If you have any problem with the mod, read this before reporting any issues. Comments made that clearly show this hasn't been read will get ignored. If you also are unsure of what something is, read it as well. It's both for reporting and clarification.
What mods are you using on.....? No longer gonna be answering this question, instead I've made a list of the mods that are available for the public that I use on my profile, so check them there. IF IT'S NOT LISTED IT'S NOT AVAILABLE FOR PUBLIC USE
Hey, love that this has been ported to this new framework that allows layering of so many cyberware facial features at once. I like the idea of progressively becoming more robot-looking as I progress in the game and install more (sadly not cosmetic) cyberware mods in-game.
Can I just ask, why does Cyberware06 include a bit around the eyes that not present in the game's Cyberware 06? This happens to be the one I've been using alongside your Bonus02 cyberware from the blemishes version, but if I want to switch to this version it adds stuff around the eyes I don't want. Any chance of a version without that?
It's not a huge issue as I can just have my actual in-game cyberware be set to 06 and use your files for the extras, but it would be awfully convenient to be able to cycle through the game's different cyberware options to see what combos well together, without my Cyberware 6 appearance looking different.
"Difference with my Blemishes mod (besides not replacing them and all that stuff) is that Cyberware 06 is full, there's no options like with the blemishes So if you still wish to only have the neck, or only have the eye piece, I recommend you either use vanilla option for the neck, or replace blemishes with the eye piece"
Edit: basically, back then the trouble I had with it was that the eye bit was showing a gray color, no textures. I managed to make it show with actual textures and thanks to how the blemishes work (3 options, which I think is how many submeshes the model has), you were able to make both or either show up. I got no clue how to make it so it doesn't load the eye bit, unless I'd edit the actual textures and erased the ones that go over there, but that would be just a half baked patch, not an actual solution.
Oh my bad I should've read the description more closely! But thank you for the elaboration. I had no idea that eye part was part of the Cyberware 06 texture, since in the vanilla menu that 06 option is just the neck piece and not eye piece. Was it a deleted option that you've restored or something?
Anyway it's no big deal to use the vanilla menu's Cyberware 06 :)
Nah it was already there, they probably made it so when choosing the cyberware in the CC options only the neck piece shows up. If you want to scroll through regular cyberware to check what combos fit you could use the blemishes one temporarily while doing so ^^
I might be an idiot, how does this work? I installed this and they don't show up in any of the cyberwar slots, and I don't have any cyberwar mods, and I installed the needed framework.
They're not supposed to show up in the cyberware slots. It's overlays that use slots added by modding framework. You have to choose which slot they use outside of the game. That's why they're numbered 1-10. Just pick the ones you want and drag drop them to archive/pc/mod. For example, I'm using cyberware bonus 10 and cyberware rita eye 3. So I dropped those in archive/pc/mod. They take up slot 3 and 10. Why such random numbers? Well I was having a compatibility issue until I found out there was a patch for the other mod I have. So I kept trying different slots to see if they would show up. If you use bitesized framework, get the compatibility patch from that mod.
Found out BiteSized framework was loading before this. But it has a compatibility patch. Got it working! I have been looking for the "bonus" cyberware for a bit! Thanks!
Thank you for this mod! I am a bit confused about installing. I want the Cyberware #1, #2, and #7. Each archive for those has 10 files and I do not know which one I need to install. I have also installed the Cyberware #1 to #2 as another hair mod required it, and I am not sure how this mod will interact with it then.
As I understand, I should pick: Slot 1 for #1, Slot 2 for #2, and etc so they would not overlap each other? I am new to modding this game, sorry.
Do not know if this helps, but I just picked one slot for Cyberware 1, as that is the one I am using for my character. So I just pickled 'ANRUI_FCyberware01_2.archive' for it. And then i downloaded recolours for the Cyberware 1 from the mod author as well in their collection.
This is an old comment now but for future reference, each cyberware folder number has a corresponding image on the mod page. The files in each of those folders numbered 1 through 10 correspond with a slot assignment via the 'MorphTarget and Animrig Additions' framework, the purpose of which is to provide us with a total of 10 slots shared among all mods that use the framework.
TLDR: choose a cyberware number corresponding with the picture, and then from within that folder, choose a slot number to assign it to. After that you've got 9 left for you to fill with another cyberware.
I promise I've read the description and every thread in here and I still can't figure it out.
ELI5: If I have custom cyberware on slot 5 (sparkle freckles that you did) and custom cyberware on slot 8 (sparkle eye makeup that I think someone else did), what do I need to install to get both at the same time?
