0 of 0

File information

Last updated

Original upload

Created by

egeksk35

Uploaded by

egeksk35

Virus scan

Safe to use

Tags for this mod

99 comments

  1. ElOverlord
    ElOverlord
    • member
    • 0 kudos
    Does this still work on 2.2¿?
  2. nesca2k
    nesca2k
    • member
    • 0 kudos
    Tried this mod and went from avg fps 90 in city to 30fps with mod installed... dunno why it tanked so heavily
    1. gdub7208
      gdub7208
      • premium
      • 0 kudos
      turn on frame generation & if you don't have a 40 series card. use FSR 3 frame generation or use the NVIDA frame generation mod for non 40 series nvidia cards. 
    2. NavZ0
      NavZ0
      • member
      • 0 kudos
      FG was not designed was sub 40 or 30 FPS. FG is best used when you have at least 50+ base FPS. 
    3. Valour549
      Valour549
      • premium
      • 89 kudos
      Try Disappearing NPC and Vehicle Fix it has almost no performance loss.
  3. BigEagle22
    BigEagle22
    • premium
    • 0 kudos
    I think Ive narrowed it down to this mod for some reason creating ambient noise in random locations, I need to fast travel for the sound to go away.
    1. PharaohSteve
      PharaohSteve
      • premium
      • 0 kudos
      RT debris was the culprit for me when I had that issue as a FYI.
  4. VitaLife
    VitaLife
    • member
    • 0 kudos
    Does the increased vehicle density scale with the crowd density option? I really enjoy the increased crowd LODs, but I also never minded the vehicle density. I know the light version only edits the crowed density/lod, but does it leave vehicle LOD at default?
  5. cryyryry
    cryyryry
    • member
    • 0 kudos
    can u pls help i installed it using vortex and the option is not appearing in game under gameplay settings also tried it manually archive>pc>mod but it dosent seem to appear i also have a bunch of mods i dont know if its messing it up appreaciate if u help thanks
  6. CaptainShrimps2
    CaptainShrimps2
    • supporter
    • 0 kudos
    Is it possible to make a vehicles only version of the mod as well?
  7. grakino
    grakino
    • supporter
    • 2 kudos
    i tested this one for dozen of hours and it needs to be updated, after a few minuts, the density is destroyed to almost no vehicles on either lanes, or very small number, if you reload a save the density is back to normal behavior of this mod untill it starts to break a few minuts again.

    plus all multi lanes roads at far distance has no lod at all, they're empty...

    i wish this mod author would come back and update it cause having huge 3D lod is great for immersion, for both vehicles and npcs.
    1. noobiemodder69
      noobiemodder69
      • member
      • 2 kudos
      doesn't nvflods do the same?
  8. Jmolinares03
    Jmolinares03
    • premium
    • 8 kudos
    this mod has the same funcion as NVFlods? https://www.nexusmods.com/cyberpunk2077/mods/8440?tab=files
  9. WhispersHaze
    WhispersHaze
    • member
    • 0 kudos
    Hello. It doesnt seem to appear in gameplay settings for me. The only mod i use is redmods nightcity alive. And im a bit past the tutorial in my save. Any idea how to fix this?
    1. TheDudeAbides157
      TheDudeAbides157
      • member
      • 3 kudos
      Did you manually install it or use vortex? Because Vortex installed mine wrong and it only worked after I did it manually.
  10. make1
    make1
    • member
    • 1 kudos
    to anyone saying it doesn't work, idk, I'm on 2.11 with bunch of mods and this works fine, somewhat, it's hard to tell from very far away as some NPC that are statically not there on vanilla, in here they are there, but even on distances closer than this mod that seems to have extended, some NPC's still just appear all of a sudden from being invisible, noticeable only if you look for it of course but still thought I'll mention it.

    Also, I used full version on 4090 and tbh I've tested just with this mod, it does take off a good amount of fps, about 10-20 fps I'd say, which is quite a lot and 15 fps loss would be okay but it also has weird dips, where the fps drops of 1% become real bad like 60,50 etc. and that's dropping for a few miliseconds/few frames of course but it's noticeable from 100+

    Could use the lite version, but tbh that's the whole point of this mod to have everything load from further distance, so that it reduces pop in.

    Btw question, could this theoretically remove the far away 2d cars if distance of car loading would be increased significantly ? Not sure if only this mod would be able to do that or it would need to be used in combination with something else, but that would be interesting to see. Maybe the fps loss after some tweaking could be decent while having actual cars being rendered from almost any distance. I would consider even 50fps drop for that if it had good frame pacing at least haha! :)
    1. egeksk35
      egeksk35
      • premium
      • 8 kudos
      Yes, this removes 2d cars...
    2. make1
      make1
      • member
      • 1 kudos
      yes but would interesting to see real time/normal cars from very far distance, as now it would just remove 2d cars and nothing would load after specific distance I believe