Cyberpunk 2077
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Scissors

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Scissors123454321

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159 comments

  1. Chein
    Chein
    • premium
    • 1 kudos
    No news about 2.02 yet?
    (I know you are busy just curious)
    1. DAEDRICLORD2014
      DAEDRICLORD2014
      • member
      • 0 kudos
      it does not work on current version 
  2. Nosdi
    Nosdi
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    • 1 kudos
    One of the best mods, really hope it gets fixed some day. RIP
  3. BrendanatorX
    BrendanatorX
    • member
    • 8 kudos
    Hope we will get an update for this one day
  4. NexusNeon
    NexusNeon
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    • 1 kudos
    Can anyone confirm if this works on 2.1?

    -Edit- Does NOT work on 2.1
    1. TarquilCZ
      TarquilCZ
      • member
      • 7 kudos
      thanks for confirming
  5. M4ttlock2021
    M4ttlock2021
    • member
    • 0 kudos
    Just saying I hope this gets updated soon, lives this mod so much before I got the expansion. Great work
  6. BrutHammer
    BrutHammer
    • member
    • 0 kudos
    Are you planing to update this mod?
    1. PopeRocket
      PopeRocket
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      • 0 kudos
      Wish I knew how to get into the code and update this. Such a cool mod. 
    2. DoctorEpicMD
      DoctorEpicMD
      • member
      • 0 kudos
      brutha, people think scissors died, they haven't updated their mods in over an actual year now
    3. thazer
      thazer
      • supporter
      • 3 kudos
      he aint dead he is very busy
  7. deleted176574705
    deleted176574705
    • account closed
    • 0 kudos
    This used to be a great mod, however it's broken with patch 2.01.🙁
    Hopefully Scissors will return one day, and update his mods. I don't recommend downloading this for now as it causes a CTD.
  8. viperfan7
    viperfan7
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    Working with the new CET update?
    1. Xythurr
      Xythurr
      • member
      • 2 kudos
      Nope. Got an error on launch that identified this mod by name. Really sad because I love this mod.
    2. nomatt3r
      nomatt3r
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      • 0 kudos
      I don't think the ability to breach exists after the 2.0 update.
      I'm playing a netrunner and i haven't seen it anywhere.
  9. TheDudeAbides157
    TheDudeAbides157
    • member
    • 0 kudos
    Is it normal for the NPCs head to cease to exist when you breach them?  
    1. KOV4CEV1CS
      KOV4CEV1CS
      • member
      • 0 kudos
      same here any solution?
  10. Bokstavsbarn
    Bokstavsbarn
    • member
    • 5 kudos
    For people using Stealthrunner beware that doing a Breach Takedown often seems to register as a lethal takedown and thus breaks Pacifist objectives from Stealthrunner.
    1. Nuanil
      Nuanil
      • member
      • 0 kudos
      I've resolved this issue.  In the init.lua file change:

      --Set our effect tag
      TweakDB:SetFlat("TBL.EffectTag", CName.new("kill"))

       to:

      --Set our effect tag
      TweakDB:SetFlat("TBL.EffectTag", CName.new("setUnconscious"))

      Assuming you aren't uploading any damage hacks by using Daemon Netrunning and/or it's dependent Offensive Breach.

      I've tried just commenting out the above line with those to other mods but the behaviors are inconclusive.