Alternative version, tweaked turning radius for standard A & D keys, much too sharp on 2.13 with mouse & KB.
Version 2.13
Vehicle handling/acceleration values seem to have been adjusted from game updates so I've taken down the standalone versions for now & updated the input loader version with faster W & S Accel/Decel, along with restoring the default steering values.
Mouse4 cruise has also been changed to allow cruise + normal turning, but its a bit twitchy with the game update changes to vehicle handling(bad).
Added 2.13 Vanilla Input.xml under Miscellaneous files for those having trouble removing standalone version.
Version 2.0.4
Fixed a bind conflict with invert camera & LShift(appears when resetting keybinds to default), its easy to fix user end by simply rebinding invert camera button, but implemented this fix properly & rebound to middle mouse button for 2.0.4, if your invert camera is already rebound then this update can be skipped.
Equalized Cruise Value on Mouse4/5 to behave the same & simplify controls.
Version 2.0.3-1
Previous update to remove controller conflicts that broke cruise buttons has been fixed.
Version 2.0.3
Input Loader contains a outdated inputUserMappings.xml file which can cause merging issues, I've included an update for this under files>updates section, just right-click & 'extract here' from main CP2077 directory.
Fully Removed Controller Support(Controllers still work, but should now be unaffected by this mod).
Version 2.0.2
Fixed an issue with the games vanilla input values on LCtrl+LShift affecting turn radius, huge thanks to Lagoony111 & Carno00!
AZERTY Test version added under optional files.
Version 2.0.1
Fixed a discrepancy between W/S Accel/Decel & Up/Down Arrow keys, both should function the same now to avoid confusion.
Version 2.0
Updated for 2.0 & Phantom Liberty with Standalone versions(no dependencies, replaces game input files), & Input Loader versions that require Red4Ext + Input Loader.