I've added some Clothing i found in the Game Files, Classic Replacer Stuff, no Archive XL support (yet)
Rain Coat - Replaces the Biker Jacket: Game.AddToInventory("Items.Jacket_05_old_01",1)
Rain Coat - Hooded Variant - Replaces the Biker Jacket: Game.AddToInventory("Items.Jacket_05_old_01",1) (unfortunally clips with all Hairstyles, so i'd suggest to go Bald)
How to Use ?
Put one .archive into your Cyberpunk 2077\archive\pc\mod Folder and Equip the Item.
Great stuff, I see so much npc clothes that I'd love to have for my femv but I guess we see the npc clothes more than what our character is wearing lol The transparent dress, usually red, would be cool, it's plastic. Have a version but it has the cuffs of what it replaces when looking down, really annoying.
Problem is, you'd need a special Hair Mesh which is shown when the Hood is equipped and replaces the Normal hair with the non Clipping Hood Hair... I havent found that one yet.
Check out the ArchiveXL documentation on their mod page. Seems pretty straight forward. These are really nice but will wait for eventual ArchiveXL version. As it is starting to get quite confusing to keep track on what mod replaces what item :D
That would be really great if you would offer your mods as stand alone items in the future. Replacers are actually obsolete technology since the release of ArchiveXL. Therefore, thanks already that you want to work in it.
But Honestly i think the archiveXL system would only work for some of the Plastic Fashion stuff, since the only slot i could use for Stockings or Cyberware for Example would be the Outfit slot. Archive XL offers 1 Outfit Slot. Nims Meshes offer 10 Body and 10 Head Slots each to mix and combine. But dont worry i'll look into it, but at the moment its at a lower Priority, since i plan to add some more Jewelery and Cyberware soon.
Yes, sure, ArchiveXL system would be applied only to the jackets, shirts and skirts, and this is enough, because this replaces a vanilla clothing part according to the current status. that's the point of ArchiveXL, not to replace vanilla clothing. For all other parts/slots you must continue to use Nims Meshes!
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Have a Good Day
(I also do Custom Mods, if you need Something Special or a certain Slot Setup, just Please add it as a Bug Report as a REQUEST and i'll look into it)
Shiny Clothing from the Streets of Night City
I've added some Clothing i found in the Game Files, Classic Replacer Stuff, no Archive XL support (yet)
Rain Coat - Replaces the Biker Jacket: Game.AddToInventory("Items.Jacket_05_old_01",1)
Rain Coat - Hooded Variant - Replaces the Biker Jacket: Game.AddToInventory("Items.Jacket_05_old_01",1)
(unfortunally clips with all Hairstyles, so i'd suggest to go Bald)
How to Use ?
Put one .archive into your Cyberpunk 2077\archive\pc\mod Folder and Equip the Item.
How to Remove ?
Just Delete the .archive.
I havent found that one yet.
Much to Learn i have
These are really nice but will wait for eventual ArchiveXL version. As it is starting to get quite confusing to keep track on what mod replaces what item :D
But Honestly i think the archiveXL system would only work for some of the Plastic Fashion stuff, since the only slot i could use for Stockings or Cyberware for Example would be the Outfit slot.
Archive XL offers 1 Outfit Slot.
Nims Meshes offer 10 Body and 10 Head Slots each to mix and combine.
But dont worry i'll look into it, but at the moment its at a lower Priority, since i plan to add some more Jewelery and Cyberware soon.
Dollware 2.0 with many Variants and Color Options
Silver Doll Plates :
Crushing on you a little bit. Thank you for all the fresh new stuff!
That red rubber raincoat. Fantastic texture choice.
Love the transparent hood but not more than my cool hair.
Possible in a no-hood? Not even a critical thing