Nevermind - through trial and error I figured it out.
To get both Cyberware #5 and #8, I installed "ANRUI_FCyberware05_3.archive" and "ANRUI_FCyberware08_4.archive."
So the first number after Cyberware is the character creator Cyberware number, and the second number (after the _) is the NoraLee slot (which has to be different for each one).
I had to use 3 & 4 for the NoraLee slots because I already had heterochromia using the first two slots. If you have a lot of mods like I do, you may need to try a few slots and then load up and see if anything is missing from your character. I.e. mine was missing an eyeball when I had the wrong slots, yikes!
Is there a way to possibly get Lips01, Lips02 and Rita eye somehow? I really like the minimalist dash-line look. Understandable if this isn't possible though.
Just equip each one in a different slot and you are good to go. Each option has 10 posible slots to put them in, so as long as they don't overwrite each other you are good.
It’s how the mesh actually looks like. I didn’t add anything. If you want just the neck either get it through the Blemishes to cyberware mod or pick it through the actual character creator.
I noticed that when my character has any lip makeup on that covers the cyberware, it then will also color the cyberware the same color as the makeup color, is there something wrong with my installation or is it meant to be like that? If that's just how it works, is there any way to prevent that and have the cyberware retain its original color with lip makeup?
It depends on how the game decides to overlay the mesh of the makeup with the mesh of the cyberware, since they use the same one (lip mesh). So sometimes it may show up on top and other times it may show up underneath-it can't be controlled.
77 comments
If you also are unsure of what something is, read it as well. It's both for reporting and clarification.
No longer gonna be answering this question, instead I've made a list of the mods that are available for the public that I use on my profile, so check them there.
IF IT'S NOT LISTED IT'S NOT AVAILABLE FOR PUBLIC USE
Can I just ask, why does Cyberware06 include a bit around the eyes that not present in the game's Cyberware 06? This happens to be the one I've been using alongside your Bonus02 cyberware from the blemishes version, but if I want to switch to this version it adds stuff around the eyes I don't want. Any chance of a version without that?
It's not a huge issue as I can just have my actual in-game cyberware be set to 06 and use your files for the extras, but it would be awfully convenient to be able to cycle through the game's different cyberware options to see what combos well together, without my Cyberware 6 appearance looking different.
"Difference with my Blemishes mod (besides not replacing them and all that stuff) is that Cyberware 06 is full, there's no options like with the blemishes
So if you still wish to only have the neck, or only have the eye piece, I recommend you either use vanilla option for the neck, or replace blemishes with the eye piece"
Edit: basically, back then the trouble I had with it was that the eye bit was showing a gray color, no textures. I managed to make it show with actual textures and thanks to how the blemishes work (3 options, which I think is how many submeshes the model has), you were able to make both or either show up. I got no clue how to make it so it doesn't load the eye bit, unless I'd edit the actual textures and erased the ones that go over there, but that would be just a half baked patch, not an actual solution.
Anyway it's no big deal to use the vanilla menu's Cyberware 06 :)
If you want to scroll through regular cyberware to check what combos fit you could use the blemishes one temporarily while doing so ^^
Using Songbird Body 2.0 with "Bonus" Cyberware 1 will show floating cyberware mesh at the back end of the jawbone.
Not making a bug report as this is user end and I'm not expecting you to go out of your way to provide a patch for a niche problem.
(Edited: Added Pictures)
As I understand, I should pick: Slot 1 for #1, Slot 2 for #2, and etc so they would not overlap each other? I am new to modding this game, sorry.
TLDR: choose a cyberware number corresponding with the picture, and then from within that folder, choose a slot number to assign it to. After that you've got 9 left for you to fill with another cyberware.
ELI5: If I have custom cyberware on slot 5 (sparkle freckles that you did) and custom cyberware on slot 8 (sparkle eye makeup that I think someone else did), what do I need to install to get both at the same time?
To get both Cyberware #5 and #8, I installed "ANRUI_FCyberware05_3.archive" and "ANRUI_FCyberware08_4.archive."
So the first number after Cyberware is the character creator Cyberware number, and the second number (after the _) is the NoraLee slot (which has to be different for each one).
I had to use 3 & 4 for the NoraLee slots because I already had heterochromia using the first two slots. If you have a lot of mods like I do, you may need to try a few slots and then load up and see if anything is missing from your character. I.e. mine was missing an eyeball when I had the wrong slots, yikes!