About this mod
2.0 NOW INCLUDES THIS CHANGE BY DEFAULT, SO IT IS NOT REQUIRED. THIS PAGE ONLY EXISTS TO PEOPLE THAT STAY ON PATCHES 1.63 AND BELOW
Changes dodge from double tap to a single press on a separate bind (default is C, is reassignable)
- Requirements
- Permissions and credits
- Changelogs
INSTALLATION
Requires Input Loader
Extract the contents of SeparateDodge.zip into your Cyberpunk 2077 Directory. E.G "Steam\steamapps\common\Cyberpunk 2077" and replace files if needed.
You can now single press a key (default is C) to dodge, instead of having to double press crouch or movement keys.
At the moment, you can only reassign the key in the mod's XML, not in the settings. To do this,
- Go to Cyberpunk 2077\r6\input\SeparateDodge.xml and open the file
- Change "IK_C" to a key of your choosing. For example, "IK_X" or "IK_Mouse4" (this is also controller supported but I wasn't able to find a list for all the controller button codes, but the .xml has a bind included so you can trial and error from that)
- MAKE SURE THAT THE KEY YOU CHOOSE ISN'T ALREADY BOUND IN THE GAME, OTHERWISE IT WON'T WORK
- If you wish to use Control as your dodge key, you need to use IK_LControl and not IK_Ctrl
If you want to use this mod along with any other mods that edit inputContexts.xml
- Make sure you download the Mod Safe version on the downloads
- Open up Cyberpunk 2077\r6\config\inputContexts.xml and press Ctrl + F, and then copy and paste <multitap action="Dodge" count="2" uptime="0.2" downtime="0.2" /> <!-- Kerenzikov Dodge -->
- Once you have found that line, change count="2" to count="1" and save the file.
Delete SeparateDodge.xml inside Cyberpunk 2077\r6\input\SeparateDodge.xml and download the inputContexts backup from files, and put the r6 folder into your root Cyberpunk 2077 directory.
To-do:
- Find a way so the key is reconfigurable inside of the game
- Figure out how to keep the edits inside of SeparateDodge.xml, instead of having to change inputContexts.xml