Cyberpunk 2077
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349 comments

  1. NuclearFallout23
    NuclearFallout23
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    This game is a dumpster fire. I appreciate this mod a lot i truly do but sadly it's not enough, it's time to let go of this steaming pile of s*** that is called Cyberpunk 2077 and forget it ever existed. You will go down in history for achieving something these scamming cucks could not in well over 10 years of development apparently.
    1. freeflow042
      freeflow042
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      Cool then don't play the game that simple.
    2. yomamaisonfier
      yomamaisonfier
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      Yeah, don't play the game, and don't comment on mods for the game complaining about the game. No idea what people expect out of complaining about the game here.
    3. HANDGEL
      HANDGEL
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      still better than complain about this game without ever played game, or played broken ps4 version only 2 hour until first crash though
  2. Jonkurt
    Jonkurt
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    what do i have to change to increase the ped and vehicle density?
  3. jjmard
    jjmard
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    Coming back after 8 months.. still can't believe they haven't fixed this crap themselves. Good god.
    and once you "scare" them they still just disappear. sigh
    1. deaconOsaintOjohn
      deaconOsaintOjohn
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      The hell are you on about ? creepy af
    2. KliPeH
      KliPeH
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      The hell are you on about? If you fire your gun anywhere within the vicinity of a docile NPC they will cower in fear and remain so without moving until the game decides to despawn them. This can happen even if they're half a block down the road and no threat is present. If you look at them, turn around, then look back, they disappear completely. Have you even played the game?
    3. Etronic98
      Etronic98
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      Honestly I agree. Not all civs would be pussies either. We're in night city for crying out loud. Where's the corpo with a concealed handgun ready to take your ass out for trying to hurt him , you know? 
    4. malautomedonte
      malautomedonte
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      I don't understand why you are still pointing such problems out. It's obvious the game wasn't complete in many of its mechanics or systems. They did the best they cold before the release date and called it a day. It's not by chance that the next big patch will take months before being published because they will (hopefully) improve all these rudimental systems like crowd reactions, traffic, ai, police and so on...
    5. kodiak123
      kodiak123
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      Except they won't improve any of it, 1.5 is taking longer because they're adding the next gen update to the workload. Game we have now is pretty much final outside a payed expansion.

      If it wasn't, they wouldn't have spent over a year doing as little as some bug fixing (with so many still present) plus adding a jacket and a car, nor would they have shown a sharp decline in devs still working on cyberpunk at their latest financial report (available on youtube). Alot of companies are doing "the best they can" these days, BF 2042 recent release was yet another "the best they could". Long as people pay the 60$, half finished broken garbled mess will continue to be "best they can" and good enough.
    6. xCafex
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      welp kodiak this aged poorly now didn't it lol.
    7. syrosss
      syrosss
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      This aged poorly, they did fixed it in 1.5 
    8. aaronlauretani85
      aaronlauretani85
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      God, coming back to this really makes me appreciate what they finally did with 1.5. I wanted to turn the game off in frustration every time I'd fire my gun and see a street full of NPC's all eternally crouched in fear.
    9. exploiteddna
      exploiteddna
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      the reason i found this mod in the first place is because of how skiddish npcs are. For example:
      you try to stealth into a club to eliminate a target (7th Hell, gig).. you do a non-lethal takedown (chokehold) of an enemy in some back room, and the moment you do this, all the npcs in the whole club start to freak out and run away. It's the most absurd behavior. They behave as if I ran into the club and opened fire into the crowd.. but no, I simply put a dude in a chokehold in a back room where I could not be seen or heard

      In fact, the same thing happens the moment you open a door leading to a 'hostile' area (off limits area). open the door and everyone goes ballistic. smh
    10. ceano
      ceano
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      I found that NPCs are even more skiddish in 1.5+ then before, the slightest trafik violation makes the NPC drivers go haywire and crash in to each outer regardless if i have this mod installed or not.
    11. NuclearFallout23
      NuclearFallout23
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      .
  4. ceano
    ceano
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    Has the...altgeneralai.ini...anything to do how fast / often the enemies that are located at one specific spot is spawned, why i ask is that the tiger claws that are terrorizing some civilians just under the garage house at V's first apartment is spawning in direct after you sleep?

    Might be a vanilla thing tho!
  5. SheppardX
    SheppardX
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    does it work on 1.5 ?
    1. Hekutaxxx
      Hekutaxxx
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      Yes, and it still looks better than the one from patch 1.5 because it looks more realistic with a bunch of cars parked everywhere around the city but now you have to keep the crowd level to medium or you will see a bunch of car accidents everywhere. 
  6. xCafex
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    I am assuming this mod is now obsolete with the new patch seeing as how they touched on alot of what this mod does. Would love to hear from the mod author as you did a f***ing stellar job with this mod man. wish you got the proper recognition you deserve after CDPR yoinked your mod.
    1. Hekutaxxx
      Hekutaxxx
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  7. vlaka
    vlaka
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    what a joke the vanilla game is...
    thanks for working on this
  8. Archimoz
    Archimoz
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    Quick question, does this alter the way NPC crowds react to any sort of combat, as far as them cowering in fear permanently? Decided to jump back into the game again and I forgot that this happens, haven't fired a single bullet, just did the bot fight for coach right after the tutorial mission before you go to meet Jackie about the job, and NPCs are cowering EVERYWHERE. 
    1. Coldbeeeee
      Coldbeeeee
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      dont believe this is working for me at the moment in regards to the latest update. not sure if this mod added the cowering in fear but yeah its annoying. 
    2. aaronlauretani85
      aaronlauretani85
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      The cowering NPC thing isn't the mod's fault; it's the bad NPC A.I. of the base game. I uninstalled this mod just to see what would happen, and it's clear that it wasn't changing much. The mod doesn't seem to work aside from some more aggressive driving in places.
  9. kylecon3
    kylecon3
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    Im having an issue that i think seems to be this one. After removing all other mods whenever i shoot while hiding in front of an empty vehicle the car knocks me down all by its self. Its almost gotten me killed and has gotten me killed a couple dozen times. Seems to be the alternate vehicle behaviors ini. Or maybe its just the game and thats making it worse. idk. The benefits outweigh the negatives her but figured id report this as a potential bug
    1. sarcopterygii
      sarcopterygii
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      I also experienced parked unoccupied cars causing me to be caught in a chain of being hit and knocked down over and over until death while using the alt vehicle behavior optional file.

      If you remove the last section of the alt vehicle behavior.ini it stops this from happening. This is the offending bit here:
      [Vehicle]
      ForceMoveToMaxAngularSpeed = 15.000000
      ForceMoveToMaxLinearSpeed = 130.000000

      the default values for these are 5 and 30 respectively if you wanted to try to find a middle ground that works.

      cheers

      edit*
      btw lovely mod, thanks for the hard work :)
  10. CahirVicovaro
    CahirVicovaro
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    Still works?
    1. UlyssesSinclair
      UlyssesSinclair
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      I haven't seen any problems with it in my playthrough that I've noticed.
    2. CahirVicovaro
      CahirVicovaro
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      Hmm okay, does it work though? I have it installed and haven't really noticed much.
    3. marcowit2
      marcowit2
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      Same, i have it installed but roads are still void of all life
    4. CahirVicovaro
      CahirVicovaro
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      Check in settings, gameplay, crowd density. I usually use medium, but if you want a lot more people use high. 
      Also there will overall be less NPC'S at night and in the badlands.
      But yeah to answer your question, I don't think this mod still works.