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sosuinepsixuyu

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sosuine

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224 comments

  1. LoneVit
    LoneVit
    • member
    • 3 kudos
    Interior Lighting demo nobody asked for.
    before / after. PT mode. pay attention to the dashboard.



    simple but effective, thanks a lot for this nice improvement!
    1. sosuine
      sosuine
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      • 671 kudos
      nice comparison, thx
    2. tomomi1922
      tomomi1922
      • supporter
      • 27 kudos
      What do you mean?  I always ask for demo video all the time.  Ever come across some visual or music mods, and they don't even give a real sample video, just a screenshot?  I have to download, install, and try it in game to figure out what it looks/sounds like.  A bit too much work to test out a mod.  

      Thanks for the sample video.  Nothing against mod creator, you did good with screenshots here, I know exactly what I am downloading.  But sticky or include video link will also help since the guy created it.
  2. kwwan
    kwwan
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    • 0 kudos
    Hi so I am using high lod and noticed that while far away the cars coming towards me have lights as they approach 10m-20m their headlights seem dim as if its turned off but the area infront is still lit. Any idea why this may be the case?
     Thanks for the MOD!
  3. JrodBooya
    JrodBooya
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    • 0 kudos
    "Specular Scale - controls specular intensity of headlights. Default is 20 (Vanilla is 100)."     So I assume 100 is brightest, is that correct? I only second guess myself because "Default" is less than "Vanilla", and idk what specular scale means. Does it require a reload of the save game or game restart? It only says confirmation required when making changes, and I can't see any difference in other car's headlights or my own with the slider or the long range toggle. Tried reloading saves and restarting game with crowd headlights and my own headlights all on screen at the same time. Even took pics with my phone lol. I see no difference in length of light in front of cars or brightness. Playing in HDR, path tracing on, Oled monitor
    1. sosuine
      sosuine
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      • 671 kudos
      100 is brightest, yes. You need to reload a save. 
      "Specular" is what you see as a very high energy reflection on surfaces which are rather "smooth", like rainy asphalt, metals and what not. 
  4. mrj0j0e
    mrj0j0e
    • premium
    • 8 kudos
    For the Interior Lighting setting, should Raster users set this to Enabled? It is currently disabled by default.
    1. VanHohenheimMOD
      VanHohenheimMOD
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      • 0 kudos
      As stated in the description, PT only. 
    2. mrj0j0e
      mrj0j0e
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      • 8 kudos
      Okay so just to clarify, since the description isn’t entirely clear, this setting whether on or off is irrelevent for non path tracing users?
    3. theCyanideX
      theCyanideX
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      • 3,042 kudos
      PT only to avoid light leaking
  5. sickNtwisted
    sickNtwisted
    • supporter
    • 0 kudos
    Why does everyone report bugs in the comments section instead of the big section called "Bugs"? It is right there, the tab next to posts.
  6. 8LOMU8
    8LOMU8
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    • 8 kudos
    1. 8LOMU8
      8LOMU8
      • premium
      • 8 kudos
      Thanks 
  7. nobody91blues
    nobody91blues
    • member
    • 1 kudos
    great mod! 
    isnt it affecting parked vehicles too tho? 
    looks a lil weird
    1. sosuine
      sosuine
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      • 671 kudos
      it affects all vehicles including bikes. Doesn't make them have lights turned on if that's what you're talking about
    2. nobody91blues
      nobody91blues
      • member
      • 1 kudos
      I think it does tbh
    3. sosuine
      sosuine
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      • 671 kudos
      it doesn't.
    4. nobody91blues
      nobody91blues
      • member
      • 1 kudos
      is it a vanilla bug then?
    5. sosuine
      sosuine
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      • 671 kudos
      I don't think so. None of the parked vehicles have lights turned on for me
    6. nobody91blues
      nobody91blues
      • member
      • 1 kudos
      ok, thanks as usual
      have a good day
      cheers from Italy
    7. mrj0j0e
      mrj0j0e
      • premium
      • 8 kudos
      nobody91blues, I also have this parked car lights issue, let me know if you find a fix, I'll drop a message if I find one too.
    8. nobody91blues
      nobody91blues
      • member
      • 1 kudos
      aight
  8. Brandoman
    Brandoman
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    • 487 kudos
    "Removed functionality that is now a part of General Shadows Fixes"  ...well that kinda sucks.  Not everyone uses that mod.  That mod can cause lots of issues with other mods that affect draw distances.
  9. TBoner101
    TBoner101
    • member
    • 2 kudos
    Anyone know if it still affects performance since it's recent update?
  10. Daemonjax
    Daemonjax
    • supporter
    • 73 kudos
    Looks great (PT+RR).  I compared with vanilla, and it for sure works as described.

    Thanks for the mod!