All vehicle definitions from my packs located in Cyberpunk 2077\r6\tweaks\VirtualCarDealer folder so you can safely delete everything you don't have plans to use and keep only those which you like.
Anyone able to help me understand how I can get these through Cmd Code so I do not have to buy each one from virtual dealer? Is there some way I'm not recognizing outside of buying them?
The Behemoth plus the car mod shop, hella fun! Only thing I miss is the ability to access my stash from the back, that'd be pretty wicked. Thanks for adding these!
if you have a code to spawn, you can do it yourself easily. \Steam\steamapps\common\Cyberpunk 2077\r6\tweaks\VirtualCarDealer an example of different car (icon i've tried to use doesn't work)
I REALLY like the Militech Behemoth but got kinda disappointed that theres no actual Militech skin. I was wondering if you could possibly make one. ? It sure would be much appreciated. !
71 comments
Game.GetVehicleSystem():EnablePlayerVehicle("Vehicle.id", true, false)
Replace vehicle id with actual id which you can find inside the mod yaml fileOnly thing I miss is the ability to access my stash from the back, that'd be pretty wicked.
Thanks for adding these!
\Steam\steamapps\common\Cyberpunk 2077\r6\tweaks\VirtualCarDealer
an example of different car (icon i've tried to use doesn't work)
ctrlsec_type66-680.yaml content:
Vehicle.v_sport2_quadra_type66_sport:
$base: Vehicle.v_sport2_quadra_type66_sport
Vehicle.v_sport2_quadra_type66_sport.dealerAtlasPath: "base\\icon\\vchill.inkatlas"
Vehicle.v_sport2_quadra_type66_sport.dealerPartName: "1"
Vehicle.v_sport2_quadra_type66_sport.dealerPrice: 250000
Vehicle.v_sport2_quadra_type66_sport.dealerCred: 10
Vehicle.vehicle_list.list:
- !append t"Vehicle.v_sport2_quadra_type66_sport"
i nedd sound file like v_car_monster_truck
for thorton_mackinaw_demiurge
i cant find it anywhere.
Thanks