The <multitap action="Dodge" count="2" uptime="0.2" downtime="0.2" /> <!-- Kerenzikov Dodge --> line isn't in my inputContexts.xml for whatever reason. Is there any way to fix this?
Oh yeah thats right! I didn't notice this at first, thanks so much for bringing it up. It turns out that they have now included this mod by default in the game, so it isnt needed. You can reverse all changes and change the "dodge/dash" button in the movement bindings
Dunno if it was just me or what, but using this mod caused a ctd and proceeded to somehow delete my r6 inputs folder and also my inputcontexts.xml file
Hi sorry for the late reply, that shouldn't happen as my mod only installs some files, it doesnt delete anything. However it does touch the inputcontexts file and if you have another mod that relies on changes made inside of it that could be why it CTDs, if you want to use this mod along side it then follow the "mod-safe" instructions
Bro idk why it's so hard for them to add a dedicated dodge bind for PC...every time they update the game I gotta get a new dodge bind. Still mad they got rid of the triple height you could get by doing the high jump and dodge at the same time while sprinting...I could legit jump 5-8 stories and could chain it into another high jump mid air. It was nuts with a max agility blade build...haven't found a mod that restores that
Yeah i have no idea either.. i dont think ive seen anyone who actually likes the double tap crouch to dodge thing. Also are you on about the k-hop? There is a mod that restores some of the movement exploits: https://www.nexusmods.com/cyberpunk2077/mods/2271
Tried this (regular version) and it didn't work. Have the GOG version, rather than Steam, if that makes a difference. Turned off double tap to dodge in the in-game settings.
I really love this mod but is there a way to remove the multi tap dodge and just keep the assigned button? I really dislike the accidental dodge when I'm tapping while sneaking :(
I want to remove the double tap from "wasd". For me i can bind a button but I will still dodge if i tap "W" for example. Is the mod suppose to remove the double tap? Edit: Adding a pic of how my separateDodge file is setup Imgur: The magic of the Internet
You broke my game, crashes on startup every time. Uninstalled the mod according to your directions and it still isn't loading up anymore. Beware downloading this mod.
I didnt break anything, me and multiple other people have downloaded it and it works perfectly fine...
There have been some reports that editing inputContexts.xml and deleting that line causes a CTD but I havent had that, but instead you can try putting <multitap action="Dodge" count="1" uptime="0.2" downtime="0.2" /> in that line instead (i also changed the description to match this) and see if it works
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Obligatory: what the f*#@ CD? just add a keybind for one button dodge! you're a AAA game development company!
Edit: Adding a pic of how my separateDodge file is setup
Imgur: The magic of the Internet
There have been some reports that editing inputContexts.xml and deleting that line causes a CTD but I havent had that, but instead you can try putting <multitap action="Dodge" count="1" uptime="0.2" downtime="0.2" /> in that line instead (i also changed the description to match this) and see if it works