rims available/enabled. Could you check please?
Thank you.
P.S. it would have been awesome to have the tires made blue (from one of the existing animal skins)
Goin back to your post
Hi, yes i left comments locked there.
This bike project was created as a request, way before the patch dropped and is provided "as is" for now, this unfortunately means without the new neon rim feature, that on the modding side of things technically work, but in a hacky way. I didn't want to release something that may break the game.
In time you will find available for the other mod:
- an update for the whole project.
- or additional files for that feature.
The blue tires don't work too well, they take away from the overall visual style and presence of the bike a lot; the contrast instead complements the colours of the body more, that's why i choose to make it that way.
If you are interested in learning things about modding, you can join the discord link i placed in the mods page, material and colour changes are a great entry point.
keep on it ^^